Commit Graph

17 Commits

Author SHA1 Message Date
Glowbal
62f84efb9b Add medical menu 2016-07-15 12:23:26 +02:00
Glowbal
3aa88c80bf Add first step in medical rewrite
Split up medical core and medical damage. Move out all other functionality
2016-06-30 17:33:29 +02:00
Glowbal
d568041838 Change medical menu to work with basic medical injury overhaul 2016-06-13 12:19:19 +02:00
gienkov
1132efaf48 ceil number of wounds 2015-12-06 02:57:21 +01:00
commy2
a9ebcf8543 fix setVariable and getVariable capitalization 2015-11-30 17:27:09 +01:00
commy2
34d351c652 fix exitWith capitalization 2015-11-30 17:14:05 +01:00
PabstMirror
c326bc2f87 #2772 - Display basicMed wounds for AI in mixed mode 2015-11-06 01:05:25 -06:00
PabstMirror
680f52cd27 Handle Distance when mounted 2015-10-13 13:40:16 -05:00
PabstMirror
ad1191cdd5 #2528 - Medical Menu Work
(1) Verify target is valid and in reasonable range
2015-10-13 02:01:59 -05:00
Glowbal
25a75b9f69 fixed incorrect macro usage 2015-09-05 12:35:48 +02:00
Glowbal
130569c485 Made basic medical bleeding information work with new damage system 2015-09-05 11:57:17 +02:00
Glowbal
aa4840d860 fixes #2075 - menu doesn't show which bodypart is selected on Basic medical 2015-08-09 20:08:45 +02:00
Glowbal
298f64a7bf fixes #2078
1. Fixed incorrect activity string for tourniquet
2. Fixed incorrect macro usage, should have grabbed variables from medical module.
2015-08-09 20:07:06 +02:00
Glowbal
d7db2e159c Split up into activity and quick view logs 2015-08-07 19:11:27 +02:00
Michael Braun
5f313c75d5 Cleanup of medical_menu 2015-08-07 05:37:41 +02:00
Glowbal
9b380315e5 First working version of the medical menu 2015-08-06 23:51:17 +02:00
Glowbal
4dfef8025b Medical menu port from CSE 2015-08-02 16:56:27 +02:00