Dedmen Miller
81e02a7336
Refactor private ARRAY to private keyword ( #5598 )
...
* Everything
* Fixed missing ;
* Fix missing ; and double private
* Fixed cannot isNull on number
* Turn _temparture back to isNil
* Fix error from merge
2017-10-10 09:39:59 -05:00
commy2
8a4514f8e7
use a function to do gestures
2016-07-12 16:16:01 +02:00
jonpas
e7dbcd7b58
Replace delayed execution functions with new CBA counterparts
2016-05-22 15:29:01 +02:00
PabstMirror
2869a53e6d
Googles - Only play wipe anim for primary weapon
...
Close #3638
Animation only makes sense for primary weapon, so skip for others.
2016-04-12 00:19:24 -05:00
commy2
b7ce315240
more goggles code cleanup
2015-09-29 21:28:57 +02:00
PabstMirror
caef5c105f
More Privates
2015-04-17 22:40:37 -05:00
jaynus
1bb6be5654
Cleaning up of all tabs in source code files.
2015-04-06 09:22:43 -07:00
Garth L-H de Wet
7acd7854b7
Updated headers of the goggles to be as required.
2015-02-02 11:04:53 +02:00
Garth L-H de Wet
2fe155f990
Converted a couple PFHs to use the waitAndExecute function as that is what they were doing.
...
Fixed a couple bugs.
2015-01-19 10:34:49 +02:00
Garth L-H de Wet
ef19ffad0c
Glasses conditions are local to each unit. No longer global scope on each client.
2015-01-19 01:38:54 +02:00
Garth L-H de Wet
fc18cb443f
Converted Goggles to use ACE/CBA macros.
2015-01-18 23:50:45 +02:00