Thomas Kooi
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68ab7b5143
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Added AGM handleDamage caching
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2015-01-22 22:00:04 +01:00 |
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Thomas Kooi
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183b36d55e
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Menu now opens for ACE_player instead of player
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2015-01-22 13:33:12 +01:00 |
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Thomas Kooi
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0c221c2912
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Changed effects only display while in curator view
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2015-01-22 13:28:45 +01:00 |
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Thomas Kooi
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ae5996bcd2
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Fixed animations for carry/drag
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2015-01-22 13:12:46 +01:00 |
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Thomas Kooi
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7020a8ef30
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Replaced some PFH by waitandExecute
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2015-01-21 21:37:03 +01:00 |
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Thomas Kooi
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77bd8f753d
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Added AGM blood volume greyness effect
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2015-01-21 16:04:34 +01:00 |
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Thomas Kooi
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dcd42f55e8
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Minor improvements to handleTreatment
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2015-01-21 15:53:18 +01:00 |
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Thomas Kooi
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7e5806b834
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Improved drag and carry actions.
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2015-01-21 15:52:59 +01:00 |
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Thomas Kooi
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9a0b73bf3a
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Changed drag/carry to event driven architecture
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2015-01-20 18:57:33 +01:00 |
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Glowbal
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8554cf7e6c
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Can now also remove a medic class through setMedic
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2015-01-20 11:57:16 +01:00 |
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Glowbal
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72ae6eb08f
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Updated playInjured
Removed sleep.
Made use of waitUnitl execute.
Changed MP sound broadcasting. No longer using the broadcastSound_F function.
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2015-01-20 11:56:00 +01:00 |
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Glowbal
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1337c2c562
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Made unit loop flag public
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2015-01-20 11:36:52 +01:00 |
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Thomas Kooi
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29c4676b20
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Added missing variables to private array.
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2015-01-19 00:59:19 +01:00 |
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Thomas Kooi
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76e877067c
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Fixed examine actions
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2015-01-19 00:58:17 +01:00 |
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Thomas Kooi
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a890400c55
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Fixed tourniquet treatment actions.
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2015-01-18 23:58:10 +01:00 |
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Thomas Kooi
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5745408647
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Added hold and release functionality for CMS menu.
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2015-01-18 23:44:32 +01:00 |
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Thomas Kooi
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e468832324
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Added initial port of CSE medical (CMS)
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2015-01-18 22:16:35 +01:00 |
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