Commit Graph

11 Commits

Author SHA1 Message Date
commy2
467075ad67 replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
PabstMirror
d9eafbdf0f Privates / Headers 2016-01-28 12:52:53 -06:00
jonpas
2ab58ab9ce Replaced common,isAlive function with alive command 2015-09-27 02:23:56 +02:00
jokoho48
323832474f Code cleanup of Dragging module 2015-08-09 14:53:13 +02:00
jaynus
c924baefd7 All instances of time and diagTicktime changed to ACE_time / ACE_diagTime. 2015-05-21 09:42:44 -07:00
PabstMirror
146812b5e6 Dragging - Detect static weapon disassembled
Static weapons can still be disassembled at any time during dragging.
This just adds a simple distance check and drops if object moves away
from player.
2015-03-30 21:51:11 -05:00
commy2
3634eaf568 tweak carry stance req., timeout certain PFH, exit PFH, debug 2015-03-25 20:18:23 +01:00
commy2
569a77d41b logic 2015-03-25 14:34:19 +01:00
commy2
0c8e8236dd logic 2015-03-25 14:32:36 +01:00
commy2
ebe9d7ed5f carrying unconscious persons 2015-03-25 13:32:59 +01:00
commy2
655f23b53c start carrying phase 2015-03-24 21:37:27 +01:00