licht-im-Norden87
fbe214db74
Not yet completed
2015-04-10 00:29:45 +02:00
licht-im-Norden87
9cca9dbd80
Update stringtable.xml
2015-04-10 00:23:49 +02:00
licht-im-Norden87
6323a85f17
Update stringtable.xml
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<English>Field Dressing</English>
<German>Notverband</German>
I dont know if a Notverband is the same as a Field Dressing.
2015-04-10 00:23:20 +02:00
PabstMirror
c511431e61
Fix encoding problem
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Not sure why, but it was decoding the \a's: Warning:
z\ace\addons\main\config.cpp Line 556: ['MAIN',_this] execVM
'\zceddons\mainbout.sqf';-NOGIT
2015-04-09 17:17:33 -05:00
Legolasindar
1dcbebc04c
Update stringtable.xml
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Updated spanish terms
2015-04-10 00:10:47 +02:00
Felix Wiegand
309eb7b3bf
Merge pull request #399 from licht-im-Norden87/patch-1
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Stringtable: German additions
2015-04-10 00:06:43 +02:00
Nicolás Badano
b93020091b
Merge pull request #401 from Legolasindar/patch-1
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Update stringtable.xml
2015-04-09 19:06:27 -03:00
Legolasindar
7b4d62c46c
Update stringtable.xml
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Fixed spanish terms
2015-04-10 00:05:47 +02:00
licht-im-Norden87
4522b45939
Update stringtable.xml
2015-04-10 00:03:46 +02:00
licht-im-Norden87
7f54ec34b6
Update stringtable.xml
2015-04-09 23:53:15 +02:00
licht-im-Norden87
1dc56cb1af
Update stringtable.xml
2015-04-09 23:48:58 +02:00
licht-im-Norden87
7994441968
Update stringtable.xml
2015-04-09 23:48:21 +02:00
licht-im-Norden87
7d71d360b0
Update stringtable.xml
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Not quite convinced by my translation ... Flummi you better have a look
2015-04-09 23:45:33 +02:00
licht-im-Norden87
3347cd2fbf
Update stringtable.xml
2015-04-09 23:44:09 +02:00
licht-im-Norden87
2373e78245
Update stringtable.xml
2015-04-09 23:43:58 +02:00
licht-im-Norden87
828e19a268
Update stringtable.xml
2015-04-09 23:42:45 +02:00
licht-im-Norden87
2097a5f213
Update stringtable.xml
2015-04-09 23:42:15 +02:00
licht-im-Norden87
0986eb427d
Update stringtable.xml
2015-04-09 23:41:10 +02:00
licht-im-Norden87
2304b46e2f
Update stringtable.xml
2015-04-09 23:39:48 +02:00
licht-im-Norden87
a6f8e05cb8
Update stringtable.xml
2015-04-09 23:37:26 +02:00
licht-im-Norden87
ecf5eef638
Update stringtable.xml
2015-04-09 23:36:21 +02:00
licht-im-Norden87
3c4656522f
Stringtable: German additions
2015-04-09 23:33:36 +02:00
licht-im-Norden87
00c37e0b9d
Update stringtable.xml
2015-04-09 23:12:00 +02:00
jaynus
8fe11c36ee
Linear altitude comparison.
2015-04-09 14:11:15 -07:00
Felix Wiegand
1d7f6c5404
Woops
2015-04-09 23:09:09 +02:00
licht-im-Norden87
2c7df9da6a
Stringtable: German additions
2015-04-09 23:02:28 +02:00
Felix Wiegand
8177178cea
Update getting-started.md
2015-04-09 22:29:55 +02:00
Felix Wiegand
05228b147d
Update links in README
2015-04-09 22:27:16 +02:00
Felix Wiegand
0de99fe8a0
Update modules.md
2015-04-09 22:14:12 +02:00
Felix Wiegand
3554a3bfe9
Update modules.md
2015-04-09 22:14:01 +02:00
Glowbal
84c8e02328
Merge pull request #396 from KoffeinFlummi/medicalCleanup
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Medical cleanup
2015-04-09 22:13:31 +02:00
jaynus
198d4f3540
Fixed private variable overrides and timing failure.
2015-04-09 13:03:28 -07:00
PabstMirror
253614d442
Explosives: cancel placement when opening interact
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"zoomtemp" doesn't work for me, so this gives an additional way to
cancel. It was also possible to start planting multiple explosives.
made a small change to make QGVAR(PlantingExplosive) always reset
2015-04-09 14:48:27 -05:00
jaynus
01535c7f5c
Merge remote-tracking branch 'origin/master' into allTheMissiles
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Conflicts:
addons/wep_javelin/config.cpp
2015-04-09 12:41:09 -07:00
Glowbal
d94943a9ff
getting hitpoint damage on non existing hitpoint returns type instead of bool
2015-04-09 21:38:35 +02:00
KoffeinFlummi
e836d2627d
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
2015-04-09 21:38:12 +02:00
KoffeinFlummi
b54d1e8786
Nicer output in build.py
2015-04-09 21:37:54 +02:00
Felix Wiegand
1b94e2e33a
Update README.md
2015-04-09 21:35:56 +02:00
KoffeinFlummi
63861a9fc0
Remove TO_MERGE
2015-04-09 21:33:25 +02:00
KoffeinFlummi
30862b4bfc
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
2015-04-09 21:26:19 +02:00
KoffeinFlummi
5e918eb707
Remove AGM from TO_MERGE folder
2015-04-09 21:25:55 +02:00
Glowbal
093d340ee7
Changed: Dragging/carrying now works for units with broken legs
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Added unload and load of unconscious units
2015-04-09 21:23:10 +02:00
Felix Wiegand
d81ed9f969
Merge pull request #397 from KoffeinFlummi/master-docs
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Add documentation to master branch
2015-04-09 21:17:30 +02:00
KoffeinFlummi
8ca882248a
Add documentation to master branch
2015-04-09 21:09:49 +02:00
ulteq
ab238cf404
Removed isDedicated checks
2015-04-09 20:39:38 +02:00
ulteq
5ff54f7d1c
Implemented a new logic that decides when to use AB.
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*Added a new global variable ace_advanced_ballistics_enabled
*Added an updateTrajectoryPFH to the winddeflection (WD) module
*WD is now automatically disabled when AB is enabled
*The new updateTrajectoryPFH is called whenever AB aborts
-> Wind deflection is now always present (either through AB or WD)
-> AB no longer runs for non local units (unless they use high power optics)
2015-04-09 20:27:10 +02:00
Glowbal
0926397ab4
Removed deadcode and obvious comments
2015-04-09 20:13:46 +02:00
Glowbal
39cbf21278
Removed deprecated carry functions
2015-04-09 20:12:30 +02:00
commy2
a6a19e956b
flashsupressors for new weapons, #264
2015-04-09 19:59:08 +02:00
ulteq
5fe483cf33
Fixed incorrect function call
2015-04-09 19:12:39 +02:00