Dystopian
1fe7c5c29c
Map - Improve flashlight support ( #6608 )
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* Improve flashlight support
* Speed up items check loop
* Speed up more
* Remove useless var
2018-10-25 11:39:27 -05:00
Drofseh
28d23e50f7
Merge branch 'tracer_adjustment' of https://github.com/Drofseh/ACE3 into tracer_adjustment
2018-10-09 16:37:09 -07:00
Drofseh
d8cf117841
Merge remote-tracking branch 'refs/remotes/acemod/master' into tracer_adjustment
2018-10-09 16:36:49 -07:00
commy2
75f364c80b
travis
2018-10-10 01:25:13 +02:00
commy2
44414d4fc0
travis
2018-10-10 01:24:46 +02:00
commy2
641eb49dfe
travis
2018-10-10 01:24:11 +02:00
commy2
a6888cb798
travis
2018-10-10 01:23:40 +02:00
Drofseh
9e8242a8a3
redo large calibre tracers.
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I've just taken the small arms tracers, scaled them up 2x, and then
saved over the old large calibre tracers.
This works a lot better and looks a lot nicer than the old large calibre
tracers.
They use the same rvmats and textures as the small arms tracers, so the
old files for large calibre tracers can be removed.
2018-10-08 22:25:39 -07:00
Filip Maciejewski
5e07d894f8
Remove BOM from stringtables
2018-10-07 11:30:15 +02:00
Dedmen Miller
e2ac18a05d
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
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* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
2018-09-17 14:19:29 -05:00
PabstMirror
75f8a35d3d
RHS Compat - Simplify HuntIR mag config ( #6580 )
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* RHS Compat - Simplify HuntIR mag config
* x
2018-09-17 13:22:18 -05:00
Wakbub
64cc287408
RHS Compat - Fix GREF canoes refuel interaction ( #6575 )
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* Fix RHS GREF canoes refuel interaction
* Removed ace_refuel from requiredAddons
* fix inheritance
2018-09-15 11:53:28 -05:00
PabstMirror
429ecb6171
RHS Compats - Update bases classes for RHS 4.6 ( #6529 )
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* RHS Compats - Update bases classes for 4.6
* Update CfgMagazines.hpp
* Update CfgWeapons.hpp
2018-09-13 00:29:30 -05:00
Dystopian
364f84d382
Fix RHS static turrets interaction point ( #6567 )
2018-09-12 16:12:05 -05:00
Drofseh
055c85d56d
update shell tracer textures to appear smaller
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While in the gunner view, or generally when seeing the tracer from the
front or rear, the shell tracers look reasonalble.
However closer to a perpendicular angle the tracers appear substantially
larger than they ought to.
This texture update makes the tracer look a little smaller from those
angles.
2018-08-29 13:16:06 -07:00
PabstMirror
16a3bd096a
RHS GREF Compat - MG42 ( #6552 )
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Close #6550
2018-08-27 17:13:38 -05:00
jonpas
48b459240d
Update No Uniform Restrictions for Arma 3 v1.84 ( #6513 )
2018-08-16 19:41:51 -05:00
Drofseh
b3134d00dc
remove comments from rvmat files
2018-08-11 08:58:50 -07:00
Dystopian
a44411c666
Wire cutter - Allow use when unit has RHS Engineer UMBTS backpack ( #6462 )
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* Allow wirecutter use when unit has RHS Engineer UMBTS backpack
* Move flag from code to config
2018-07-27 12:26:26 -05:00
shukari
8a81e3b675
Geforce, RHS Geforce adjustments and MH6M can now fastrope ( #6439 )
2018-07-19 22:54:06 -05:00
EtoileRei
0199ba9b4c
Japanese Translation Tweak ( #6374 )
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# fixed typo
# improved readability
# standardized expression
2018-05-28 07:15:28 +02:00
PabstMirror
a828ebe591
Repair - Disable repair on ERA/Slat armor hitpoints ( #6283 )
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* Repair - Disable repair on ERA/Slat armor
Disable "miscRepair" action for all era and slat armor hitpoints.
Can still be repaired via "Full Repair"
* Minor perf improvment
* Add hitpoint names for 1.82 comTurret/gun
* Fix russian translations
2018-04-19 12:31:00 -05:00
PabstMirror
10a3a29ea0
Drop FCS from aircraft ( #6265 )
2018-04-13 23:08:39 -05:00
Drofseh
caa13cd19e
update tracer_white.rvmat
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I'm not sure why the R, G, and Y tracers have this commented out line,
but I figure white should match.
