Dedmen Miller
74d74ede71
Fixed casting const char* to char* in extension ( #7925 )
2020-10-03 10:26:06 -05:00
jonpas
90a8e5a1d6
Extensions - Fix buffer overflows and Artillery Tables for GCC ( #7641 )
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* Dynload - Fix buffer overflow
* Fix more buffer overflows
* Fix Artillery Tables compilation for GCC
2020-04-18 12:41:37 -05:00
PabstMirror
8e3fd45500
Artillery rangletables (universal) ( #6853 )
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* Initial
* Update artillerytables.cpp
* Pass by value, remove c17 features
* Tweak accuracy
* SQF work
- improve compat with a3 mlrs with remote cam (animationSourcePhase)
- handle non [0] turrets (rhs prp)
- add config entries
- use vectorCos to fix fp error (thanks commy)
* Support per mag air friction
* tweak friction
* Integrate with mk6
* more acos fixes
* Handle invalid memPointGunOptic (CUP_BM21_Base)
* Cleanup
* cleanup/tweaks
* Update checkConfigs.sqf
* Finish cleanup of ace_mk6mortar
* Update stringtable.xml
* fix bwc for ACE_RangeTable_82mm
* Update fnc_rangeTableCanUse.sqf
* build 32dll, fix some headers
* strncpy and move testing to seperate file
* Move to sub-category
* Update for ACE_Extensions changes and add warning to ace_common
* Update stringtable.xml
* Update addons/common/functions/fnc_checkFiles.sqf
Co-Authored-By: jonpas <jonpas33@gmail.com>
* Update stringtable.xml
* Update stringtable.xml
* test extension.yml update logical operator
* Revert "test extension.yml update logical operator"
This reverts commit b1871724ad
.
* more guess and test
2019-12-17 10:14:45 -06:00
PabstMirror
c426103f23
Extension changes for Medical Rewrite and Linux compilation ( #6909 )
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* Fix Medical HandleDamageWounds memory leak (#6809 )
* Use strncpy and disable MSVC unsafe warnings (#7171 )
* Set 64-bit correctly from generator string, Disable SSE2 flag on 64-bit (non-existent)
* Tweaks for Linux extensions (#5762 )
* Tweak CMakeLists for Linux compilation
* Conform SQF extensions check for Linux server extensions support
* Add *.so to tools
* Split extension check into Windows and Linux
* Disable Medical extension loading for now
* Add client/server separation to extension loading
* Add Arma config documentation on extension creation
2019-09-28 23:03:55 +02:00
Magnetar
bb2d1e4e9e
Merge branch 'master' into medical-rewrite
2019-03-17 17:39:43 +01:00
jonpas
c42e0107e8
Update to latest version number
2018-11-18 20:50:07 +01:00
jonpas
ef2c8c9502
Remove copying of inexisting userconfig, Bring version number up to date
2018-05-22 18:55:12 +02:00
jonpas
40de340d82
Revert changes that shouldn't be changed
2018-05-22 17:17:05 +02:00
jonpas
7df35808b6
Update version number in extensions
2018-02-06 14:53:08 +01:00
commy2
4db844e596
merge
2017-12-23 01:47:43 +01:00
ulteq
77fd2007ea
Advanced Ballistics - Fixed faulty wind attenuation ( #5869 )
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* Advanced Ballistics - Fixed faulty wind attenuation
* Only relevant at very low altitudes above ground (below 1.6 m)
* Also fixes the Kestrel 4500 readout
* Kestrel 4500 - Minor optimization / fix
* Avoids possible math error 'ln(0)'
* Rebuild Dills
2017-12-08 10:44:12 -06:00
ulteq
6b68ff426f
Scopes - Fixed zero angle prediction
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* Corrects the prediction of the (hair-raising!) zero angle calculation in the vanilla-game
2017-11-12 12:21:03 +01:00
ulteq
3fae70bf80
