Phyma
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ffaa195fe5
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Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script
* Fixed rest of the files
* Fixed ace-team
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2017-06-08 15:31:51 +02:00 |
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Grey-Soldierman
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dae3d8d682
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Definable classname for Spare Barrel (#4121)
* Added definable barrel classname through weapon config
* Improved condition for player carrying spare barrel
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2016-08-27 10:21:15 +02:00 |
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jonpas
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03e923aa68
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Cleanup Function Headers titles
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2016-06-18 11:50:41 +02:00 |
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SilentSpike
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90ebf9638b
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Update common event names to meet new standard
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2016-06-04 11:12:56 +01:00 |
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SilentSpike
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c4b75160a4
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Run event renaming script
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2016-05-24 14:13:11 +01:00 |
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SilentSpike
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108ff4f644
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Replace ACE event system calls with CBA counterparts
Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
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2016-05-22 16:47:39 +01:00 |
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esteldunedain
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ebfd76107e
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The function name was changed in CBA
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2016-03-05 13:15:56 -03:00 |
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esteldunedain
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62f598b2a6
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Use the correct CBA function name, defining it in ACE as long as it doesn't exist already.
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2016-03-05 13:11:20 -03:00 |
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esteldunedain
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850a499c0e
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Localize spare barrel's displayName
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2016-03-01 19:26:20 -03:00 |
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esteldunedain
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46a96dd5da
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Move spare barrel event handlers out of postInit
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2016-03-01 18:14:36 -03:00 |
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