Commit Graph

7 Commits

Author SHA1 Message Date
esteldunedain
7a25c53dd3 Switch say2D to playSound 2016-07-07 10:51:34 -03:00
esteldunedain
f73b6b1aad - Restore the config of detector sounds through CfgSounds
- Add the possibility of switching between headphones or speaker
- Move detector actions to their own submenu
2016-07-06 22:14:26 -03:00
esteldunedain
e26eda3ac2 - Optimize getDetectedObject
- Cache detected mines for 0.15 s
- Call detectorLoop every 0.05 s instead of 0.01s
- Compile a dictionary of detectable classnames from config at start
- Switch to playSound3d for global effect
- Remove dummy
- Change config entries to support playSound3d
- Cache getDetectorConfig for better interaction menu performance
- Change sound to mono wss
- Close #4049
2016-07-04 19:04:58 -03:00
commy2
c481ddedaf add 'name' to components 2016-06-19 09:38:39 +02:00
bux578
5f52101b26 fix mine detector not picking up fused explosives 2016-06-16 17:20:15 +02:00
VKing
fe18107077 Fix cfgPatches entries 2016-06-12 16:28:42 +02:00
Glowbal
b4fca958aa Add mine detector port from ACE2 2016-05-03 22:37:02 +02:00