Bracconiere
0a9972d7e0
Wiki/Shortcuts
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1. Switched places of Shortcut and PBO table columns
2. Combined Shift, Win and Tab keys with their respective unicode symbols (⇧, ⊞, ↹)
3. Key combinations are bound by the plus sign (+)
4. Renamed entries:
* Command> Action
* Interaction Menu (Selft)> Self-interaction menu
* Safe Mode> Safety toggle
* Main Gun> Primary weapon
* Clear jam> Clear firearm malfunction
* Wipe Goggles> Wipe off goggles
* Tap Shoulder> Tap on the shoulder
* Ammo> Ammunition
5. Added common prefix to sets of keys for visual grouping (NVG, Scope, Vector, FCS)
6. Proper PBO names are tagged as code
2015-04-18 04:54:07 +03:00
jaynus
da09b74fe4
Don't JIP check server side, but still have it fire for HC.
2015-04-17 18:27:35 -07:00
jaynus
8fa0c91632
Added PlayerJIP event, handled full requests on JIP.
2015-04-17 18:23:26 -07:00
Tachii
ad61557557
Update stringtable.xml
2015-04-18 03:10:28 +03:00
Tachii
711be038fc
Update stringtable.xml
2015-04-18 03:09:51 +03:00
Tachii
b7c7d2ff15
Update stringtable.xml
2015-04-18 03:04:14 +03:00
commy2
708a2aa374
check if ddls are present on mission start
2015-04-18 01:44:53 +02:00
Tachii
04858bb673
Update stringtable.xml
2015-04-18 02:19:09 +03:00
PabstMirror
ed2e847247
More Privates
2015-04-17 18:13:09 -05:00
Tachii
7f942a06f8
Update stringtable.xml
2015-04-18 02:11:16 +03:00
Tachii
0bb3238db1
Update stringtable.xml
2015-04-18 02:09:59 +03:00
esteldunedain
faa7513a79
Merge branch 'streamlinedBasicDiagnosis' of github.com:KoffeinFlummi/ACE3 into simpleDiagnosis
2015-04-17 20:09:04 -03:00
esteldunedain
15720dce31
Yellow and Red medical crosses
2015-04-17 20:08:30 -03:00
Tachii
bd3ef35c88
Update stringtable.xml
2015-04-18 02:07:49 +03:00
commy2
ad287d3d23
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into error
2015-04-18 01:05:42 +02:00
commy2
3ec5acbdb0
stuff
2015-04-18 01:05:30 +02:00
esteldunedain
cba00e7b5d
Merge remote-tracking branch 'origin/master' into simpleDiagnosis
2015-04-17 20:03:04 -03:00
esteldunedain
c423e9d743
Merge remote-tracking branch 'origin/medicalFixes' into simpleDiagnosis
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Conflicts:
addons/medical/ACE_Medical_Actions.hpp
addons/medical/ACE_Medical_SelfActions.hpp
2015-04-17 20:02:51 -03:00
Tachii
1e446fb060
Update stringtable.xml
2015-04-18 02:01:09 +03:00
esteldunedain
a5c3e86cd3
Fixes
2015-04-17 20:00:43 -03:00
esteldunedain
cce9e1f04c
Simple diagnose
2015-04-17 19:38:03 -03:00
esteldunedain
1d208b4efc
Modify Function for medical actions
2015-04-17 19:36:03 -03:00
ulteq
b32a2b7495
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
2015-04-18 00:12:04 +02:00
ulteq
314b0d23d6
ATragMX Feature Expansion:
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*Added Gun and Ammo Data Screen
*Added Atomospheric and Environmental Data Screen
*Added Target Data Screen
*Added support for coriolis- and spin drift
*Added a second option (AT) to enter atmospheric data
*Target data is now saved/restored in/from the profileNamespace
*Atmosphere data is now saved/restored in/from the profileNamespace
*Selected gun profile is now saved/restored in/from the profileNamespace
*Fixed several bugs in the dual-/imperial unit systems
*Minor bug fixes in the target range assist screen
*Minor bug fix in the target speed assist screen
2015-04-18 00:11:53 +02:00
PabstMirror
dce344c85f
Ignore Case
2015-04-17 16:51:27 -05:00
commy2
25d8c6c93e
function to show error message box
2015-04-17 23:24:43 +02:00
Glowbal
d1a09ae7fc
fixed vehicle crashes for adv
2015-04-17 23:15:41 +02:00
PabstMirror
00f26144ec
More Privates
2015-04-17 15:45:00 -05:00
Glowbal
bc4d102d08
changed variable initialization - everything is now done local
2015-04-17 22:43:31 +02:00
bux578
9c054b7f35
Merge pull request #720 from gienkov/master
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PL translation
2015-04-17 22:38:04 +02:00
Glowbal
cbc3584f9d
removed duplicate condition attribute
2015-04-17 22:24:42 +02:00
Glowbal
9670267d20
Fixed wrong classnames for IV treatments
2015-04-17 22:21:54 +02:00
Glowbal
f5effca216
fixed handleDamage basic
2015-04-17 22:21:15 +02:00
Glowbal
6d18e484c1
Cache condition for target instead of caller
2015-04-17 22:02:43 +02:00
Glowbal
0e858be1b1
Changed conditions for body parts are now always true.
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This way the medical information is always available, and should help a bit with performance as well.
2015-04-17 22:00:07 +02:00
Grzegorz Sikora
7489e514ce
PL translation
2015-04-17 21:48:04 +02:00
Glowbal
fa7bb5f9c6
Added unconscious state check
2015-04-17 21:28:47 +02:00
Glowbal
008c36ac76
fixes #699
2015-04-17 21:27:57 +02:00
ViperMaul
e816907c50
#552 - Tab clean up
2015-04-17 12:21:32 -07:00
Glowbal
eb731b1169
fixes #653
2015-04-17 21:07:09 +02:00
Glowbal
31bc09a9a3
fixed AI standing up before being killed
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Doesn't matter if we enable AI again on dead units
2015-04-17 21:06:30 +02:00
ViperMaul
8bfb76c965
#552 - Default: don't check external files
2015-04-17 12:05:49 -07:00
Glowbal
9b4435827e
Added setting for unconscious animations on treatment
2015-04-17 20:51:57 +02:00
Glowbal
80139521bc
fixes #691
2015-04-17 20:49:24 +02:00
simon84
25e017c30b
Revert "Revert "Revert "minor FCS changes (privatized variables, unnecessary counters)"""
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This reverts commit 4597da5c6c
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2015-04-17 20:46:13 +02:00
Glowbal
b333e6e662
Keep units longer unconscious, instead of quickly fading in/out
2015-04-17 20:40:24 +02:00
Glowbal
847ee7e229
Moved unconscious event, so it won't conflict in case the unit is still being carried
2015-04-17 20:38:02 +02:00
Glowbal
0234eedd54
Changed, only drop unit is player goes unconscious, otherwise keep carrying/dragging unit
2015-04-17 20:33:13 +02:00
commy2
0e90199e23
remove debug message
2015-04-17 20:29:01 +02:00
Glowbal
8b7e46c45f
fixes #656
2015-04-17 20:26:28 +02:00