More accurate zero calculation
2017-11-10 17:10:27 +01:00
ulteq
f26dfb0495
Advanced Ballistics - Utilize vector library
2017-11-10 17:10:14 +01:00
ulteq
fecc77e225
Advanced Ballistics - Improved random seed generator
2017-11-08 15:26:43 +01:00
ulteq
fb0a60b018
Gravity correction
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* ArmA is using 9.8066
2017-11-08 15:26:39 +01:00
ulteq
1997edb62e
Advanced Ballistics - More advanced drag update routine
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* Handles greater 'simulationIntervals' much better:
* 'simulationInterval=0.00' -> Error (at 2km): 0.004 MILs
* 'simulationInterval=0.05' -> Error (at 2km): 0.030 MILs
* 'simulationInterval=0.10' -> Error (at 2km): 0.070 MILs
* Almost completely FPS invariant
2017-11-08 15:15:50 +01:00
ulteq
502648fae3
Advanced Ballistics - Disable BC degradation in the transonic zone
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* Does not do justice to reality
2017-11-08 15:15:50 +01:00
ulteq
048b076f1d
Advanced Ballistics - Removed duplicate code
2017-10-30 10:07:38 +01:00
ulteq
4bfc956e1a
Advanced Ballistics - Fixes bug in the vanilla drag removal routine
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* More accurate bullet drop at extreme long ranges
* Fixes Client FPS affecting the trajectory
2017-10-30 10:07:37 +01:00
ulteq
805d5c8b09
Extensions - Reduce warning level from /Wall to /W4
2017-10-29 13:04:15 +01:00
Dedmen Miller
a5b73d2c29
Optimize vector math ( #5705 )
2017-10-29 09:43:31 +01:00
Dedmen Miller
c4f9b6c19b
Removed/disable unused stuff ( #5694 )
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C++17 compat by removing stuff that was deprecated in C++14
2017-10-28 21:39:46 +02:00
PabstMirror
5c4dbdcbda
Merge branch 'master' into medical-rewrite
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Conflicts:
addons/medical/ACE_Settings.hpp
addons/medical/XEH_postInit.sqf
addons/medical/functions/fnc_adjustPainLevel.sqf
addons/medical/functions/fnc_copyDeadBody.sqf
addons/medical/functions/fnc_getTriageStatus.sqf
addons/medical/functions/fnc_handleBandageOpening.sqf
addons/medical/functions/fnc_handleCollisionDamage.sqf
addons/medical/functions/fnc_handleDamage_fractures.sqf
addons/medical/functions/fnc_handleDamage_woundsOld.sqf
addons/medical/functions/fnc_init.sqf
addons/medical/functions/fnc_moduleAssignMedicalFacility.sqf
addons/medical/functions/fnc_parseConfigForInjuries.sqf
addons/medical/functions/fnc_setDead.sqf
addons/medical/functions/fnc_setHitPointDamage.sqf
addons/medical/functions/fnc_setUnconscious.sqf
addons/medical/functions/fnc_showBloodEffect.sqf
addons/medical/functions/fnc_unconsciousPFH.sqf
addons/medical/stringtable.xml
addons/medical_ai/functions/fnc_healUnit.sqf
addons/medical_ai/functions/fnc_isInjured.sqf
addons/medical_menu/functions/fnc_handleUI_DisplayOptions.sqf
2017-10-24 16:13:12 -05:00
ulteq
be482ea097
Advanced Ballistics - Drag model revamp & Spin drift correction ( #5566 )
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* Advanced Ballistics - Drag model revamp
- Moved away from using the drag tables from the GNU exterior ballistics library
- The drag functions are now based off this data from JBM Ballistics: http://www.jbmballistics.com/ballistics/downloads/text/
- The differences are minor, but some players might still appreciate the additional authenticity
* The Mach number is now calculated in relation to the air temperature.
* Improved speed of sound calculation accuracy.
