SilentSpike
27728172ed
Clarify the allowDeathMode
setting
2016-11-13 21:27:40 +00:00
BaerMitUmlaut
b4569f0a96
Fix bracket
2016-11-13 18:11:18 +01:00
BaerMitUmlaut
27916e8455
Merge branch 'medical-rewrite' of https://github.com/acemod/ACE3 into medical-rewrite
2016-11-13 18:03:12 +01:00
PabstMirror
5463e9dff8
Merge branch 'master' into medical-rewrite
2016-11-09 13:12:42 -06:00
Dystopian
ff961a5bd6
Fix Full Repair menu not shown when damage returns 0 ( #4621 )
2016-11-09 13:11:47 -06:00
Karan Singh
09b89a0bbc
Fix typo in Eden Options ( #4615 )
...
* Fix typo in Eden Options
This fixes a typo in line 25, ace_isMeidc_temp to ace_isMedic_temp
* Fix L13
2016-11-09 13:07:29 -06:00
commy2
370e746068
fix tripflares script error ( #4647 )
2016-11-09 13:02:48 -06:00
PabstMirror
20f40f8c55
Use single queue for blood cleanup ( #4586 )
2016-11-09 13:00:18 -06:00
BaerMitUmlaut
dac4a4dc42
Merged instant death and execution into one setting
2016-11-09 19:01:55 +01:00
BaerMitUmlaut
08a378bb2d
Added execution system, improved instant death
2016-11-08 19:37:56 +01:00
ulteq
0580bdcc8e
Added 20rnd 6.5 Creedmor and 6.5 Lapua Scenar mags
...
* Fixed incorrect QBU-88 (DMR_07_base_F) initSpeed
2016-11-08 09:34:48 +01:00
William Giokas
8c2b88da85
ballistics: Added 20 round 6.5 Lapua and Creedmoor
2016-11-08 09:34:48 +01:00
BaerMitUmlaut
928ded0e66
Fixed instant death and PREP
2016-11-07 23:46:10 +01:00
BaerMitUmlaut
ba9fc9240c
Removed traces of old state machine
2016-11-07 23:44:33 +01:00
BaerMitUmlaut
0427814961
Started transition to CBA state machine, removed revive in favour of extended cardiac arrest
2016-11-07 22:21:07 +01:00
BaerMitUmlaut
a65f1d19fa
Added state machine debug functionality
2016-11-07 22:19:55 +01:00
ulteq
51c12dba1d
Allow adding gun list entries via config
2016-11-07 16:40:34 +01:00
ulteq
3f4564605b
ATragMX - Implemented missing features
...
* Muzzle Velocity vs. Temperature Interpolation
* C1 Ballistic Coefficient vs. Distance Interpolation
* Coriolis and Spin drift output
* Options menu
* Truing Drop
---------------------------------
* Overworked default gun profiles
---------------------------------
* Fixed the Cancel buttons on the gun-, atmosphere- and target columns.
* Fixed some muzzle velocity entries in the default gun list.
* Fixed divide by zero error in the target range estimator
2016-11-07 16:40:34 +01:00
System98
6272b95acc
Update chemlight translations
...
- Add missing commas to some chemlight-strings
2016-11-06 12:22:39 +01:00
System98
b0bf50c506
Unify and improve some german translations
...
- unify and improve some german translations
- fix a few typos
2016-11-06 10:10:36 +01:00
System98
38be06c28c
Typo fix
...
- fix another typo
2016-11-05 13:50:26 +01:00
System98
5376a3045b
Fix typo
...
- Fiy typo in german translation
2016-11-05 13:43:57 +01:00
System98
7efe752f3c
Update german translation
...
- Add missing german translations
2016-11-05 13:42:55 +01:00
PabstMirror
0746264905
MedicalAI - Fix treatment animion with no weapon ( #4633 )
2016-11-04 00:01:58 +01:00
ulteq
aef7010d67
Fixes the ATragMX 'Done' button issue ( #4617 )
2016-11-02 18:05:19 +01:00
ulteq
71fe9bde7d
Fixed a typo
2016-11-02 14:27:26 +01:00
ulteq
6a60770470
Minor corrections in the ballistics module
...
* Corrected AKS-U barrel length
* Corrected .338 250gr BC
* Corrected .338 API526 BC and muzzle velocity
* Slightly reduced 5.8x42mm muzzle velocity
2016-11-02 13:54:22 +01:00
ulteq
b91c4acca8
Merge pull request #4613 from acemod/realisticnames-apex-update
...
