Commit Graph

10822 Commits

Author SHA1 Message Date
SilentSpike
5976415b0d Add cook off 3den setting to ammo boxes 2016-11-17 20:02:11 +01:00
SilentSpike
47e1444747 Fix #4630
Not all explosives detonate on destruction, so their ammo config must be checked to see if they will.

ACE_Explosives adds a property to define the associated ammo which *will* detonate on destruction, which is used if present. Otherwise a generic small explosion happens.
2016-11-17 20:02:07 +01:00
ulteq
c756537d3d ATragMX - Estimate bullet length instead of using a fixed value (#4651) 2016-11-17 20:00:34 +01:00
Glowbal
0394ea56b4 Increment build 2016-11-09 22:07:07 +01:00
Glowbal
3417c433fd Prep v3.8.2 2016-11-09 22:06:48 +01:00
commy2
9e6ee0363d fix tripflares script error (#4647) 2016-11-09 21:56:57 +01:00
PabstMirror
0975a4f004 MedicalAI - Fix treatment animion with no weapon (#4633) 2016-11-09 21:56:26 +01:00
ulteq
a43b70fe89 Added 20rnd 6.5 Creedmor and 6.5 Lapua Scenar mags
* Fixed incorrect QBU-88 (DMR_07_base_F) initSpeed
2016-11-09 21:55:39 +01:00
William Giokas
6a910e7fe4 ballistics: Added 20 round 6.5 Lapua and Creedmoor 2016-11-09 21:55:35 +01:00
ulteq
f2a85b63cf Fixed a typo 2016-11-09 21:54:20 +01:00
ulteq
962a296710 Minor corrections in the ballistics module
* Corrected AKS-U barrel length
* Corrected .338 250gr BC
* Corrected .338 API526 BC and muzzle velocity
* Slightly reduced 5.8x42mm muzzle velocity
2016-11-09 21:54:16 +01:00
Dystopian
272ec37603 Fix Full Repair menu not shown when damage returns 0 (#4621) 2016-11-09 21:53:21 +01:00
ulteq
c5322bff37 Fixes the ATragMX 'Done' button issue (#4617) 2016-11-09 21:52:32 +01:00
PabstMirror
910f975276 Fix ubc 2016-11-09 21:51:11 +01:00
PabstMirror
76dbdaaecf Add semi-colon 2016-11-09 21:51:08 +01:00
ulteq
298a90b68a Updates the ATragMX gun list 2016-11-09 21:51:05 +01:00
ulteq
91def9396c Updates the ballistics module to support Apex
* Made the new ammo types ready for advanced ballistics
* Made the new weapons ready for advanced ballistics
* Recalculated all initSpeed coefficients
* Updated the airFrictionAnalysis report
2016-11-09 21:51:01 +01:00
ulteq
661c22a04c Adds realistic names for the QBZ-95 camo variants
Green Hex and Hex variants of:
* QBZ-95-1
* QBZ-95-1 GL
* QBZ-95-1 LSW
2016-11-09 21:49:40 +01:00
ulteq
eb6319641e Fix Kestrel4500 wind speed calculation (#4609) 2016-11-09 21:47:42 +01:00
ulteq
b2dfe956d7 Adds realistic names for the QBZ-95 camo variants
Green Hex and Hex variants of:
* QBZ-95-1
* QBZ-95-1 GL
* QBZ-95-1 LSW
2016-10-31 20:37:53 +01:00
jonpas
2a9d76c2f8 Allow checking dogtags inside vehicles and when sitting (#4619)
* Allow checking dogtag inside and when sitting

* Remove redundant format
2016-10-31 20:36:26 +01:00
ulteq
510622dfc9 Adds realistic names for the QBZ-95 camo variants
Green Hex and Hex variants of:
* QBZ-95-1
* QBZ-95-1 GL
* QBZ-95-1 LSW
2016-10-31 20:35:38 +01:00
jonpas
657c790ee3 Allow checking dogtags inside vehicles and when sitting (#4619)
* Allow checking dogtag inside and when sitting

* Remove redundant format
2016-10-30 21:53:14 +01:00
Rebel
9ac12aaee8 Blocks AI getting back into the vehicle on cookoff (#4587)
* no message

* Header.