* Advanced Ballistics - DLL update
* Advanced Ballistics - Added drag function reference (JBM Ballistics)
* Advanced Ballistics - Fixed calculation error in the spin drift simulation
- The error was introduced with this PR (https://github.com/acemod/ACE3/pull/4708 )
* More descriptive variable names
* Minor performance optimizations
* Fixed some minor issues
* DLL rebuild
* Utilize new 'toFixed' script command
- Small performance improvement
* Fixed a typo
* Use correct reference speed for the drag compensation
* Updated all 'airFriction' values to match the new drag model
* 'Default' atmosphere now equals the ICAO standard atmosphere
* Update reference humidity to meet the ICAO standard
2017-10-06 13:05:20 -05:00
PabstMirror
ddf72d5878
Merge branch 'master' into medical-rewrite
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Conflicts:
addons/medical/ACE_Medical_SelfActions.hpp
addons/medical/CfgVehicles.hpp
addons/medical/CfgWeapons.hpp
addons/medical/data/model.cfg
addons/medical/functions/fnc_treatment.sqf
addons/medical/functions/fnc_treatment_failure.sqf
addons/medical/functions/fnc_treatment_success.sqf
addons/medical/stringtable.xml
2017-09-23 11:25:58 -05:00
PabstMirror
49f549013d
Update AB dll for 3.11 changes ( #5538 )
2017-09-22 10:53:42 -05:00
ulteq
ecd688647c
AdvancedBallistics - Utilize 'parseSimpleArray' ( #5496 )
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- Decent performance improvement compared to the old 'call compile' approach
2017-09-16 11:08:25 +02:00
PabstMirror
ddccfe563b
Merge branch 'master' into medical-rewrite
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Conflicts:
addons/medical/functions/fnc_determineIfFatal.sqf
addons/medical/functions/fnc_displayPatientInformation.sqf
2017-06-03 12:37:28 -05:00
PabstMirror
ff212d5b3d
Fix AB water vapor pressure calc ( #4956 )
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* Fix AB water vapor pressure calc
* Fix calc in weather
* Cleanup usage of constant
* Add RVExtensionVersion, Rebuild AB DLLs
2017-05-29 12:55:26 -05:00
PabstMirror
a32478adfb
Merge branch 'master' into medical-rewrite
2017-01-17 13:10:18 -06:00
ulteq
8afc4083d0
Advanced Ballistics - Improved spin drift calculation ( #4755 )
2016-12-09 13:22:53 -06:00
commy2
a83267b2ff
manual merge
2016-12-05 20:15:16 +01:00
ulteq
8f16702e64
Advanced Ballistics - Performance improvement ( #4708 )
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* Up to 16% faster frame times with 200 simultaneously flying projectiles
2016-11-25 19:25:03 +01:00
ulteq
e70a23d93a
Greatly improves the plausibility of the transonic flight simulation ( #4652 )
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* Transonic flight now induces yawing and pitching of the nose of the bullet instead of modifying the bullet velocity directly
* The ballistic coefficient now starts to decreases once the bullet goes transonic
2016-11-22 10:20:02 +01:00
ulteq
10cc0ba951
Moved all zero angle calculations into the advanced_ballistics.dll
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* Speeds up ATragMX
* Speeds up RangeCards
* Speeds up Scopes
2016-11-15 23:11:22 +01:00
ulteq
eec0c62dc5
FCS - removed dead code ( #4663 )
2016-11-12 17:36:21 +01:00
Glowbal
b4ab15bb47
Use hitpoints in medical extension ( #4494 )
2016-10-02 09:41:17 +02:00
Glowbal
6abe937488
Update extensions
2016-06-21 18:17:24 +02:00
Glowbal
b52c1c8ce3
Merge branch 'master' into fix-c4996
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Conflicts:
extensions/clipboard/ace_clipboard.cpp
2016-06-12 17:35:19 +02:00
jonpas
816da2aef1
Normalize to LF line endings
2016-05-30 18:37:03 +02:00
novichiv
955333b0bc
Fixed strncpy in parse_imagepath
2016-03-06 22:06:11 +03:00
looterz
f0f7f14093
Fixed linux compilation support
2016-02-19 12:24:08 -06:00
looterz
a1224c5ca6
Fixed several issues with ace_clipboard's implementation
2016-02-17 20:06:24 -06:00
looterz
051973a546
Cleaned up and patched ace_clipboard.
2016-02-17 17:07:06 -06:00
looterz
8b16912ad7
Patched advanced_ballistics extension
2016-02-17 16:51:09 -06:00
looterz
aae0709772
Patched medical extension
2016-02-17 16:26:14 -06:00
looterz
1f95c0f021
Patched fcs, parse_imagepath extensions
2016-02-17 16:19:23 -06:00
looterz
2309a52671
Fixed c4996 compiler warning/error due to use of strncpy
2016-02-17 15:31:12 -06:00
PabstMirror
f1797feead
Make wound assignment consistent for dll/sqf
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Dll now exits on first match for threshold damage (exitWith)
Remove random wound in sqf to match dll
Fix backblast threshold order
Add lower vehiclecrash threshold
Add dll version logging
2016-02-16 12:19:18 -06:00