Adds realistic names for the QBZ-95 camo variants
2016-10-31 19:58:46 +01:00
ulteq
22ce12ec57
Merge pull request #4609 from acemod/kestrel4500-typo-fix
...
Fix Kestrel4500 wind speed calculation
2016-10-31 12:57:24 +01:00
ulteq
2e94c40a46
Merge pull request #4616 from acemod/apex-weapon-ballistics
...
Updates the ballistics module to support Apex
2016-10-31 12:57:02 +01:00
PabstMirror
ebd31168f4
Fix bleeding hit logic for enabledFor = 1
2016-10-30 20:45:02 -05:00
PabstMirror
866612b974
Merge branch 'master' into medical-rewrite
...
Conflicts:
addons/medical_blood/XEH_postInit.sqf
2016-10-30 20:38:30 -05:00
PabstMirror
ace24d0282
Fix ubc
2016-10-30 18:46:55 -05:00
PabstMirror
9f56ba50c1
Add semi-colon
2016-10-30 18:43:43 -05:00
jonpas
2222834c43
Allow checking dogtags inside vehicles and when sitting ( #4619 )
...
* Allow checking dogtag inside and when sitting
* Remove redundant format
2016-10-30 18:54:54 +01:00
commy2
18e5fa2849
remove scrollbars from javelin scope ( #4618 )
2016-10-30 14:46:31 +01:00
Rebel
e84cdef817
Blocks AI getting back into the vehicle on cookoff ( #4587 )
...
* no message
* Header.
* Typo.
* Less code.
* New getPos syntax.
* leaveVehicle seems to work.
* Removed the second waypoint.
* Clear previous waypoints.
* Run away waypoint before others.
* Use arr select code
* Revert select. Use doMove.
2016-10-30 13:33:28 +01:00
ulteq
c3f967e365
Updates the ATragMX gun list
2016-10-30 12:26:15 +01:00
ulteq
14af5577c6
Updates the ballistics module to support Apex
...
* Made the new ammo types ready for advanced ballistics
* Made the new weapons ready for advanced ballistics
* Recalculated all initSpeed coefficients
* Updated the airFrictionAnalysis report
2016-10-30 09:02:55 +01:00
ulteq
0e364b0d48
Adds realistic names for the QBZ-95 camo variants
...
Green Hex and Hex variants of:
* QBZ-95-1
* QBZ-95-1 GL
* QBZ-95-1 LSW
2016-10-29 13:49:24 +02:00
ulteq
7b2d736ba3
Fix Kestrel4500 wind speed calculation
...
* Cosine was applied twice (on some screens)
2016-10-28 22:25:47 +02:00
PabstMirror
70439aaa9d
Fix bleeding hit logic for enabledFor = 1 ( #4585 )
...
* Fix bleeding hit logic for enabledFor = 1
* Handle RC
* fix
2016-10-28 22:12:37 +02:00
commy2
eb38290aaf
cookoff ammo selections default values ( #4604 )
...
* cookoff ammo selections default values
* Add missing subTurret cache for Wheeled APCs
2016-10-28 22:10:40 +02:00
PabstMirror
2df4a28145
Remove repair locization warning ( #4607 )
2016-10-28 12:16:23 -05:00
BaerMitUmlaut
60d98df5fc
Fix makeJerryCan locality issues ( #4600 )
2016-10-27 22:19:55 +02:00
PabstMirror
aeb0614e7e
Cleanup map gesture sync / color mapping ( #4486 )
...
* Cleanup map gesture sync / color mapping
- Adds ace_common_fnc_setPlayerOwner which syncs player's owner var
- Redo publicVarClient with CBA's ownerEvent
- Remove old ace_settings
- Make color module run globaly
- Ad public ace_map_gestures_fnc_addGroupColorMapping
* fix return
2016-10-27 19:54:58 +02:00
Ozan Eğitmen
49b5a0ea86
Cleanup Frag Component ( #4581 )
...
* Cleanup frag component
* Optimize fnc_addTrack
* Add additional cleanup
* Please work?
* Add more cleanup
* Fix script errors
* Fix/optimize spalling
* Add missing changes
2016-10-27 00:16:31 +02:00
Glowbal
a13441fa85
Merge branch 'release'
...
Conflicts:
addons/main/script_version.hpp
2016-10-25 20:33:25 +02:00
Glowbal
e1aa5b4292
Increment build
2016-10-25 20:27:34 +02:00
Glowbal
27eb30bdd8
Prep 3.8.1
2016-10-25 20:16:16 +02:00