* Typo.

* Less code.

* New getPos syntax.

* leaveVehicle seems to work.

* Removed the second waypoint.

* Clear previous waypoints.

* Run away waypoint before others.

* Use arr select code

* Revert select. Use doMove.
2016-10-30 18:11:17 +01:00
commy2
357d5c119b remove scrollbars from javelin scope (#4618) 2016-10-30 18:10:40 +01:00
PabstMirror
e1900d81bc Fix bleeding hit logic for enabledFor = 1 (#4585)
* Fix bleeding hit logic for enabledFor = 1

* Handle RC

* fix
2016-10-28 22:12:38 +02:00
commy2
416ab31610 cookoff ammo selections default values (#4604)
* cookoff ammo selections default values

* Add missing subTurret cache for Wheeled APCs
2016-10-28 22:10:31 +02:00
PabstMirror
7a95d66085 Remove repair locization warning (#4607) 2016-10-28 19:25:38 +02:00
BaerMitUmlaut
945adf8fef Fix makeJerryCan locality issues (#4600) 2016-10-27 22:19:51 +02:00
PabstMirror
8c700cfd17 Cleanup map gesture sync / color mapping (#4486)
* Cleanup map gesture sync / color mapping

- Adds ace_common_fnc_setPlayerOwner which syncs player's owner var
- Redo publicVarClient with CBA's ownerEvent
- Remove old ace_settings
- Make color module run globaly
- Ad public ace_map_gestures_fnc_addGroupColorMapping

* fix return
2016-10-27 19:55:08 +02:00
Ozan Eğitmen
029b68526f Cleanup Frag Component (#4581)
* Cleanup frag component

* Optimize fnc_addTrack

* Add additional cleanup

* Please work?

* Add more cleanup

* Fix script errors

* Fix/optimize spalling

* Add missing changes
2016-10-27 00:16:28 +02:00
Glowbal
e1aa5b4292 Increment build 2016-10-25 20:27:34 +02:00
Glowbal
36085ebd9c Prep 3.8.1 release 2016-10-25 20:20:26 +02:00
Glowbal
27eb30bdd8 Prep 3.8.1 2016-10-25 20:16:16 +02:00
Glowbal
d2f485329f Update make.py to 0.8 (#4579) 2016-10-25 20:11:57 +02:00
PabstMirror
eeb482eb7e #4557 - Fix warning about bad func type (#4582) 2016-10-22 10:57:49 +02:00
Glowbal
1390b845d4 Prep 3.8.1 patch 2016-10-20 19:45:40 +02:00
PabstMirror
89d6fefff1 Sanatize damage value used for blood creation (#4574)
Fix #4571
2016-10-20 19:44:16 +02:00
Glowbal
d5160b436f Fix build tools not working with two digit build numbers 2016-10-18 22:15:49 +02:00
Glowbal
b150f440e6 Prep 3.8.0 Release 2016-10-18 21:57:40 +02:00
Glowbal
d867805406 Prepare v3.8.0 RC3 2016-10-18 20:25:45 +02:00
jonpas
877944ddce Fix 3rd party air and sea vehicle fuel capacity (#4554)
* Fix fuel capacity for air vehicles

* Sea vehicles as well, minor empty classes cleanup
2016-10-18 20:21:27 +02:00
classicarma
19fe4016e5 Japanese translations (#4553) 2016-10-18 20:19:29 +02:00
PabstMirror
5ae8145234 Don't show dogtag ID in action menu (#4558)
#4476
2016-10-17 10:55:42 +02:00
Glowbal
d9a199b942 Increment build number 2016-10-15 11:44:43 +02:00
Glowbal
8afb3c7279 Update CBA required version 2016-10-15 11:44:26 +02:00
PabstMirror
6fce923783 Fix mortar changes for laser shootRay changes
Ref #4478
2016-10-15 11:42:09 +02:00
PabstMirror
fe35e64696 Reset animation speed when not swimming (#4546) 2016-10-15 11:41:03 +02:00
Glowbal
84cbd50582 Merged branch master into release 2016-10-11 19:04:14 +02:00
commy2
8822cb1b90 emulate frag grenade ai behaviour for incendiaries (#4534) 2016-10-11 19:04:08 +02:00