2018-04-06 16:59:59 -07:00
Drofseh
e99ac23ffd
Set tracers that are white vanilla to white in ACE
2018-04-02 10:32:40 -07:00
Drofseh
11b58576e4
Add more missing ammo classes from Apex and Carts
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- B_50BW_Ball_F and B_580x42_Ball_F
- Sub_F_Signal_Green and Sub_F_Signal_Red
* also moved the 5.45x39 classes into alphabetical order with the other
assault rifle ammo
2018-04-01 22:12:55 -07:00
Drofseh
14300a3dda
Add missing some missing ammo classes from Apex
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- 5.45 and 7.62x39mm
2018-04-01 20:23:12 -07:00
Laid3acK
2cad71cd1e
Compat R3F: #6171 updated ( #6195 )
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* gunlist_updated_according_presets
* scope_base_angle
2018-03-18 00:38:46 +01:00
Laid3acK
5e71030301
AB and ACE3 ballistic : compat r3f updated ( #6171 )
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* update_atragmx_presets
* update airFriction
* r3f_762x51_ball2=m993_ap
2018-03-03 18:34:40 +01:00
PabstMirror
e95e83c01e
Cleanup userconfig from optionals ( #6149 )
2018-02-15 18:56:06 -06:00
sbng-PAPA
6ce8b8473a
korean translate 3.12.x ( #6071 )
2018-01-28 15:42:32 -06:00
Laid3acK
9a9a2d0944
R3F compat: dispersion overhaul & AtragMx presets ( #6003 )
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* dispersion_overhaul
* atragmx_presets
2018-01-22 23:09:40 +01:00
Drofseh
79c68dd39d
Add white tracers, adjust red, green, yellow
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- Green, Red, and Yellow tracers have been adjusted a little and show up
better in daylight now
- Added White tracers for bullets and shells
2018-01-18 04:26:53 -08:00
Drofseh
8e7a6c1491
remove unneeded decimals
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- all X.0 have been changed to X with no decimal
2018-01-17 04:10:16 -08:00
Drofseh
cf5ada14cb
tracer adjustment initial commit
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- allows ACE tracers to function properly at night
- all tracer rvmat's values have been changed to be closer or the same
as vanilla tracer rvmat values for the same tracer colour
- ace_shell_tracer_red is now a copy of ace_shell_tracer_yellow, but
using the red texture and rvmat.
This is because it had a completely different model then the other
ace_shell_tracer_xx models that was large, fuzzy, and translucent. it
made red tank tracers look like a big red cloud flying through the air.
* the new values for the rvmat's aren't perfect, but they work I will
probably tweak and test a little more
2018-01-17 04:06:31 -08:00
Drofseh
5e396a3793
Revert "Update from acemod master ( #1 )" ( #2 )
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This reverts commit 4d1a5194ea
.
2018-01-17 03:36:10 -08:00
PabstMirror
4b42eb4385
ST Nightvision Effects ( #4694 )
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* Merge ST Nightvision
* Cleanup
* Header cleanup
* Add ace setting for fog
* Cleanup debug
* Manual merge refuel changes
* Add new setting for effect scaling
* Cleanup
* Use ace_common_fnc_getZoom
* Fix compat inheritance changes
* Fix stringtable
* Add category
* Tidy function headers
* Replace global event with remote event
2017-12-06 13:15:33 -06:00
ulteq
d6164cbc50
Advanced Ballistics - Muzzle variation: Compatibility update
2017-11-23 14:36:36 +01:00
ulteq
91bdad9409
Advanced Ballistics - 'RHS: GREF' compatibility update ( #5792 )
2017-11-19 19:05:36 +01:00
PabstMirror
8fbb7378d4
Remove ace_server.pbo ( #5765 )
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* Remove ace_server.pbo
* Cleanup make.py
2017-11-16 23:44:20 -06:00
ulteq
4ca428a34f
ADR-97 - Fixed typo ( #5768 )
2017-11-14 12:35:31 +01:00
PabstMirror
70c25aacaf
cargo - use getInteractionDistance to get better distance ( #5697 )
2017-11-10 15:28:12 +01:00
armyinf0703
f30727e566
fixes shemagh having overlay despite no goggles ( #5665 )
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RHS Compatibility - fixes shemagh having overlay despite no goggles
2017-10-24 13:39:45 -05:00
Dedmen Miller
a614744e31
AB compat rail/scope height update ( #5650 )
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* Compat rail/scope height update
* fix
2017-10-23 15:02:48 +02:00
jonpas
6ee16db792
Update No Uniform Restrictions definitions for Arma 3 1.76 ( #5625 )
2017-10-15 03:13:16 +02:00
Dystopian
f6fd0095f7
Add compat for RHS 0.4.3 new vehicles ( #5619 )
2017-10-14 11:56:12 -05:00
Dedmen Miller
b51adcec3e
RHS 3.4 Goggles and AB Ammo compat update ( #5607 )
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* Oakley SI ballistic goggles
* Shemags and ess goggles
* 556x45 M855
2017-10-11 14:05:17 -05:00
Whigital
39abfc78db
[compat_rhs_usaf] Reload Launchers and Overpressure ( #5589 )
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* Add ace_reloadlaunchers capability and ace_overpressure config to Mk
153 SMAW launcher
* Add ace_reloadlaunchers capability and ace_overpressure config to M3
MWAAS launcher
2017-10-10 10:27:49 -05:00
Willard
51b1cd6023
Missile guidance for RHS hellfire and DAGR ( #5444 )
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* rhs hellfire missileguidance
* tabs to spaces
* added support for -N and -M launcher, removed ir/radar locking
* added missing macro
* Switch to using pylon system
2017-10-06 15:31:48 -05:00
Laid3acK
54c1e606ca
fix_zero_j10mildot ( #5593 )
2017-10-06 20:09:36 +02:00