Phyma
ffaa195fe5
Conform function headers to coding guidelines ( #5255 )
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* Fixed headers to work with silentspike python script
* Fixed rest of the files
* Fixed ace-team
2017-06-08 15:31:51 +02:00
PabstMirror
4eba77f328
Fix blood drop selection if blood loss is high
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close #4739
2016-12-01 20:36:10 -06:00
PabstMirror
f2746891af
Sanatize damage value used for blood creation ( #4574 )
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Fix #4571
2016-10-20 19:43:52 +02:00
PabstMirror
3c7ac5a3e4
Fix medical blood locality / bleeding in vehicles ( #4469 )
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* Fix medical blood locality / bleeding in vehicles
- Fix ace_setting
- Don't run on headless if enabledFor = 1
- Don't create blood for non-local units
- Don't create blood when mounted (except static weapons)
* Add readme
2016-09-29 10:42:56 -05:00
commy2
9a9d547893
this variable was meant to be used here...
2016-09-19 15:38:03 +02:00
commy2
226742088b
remove unused variables
2016-09-19 15:36:08 +02:00
commy2
b1f726a1fe
get rid of config and use namespace for blood models
2016-09-19 15:08:38 +02:00
commy2
a2805fad53
fix undefined variable, synch splat direction correctly
2016-09-19 14:38:47 +02:00
commy2
70512db0e3
simplifying and fixing offset
2016-09-19 13:26:32 +02:00
commy2
d86ceef484
use ASL instead of ATL when z isn't used anyway
2016-09-19 12:18:24 +02:00
commy2
edfc33d297
simplify serverEvent call
2016-09-19 12:06:13 +02:00
commy2
0cf6094875
rename spawnBlood to createBlood for consistency
2016-09-19 11:21:05 +02:00
commy2
26caafdab3
fix wrong function used in a example/header
2016-09-19 11:19:16 +02:00
Glowbal
e8f55348d8
Add ACE2 sys_Blood port
2016-09-17 16:52:25 +02:00