Commit Graph

15 Commits

Author SHA1 Message Date
Glowbal
12493f8595 Improved wounds configuration (missing maxDamage values added) 2015-04-07 00:57:05 +02:00
Glowbal
57b093f845 Added minimum lethal damage for injury types in adv medical 2015-04-02 22:57:35 +02:00
Glowbal
e2acb2385b Support for a max damage value for wounds 2015-03-06 22:41:20 +01:00
Glowbal
3fc29673bb More fixes and improvements for wounds 2015-03-03 23:26:54 +01:00
Glowbal
e4756efaa0 Optimization for new wound system 2015-03-03 22:13:22 +01:00
Glowbal
7307796e89 Fixed array 2015-03-01 18:03:24 +01:00
Glowbal
076c5abf88 Added a displayName for the wounds 2015-03-01 18:02:56 +01:00
Glowbal
a29cbf6977 Fixed incorrect config variable name 2015-02-28 22:45:12 +01:00
Glowbal
d293008586 Fixed indentation 2015-02-28 19:28:05 +01:00
Glowbal
f1445a4c45 Fixed script errors 2015-02-28 18:59:37 +01:00
Glowbal
49e04ae7bb Added more treatment options and variables to init 2015-02-28 11:41:27 +01:00
Glowbal
fe0363ab48 Now dynamically collects the available damageTypes 2015-02-23 16:18:33 +01:00
Glowbal
8e539bfb56 Added ability to use subclasses for injuries.
Allows for usage of minor, medium and large injury variants.
2015-02-22 09:27:01 +01:00
Glowbal
c2b8e9031f Increased the type and causes of injuries for advanced medical. 2015-02-22 00:25:07 +01:00
Glowbal
ead5f2ee79 Added new injury and treatment systems for advanced medical 2015-02-21 21:10:57 +01:00