SilentSpike
108ff4f644
Replace ACE event system calls with CBA counterparts
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Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
PabstMirror
7bd2378c41
Concertina Wire - Don't recoil broken wire, fix killer
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Close #3695
- Don't recoil broken wire
- Use midpoint to search for nearby cars, and ensure the veh was moving.
2016-04-16 12:54:33 -05:00
Glowbal
c1fa81f28b
Fix tabs in sqf files
2015-12-21 17:05:48 +01:00
commy2
b3950bd7f0
fix forEach capitalization
2015-11-30 17:23:48 +01:00
commy2
34d351c652
fix exitWith capitalization
2015-11-30 17:14:05 +01:00
jokoho48
7bdfe03c92
Code cleanup of Concertina_wire module
2015-08-09 02:19:34 +02:00
PabstMirror
eb5ac22b8d
Cleanup
2015-08-02 01:05:28 -05:00
PabstMirror
5bcc867bac
#1785 - Handle option for all "deploy" actions
2015-08-01 18:26:38 -05:00
PabstMirror
ddc83e0889
#1639 - Apply damage where vehicle is local
2015-07-17 15:43:00 -05:00
ulteq
3e25a8b4a9
Finished ACE2 port:
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* The concertina wire can now be placed in the editor
* Added handleDamage EH to avoid wire destruction with bullets/grenades
* Added proper detection routine of what killed the wire
2015-06-10 22:29:33 +02:00
ulteq
fb2f3f8c3f
Added function headers / Fixed requiredAddons
2015-06-04 17:51:04 +02:00
ulteq
39a6c29e3e
ACE2 concertina wire port.
2015-06-04 17:11:09 +02:00