Dedmen Miller
e2ac18a05d
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
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* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
2018-09-17 14:19:29 -05:00
PabstMirror
ba9cff211a
Refuel - Fix hint string not being localized ( #6214 )
2018-04-07 20:22:46 -05:00
Dedmen Miller
81e02a7336
Refactor private ARRAY to private keyword ( #5598 )
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* Everything
* Fixed missing ;
* Fix missing ; and double private
* Fixed cannot isNull on number
* Turn _temparture back to isNil
* Fix error from merge
2017-10-10 09:39:59 -05:00
Ozan Eğitmen
41e1b25397
Refuel: Turn on nozzle after connection ( #5426 )
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* Turn on nozzle after connection
* Remove some superflous progress bars
* Handle tempFuel var
* Handle conflicts 2: conflict harder
* Remove duplicate code
2017-09-21 16:24:58 +02:00
PabstMirror
2a8e758390
Allow loading fuel canister ( #5493 )
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Fix #5438
- Also block cargo action when being used
2017-09-16 11:36:42 +02:00
Dystopian
559a498e6d
Add fast mouse actions to refuel, add refuel eden attributes ( #5418 )
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* Add fast mouse actions to refuel
* nobody seen that
* Add interaction condition and refuel on ladder
* Add car hit, fix change weapon on uncon
* Replace objNull with nil in setVar, unify var names
* Delete *ConnectNozzle functions
* Delete reset* functions
* Add public function and eden attributes
* Remove static actions from RHS compat
* Remove statusEffect_set on respawn
* Fix dual menu, add deprecating message
* Optimize fnc_takeNozzle
* Cleanup
2017-09-10 14:43:03 -05:00
PabstMirror
d02dacf613
Refuel - change nozzle position calc ( #5279 )
2017-06-22 22:58:57 -05:00
Tim Beswick
3b7a3047cd
Refuel for non-AllVehicle objects ( #5151 )
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* Enabled refuel for non-AllVehicles objects. Un-magic'd refuel progress timer.
* Changed helper attach position to centre of object. Offset applied when rope attached.
* Made fully compatible with non-thingX simulation types. Removed destruction effects of helper object.
* Using arma model. Removed ACE_Actions from helper object.
* Correct use of hideObjectGlobal
* Remove actions, cargo, repair on helper
* Switched helper to be setVar'd on the nozzle object
2017-05-29 13:48:02 -05:00
SilentSpike
90ebf9638b
Update common event names to meet new standard
2016-06-04 11:12:56 +01:00
SilentSpike
c4b75160a4
Run event renaming script
2016-05-24 14:13:11 +01:00
SilentSpike
108ff4f644
Replace ACE event system calls with CBA counterparts
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Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
jonpas
9463b05218
targetEvent -> objectEvent
2016-03-05 18:16:09 +01:00
jonpas
881eaf951a
Move setVectorDirAndUp and setHitPointDamage events to common, Make refuel set nozzle position execute only on target where local
2016-03-05 18:07:07 +01:00
jonpas
401d457a46
Replace execRemoteFnc with global/targetEvent in refuel
2016-03-05 17:41:47 +01:00
Githawk
c8e8a17111
Fixes
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- Fixed `isEngineOn` returning true on static objects
- Fixed `fnc_readFuelCounter` for objects with infinite fuel
2016-02-26 16:35:34 +01:00
GitHawk
5af31f6bb3
Remove brackets
2016-02-25 10:11:28 +01:00
GitHawk
53457cfe61
Change documentation header for API fnc
2016-02-25 10:08:20 +01:00
Githawk
e925c48798
Adding HandleDisconnect EH and deletion of fuel truck
2016-02-19 17:24:32 +01:00
Githawk
cbeac7f154
params stuff
2016-02-02 15:47:05 +01:00
Githawk
4d403d21aa
Fixes
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Moved models into data
fixed vehicle attach for certain angles
2016-02-02 15:45:57 +01:00
Githawk
5e103ba398
Added nozzle
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Added code for nozzle object
Params and private update
2016-02-02 15:03:06 +01:00
PabstMirror
04bccf47d7
Replace all use of deprecated commands
2016-01-19 09:39:07 -06:00
PabstMirror
9a3972de76
Unified Status Effect Handler
2016-01-19 09:39:05 -06:00
IngoKauffmann
113ac0f370
Minor improvements
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fnc_reset is still WIP
2015-11-21 23:24:24 +01:00
IngoKauffmann
8b53b4f0d0
Fixes
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Moved macros to function
Fixed MP bugs
Changed class history of nozzle
2015-08-22 13:34:24 +02:00
IngoKauffmann
22576f938e
Added dropping and progress bars
2015-08-21 22:43:45 +02:00
IngoKauffmann
f44060c6a0
Cleanup and improvements
2015-08-20 22:10:26 +02:00
IngoKauffmann
2816e8863a
Minor fixes
2015-08-18 16:09:59 +02:00
IngoKauffmann
f54beb5c86
Many things
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Added correct hooks for fuel trucks
Added code for finding closest hook
Cleanup
2015-08-18 00:42:35 +02:00
jonpas
40eb5a5ba9
Made return nozzle bypass connect-attach
2015-08-17 01:12:14 +02:00
IngoKauffmann
67091a7aeb
Added real fuel amounts
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Some are best guesses though
2015-08-15 16:49:57 +02:00
IngoKauffmann
de500fb80b
First batch of fixes
2015-08-14 03:18:54 +02:00
IngoKauffmann
7d75f9cd2c
Initial draft
2015-08-13 19:33:55 +02:00