johnb432
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6a25e9365a
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Safemode - Refactor (#10111)
* Refactor safemode
* Further improvements and fixes
* Update XEH_postInit.sqf
* Don't allow binoculars to be set to safe
* Add API for getting weapon safety status
* Update fnc_jamWeapon.sqf
* Added doc
* Update fnc_playChangeFiremodeSound.sqf
* Update addons/overheating/functions/fnc_jamWeapon.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update addons/weaponselect/functions/fnc_selectWeaponMode.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
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2024-08-02 13:59:18 +02:00 |
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jonpas
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742626ff1a
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General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
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2023-09-12 20:58:10 +02:00 |
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Dedmen Miller
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e2ac18a05d
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[WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
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2018-09-17 14:19:29 -05:00 |
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Phyma
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ffaa195fe5
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Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script
* Fixed rest of the files
* Fixed ace-team
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2017-06-08 15:31:51 +02:00 |
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commy2
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53c9a96c77
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fix getWeaponState, fix #3777
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2016-05-10 22:14:01 +02:00 |
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commy2
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3d5ea74c7e
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replace private with private keyword in first half of common
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2015-12-12 16:48:54 +01:00 |
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commy2
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9fa6eb0651
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more common code cleanup
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2015-09-21 13:08:10 +02:00 |
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SAM
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0b6f02f45e
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Second batch of cleaned up files.
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2015-05-14 20:06:06 +02:00 |
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commy2
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d12ba196c5
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function to return attachments, muzzles with magazines and ammo, moved stuff around
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2015-03-28 01:43:30 +01:00 |
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