jonpas
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742626ff1a
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General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
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2023-09-12 20:58:10 +02:00 |
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Dystopian
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0321545098
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Rearm - Add enable setting (#8067)
* Add enable setting
* Update test
* Optimize eden macro
* Fix bad command name in eden
* Apply suggestions from code review
Co-authored-by: jonpas <jonpas33@gmail.com>
* Cleanup unused argument
* Handle RHS config
* Optimize init function a little
* Improve macro
Co-authored-by: jonpas <jonpas33@gmail.com>
* compats and leftovers
* function header (sorry jonpas)
* add enabled check to initSupplyVehicle
* use toString
* fix validate
* inheritance cleanup
---------
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
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2023-07-28 12:47:23 +03:00 |
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TACHarsis
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1693e6834d
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Added ace_rearm_sourceInitialized event (#9134)
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2023-02-17 20:59:23 -06:00 |
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PabstMirror
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7bc6fdfa66
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Cleanup - Trim all trailing whitespace (#8651)
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2021-10-30 16:42:03 -05:00 |
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PabstMirror
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e8693c8db9
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Various - Use configOf command for faster lookup (#8100)
* configOf
* replace some use of CBA_fnc_getObjectConfig
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2021-02-18 12:58:08 -06:00 |
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PabstMirror
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d5b3696c02
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Fix -1//disabled and JIP issues
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2018-11-02 16:56:16 -05:00 |
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Will
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4b1672eaa0
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its now possible to set rearm vehicles in the editor && pylons now look also for non-config rearm vehicles
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2018-07-09 19:20:55 +02:00 |
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