PabstMirror
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a3aef6a066
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General - Cleanup spaces in macros (#9769)
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
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2024-02-05 14:04:24 -03:00 |
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jonpas
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742626ff1a
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General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
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2023-09-12 20:58:10 +02:00 |
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Dedmen Miller
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0633b807fa
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Some Refactoring (#6607)
* SwitchUnits
* tacticalLadder
* vehiclelock
* vector
* Typo, thanks circleCI
* Fix stuff
* Fix animate loop
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2018-10-09 20:21:46 -05:00 |
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Dedmen Miller
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e2ac18a05d
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[WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
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2018-09-17 14:19:29 -05:00 |
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jonpas
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e7dbcd7b58
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Replace delayed execution functions with new CBA counterparts
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2016-05-22 15:29:01 +02:00 |
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PabstMirror
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27c5598135
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vehicle inventory lock - compatibility with acre
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2016-04-24 11:26:13 -05:00 |
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PabstMirror
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0ea1c0c03f
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Cleanup non-working code, and documentation
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2016-01-19 08:31:52 -06:00 |
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PabstMirror
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48a1ddd401
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#3166 - Fix Vehicle inventory is not locked
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2016-01-16 21:58:59 -06:00 |
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PabstMirror
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a9ed1052dd
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vehLock - debug trace / type checking
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2015-08-07 13:24:47 -05:00 |
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Michael Braun
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2423798753
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Updated parameterization in Vehiclelock module.
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2015-08-04 23:18:29 +02:00 |
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PabstMirror
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f8b8d7dd16
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Set Lock on postInit so spawned vehicles are set
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2015-04-28 00:08:28 -05:00 |
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PabstMirror
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00f26144ec
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More Privates
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2015-04-17 15:45:00 -05:00 |
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PabstMirror
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726bf8d407
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Headers, Formating, Fixes, Lock Inventory Option
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2015-03-15 11:27:21 -05:00 |
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