Neviothr
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75f7ed7532
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Utilize isNotEqualTo (#7929)
* Utilize isNotEqualTo
* undo changes to some files
* redo some changes, fix based on @Vdauphin 's comment
* fix validator issues
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
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2021-02-27 11:05:05 -06:00 |
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Dedmen Miller
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e2ac18a05d
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[WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
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2018-09-17 14:19:29 -05:00 |
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PabstMirror
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bfd3695868
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SQF Lint Cleanup Pass (#5157)
* SQF Lint Cleanup Pass
* Fix var in TRACE
* Add basic python tool
* Simplify
* Hit space key 6 times
* Fix error in dropNozzle
* handle error message exceptions
* Fix py
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2017-05-14 14:48:05 -05:00 |
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PabstMirror
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c62ea5e406
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Fix some nil functions
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2015-09-18 13:47:19 -05:00 |
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PabstMirror
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8ca06a9a76
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More FFV animation stuff
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2015-08-23 12:32:46 -05:00 |
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jokoho48
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24dd320c3c
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Updated parameterization in Captives module.
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2015-08-05 01:15:20 +02:00 |
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PabstMirror
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9cdf06383d
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Back to getIn
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2015-02-16 19:20:55 -06:00 |
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PabstMirror
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dec34b4b30
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Surrender Fixes
Remove XEH GetIn and use vehicleChanged Event
Handle Zeus (showHUD)
Attempt to handle failed animation change
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2015-02-15 14:55:17 -06:00 |
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PabstMirror
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c117e9bf16
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Header Examples
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2015-02-06 17:03:56 -06:00 |
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PabstMirror
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435b3b8b86
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Move Code out of CfgVehicles
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2015-02-04 13:16:19 -06:00 |
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PabstMirror
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11cd426b87
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Redo XEH
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2015-02-04 00:35:51 -06:00 |
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