johnb432
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6a25e9365a
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Safemode - Refactor (#10111)
* Refactor safemode
* Further improvements and fixes
* Update XEH_postInit.sqf
* Don't allow binoculars to be set to safe
* Add API for getting weapon safety status
* Update fnc_jamWeapon.sqf
* Added doc
* Update fnc_playChangeFiremodeSound.sqf
* Update addons/overheating/functions/fnc_jamWeapon.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update addons/weaponselect/functions/fnc_selectWeaponMode.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
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2024-08-02 13:59:18 +02:00 |
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