jonpas
|
742626ff1a
|
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
|
2023-09-12 20:58:10 +02:00 |
|
PabstMirror
|
a9a69ac4ff
|
Headers - Fix function names in examples (#7663)
|
2020-04-25 08:41:45 +02:00 |
|
Dedmen Miller
|
e2ac18a05d
|
[WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
|
2018-09-17 14:19:29 -05:00 |
|
ulteq
|
c5e594ffb8
|
Wind Deflection - Settings cleanup (#5838)
* Removed confusing 'simulationRadius' setting
|
2017-12-02 14:18:57 +01:00 |
|
Phyma
|
ffaa195fe5
|
Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script
* Fixed rest of the files
* Fixed ace-team
|
2017-06-08 15:31:51 +02:00 |
|
Michael Braun
|
f5a497332a
|
Updated parameterization in Winddeflection module.
|
2015-08-04 23:52:16 +02:00 |
|
ulteq
|
d8b461db91
|
Enabled wind deflection for grenades and vehicle gunners:
*Added a new module option to disable WD for vehicle gunners
*Fixed enabled setting not being initialized
|
2015-04-18 21:17:37 +02:00 |
|
ulteq
|
c8aa3032fe
|
Added some sanity checks to the module setting initialization
|
2015-04-13 12:54:06 +02:00 |
|
ulteq
|
85a7bea42b
|
Added wind deflection module settings:
*simulationInterval
*simulationRadius
|
2015-04-12 12:33:09 +02:00 |
|