Neviothr
75f7ed7532
Utilize isNotEqualTo ( #7929 )
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* Utilize isNotEqualTo
* undo changes to some files
* redo some changes, fix based on @Vdauphin 's comment
* fix validator issues
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:05:05 -06:00
PabstMirror
e8693c8db9
Various - Use configOf command for faster lookup ( #8100 )
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* configOf
* replace some use of CBA_fnc_getObjectConfig
2021-02-18 12:58:08 -06:00
jonpas
db5e9eaad7
Fix rope redeploying without FRIES - fix #5686 ( #6599 )
2018-09-26 13:56:50 +02:00
Dedmen Miller
e2ac18a05d
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
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* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
2018-09-17 14:19:29 -05:00
jonpas
40e4ad3f5a
Add Stow FRIES interaction ( #5533 )
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* Add stow FRIES interaction
Allows stowing FRIES (retracting the hooks, closing doors) without the need to deploy and cut ropes
* Do not automatically stow FRIES anymore
* Cleanup more privates
2017-09-21 16:16:04 +02:00
jonpas
333b24e306
Fastrope animations and in-line privatization ( #5501 )
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* Add older Arma door animations and macroize them, In-line privatization, Fix comment
* Clarify animation macros
* Fix onCut delayed animations
2017-09-19 22:38:49 +02:00
jonpas
e7dbcd7b58
Replace delayed execution functions with new CBA counterparts
2016-05-22 15:29:01 +02:00
BaerMitUmlaut
fc06782256
Fixed broken ropeDetach
2016-03-18 00:16:31 +01:00
esteldunedain
14183470bc
Revert "Improved rope glitchyness"
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This reverts commit c65656a016
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2016-03-14 12:16:23 -03:00
BaerMitUmlaut
c65656a016
Improved rope glitchyness
2016-03-06 20:33:23 +01:00
BaerMitUmlaut
05054737ab
Removal of virtual rope anchor, animation fix
2016-02-22 00:31:33 +01:00
BaerMitUmlaut
c1ea6fd327
Fixed locality issues, moved rope creation and simulation to server
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Fix rope cut while fastroping
Locality fix pt2 - serverside ropes
2016-02-22 00:31:28 +01:00
BaerMitUmlaut
8f49715ae6
Cleanup function params and headers
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Cleanup function params and headers
Removed unecessary param
2016-02-22 00:31:27 +01:00
BaerMitUmlaut
7241e703ae
Code cleanup, restructured rope deployment
2016-02-22 00:31:21 +01:00
BaerMitUmlaut
c70ab0b332
Buggy ropes workaround
2016-02-22 00:31:16 +01:00
BaerMitUmlaut
eb028c0d1b
Initial commit fastroping
2016-02-22 00:31:15 +01:00