jaynus
|
e54c68f7f9
|
handle cleanup
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2015-04-18 11:37:06 -07:00 |
|
jaynus
|
852b4df61d
|
Settings changes. createVehicleLocal derp.
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2015-04-18 11:16:18 -07:00 |
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jaynus
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c438d9e790
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Merge remote-tracking branch 'origin/master' into localMedicalGarbage
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2015-04-18 11:12:22 -07:00 |
|
Glowbal
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22456a4301
|
use pain instead
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2015-04-18 19:49:29 +02:00 |
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FreeZbe
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f55bd5a629
|
French: updates / fixes stringtable
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2015-04-18 18:49:46 +02:00 |
|
jaynus
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c5f5b11d31
|
strings.
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2015-04-18 08:37:21 -07:00 |
|
jaynus
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f31e3c1fd4
|
litter simulation createVehicleLocal /w temporal network sync.
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2015-04-18 08:31:03 -07:00 |
|
jaynus
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c952a97de8
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Revert "synced events implemented into litter."
This reverts commit 32df4a2adcd827eff4b0cf3cff08f2b240571c9f.
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2015-04-17 19:38:05 -07:00 |
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jaynus
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32df4a2adc
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synced events implemented into litter.
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2015-04-17 19:33:07 -07:00 |
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esteldunedain
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faa7513a79
|
Merge branch 'streamlinedBasicDiagnosis' of github.com:KoffeinFlummi/ACE3 into simpleDiagnosis
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2015-04-17 20:09:04 -03:00 |
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esteldunedain
|
15720dce31
|
Yellow and Red medical crosses
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2015-04-17 20:08:30 -03:00 |
|
esteldunedain
|
cba00e7b5d
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Merge remote-tracking branch 'origin/master' into simpleDiagnosis
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2015-04-17 20:03:04 -03:00 |
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esteldunedain
|
c423e9d743
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Merge remote-tracking branch 'origin/medicalFixes' into simpleDiagnosis
Conflicts:
addons/medical/ACE_Medical_Actions.hpp
addons/medical/ACE_Medical_SelfActions.hpp
|
2015-04-17 20:02:51 -03:00 |
|
esteldunedain
|
a5c3e86cd3
|
Fixes
|
2015-04-17 20:00:43 -03:00 |
|
esteldunedain
|
cce9e1f04c
|
Simple diagnose
|
2015-04-17 19:38:03 -03:00 |
|
esteldunedain
|
1d208b4efc
|
Modify Function for medical actions
|
2015-04-17 19:36:03 -03:00 |
|
Glowbal
|
d1a09ae7fc
|
fixed vehicle crashes for adv
|
2015-04-17 23:15:41 +02:00 |
|
Glowbal
|
bc4d102d08
|
changed variable initialization - everything is now done local
|
2015-04-17 22:43:31 +02:00 |
|
Glowbal
|
cbc3584f9d
|
removed duplicate condition attribute
|
2015-04-17 22:24:42 +02:00 |
|
Glowbal
|
9670267d20
|
Fixed wrong classnames for IV treatments
|
2015-04-17 22:21:54 +02:00 |
|
Glowbal
|
f5effca216
|
fixed handleDamage basic
|
2015-04-17 22:21:15 +02:00 |
|
Glowbal
|
6d18e484c1
|
Cache condition for target instead of caller
|
2015-04-17 22:02:43 +02:00 |
|
Glowbal
|
0e858be1b1
|
Changed conditions for body parts are now always true.
This way the medical information is always available, and should help a bit with performance as well.
|
2015-04-17 22:00:07 +02:00 |
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Grzegorz Sikora
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7489e514ce
|
PL translation
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2015-04-17 21:48:04 +02:00 |
|
Glowbal
|
fa7bb5f9c6
|
Added unconscious state check
|
2015-04-17 21:28:47 +02:00 |
|
Glowbal
|
008c36ac76
|
fixes #699
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2015-04-17 21:27:57 +02:00 |
|
Glowbal
|
eb731b1169
|
fixes #653
|
2015-04-17 21:07:09 +02:00 |
|
Glowbal
|
31bc09a9a3
|
fixed AI standing up before being killed
Doesn't matter if we enable AI again on dead units
|
2015-04-17 21:06:30 +02:00 |
|
Glowbal
|
9b4435827e
|
Added setting for unconscious animations on treatment
|
2015-04-17 20:51:57 +02:00 |
|
Glowbal
|
80139521bc
|
fixes #691
|
2015-04-17 20:49:24 +02:00 |
|
Glowbal
|
b333e6e662
|
Keep units longer unconscious, instead of quickly fading in/out
|
2015-04-17 20:40:24 +02:00 |
|
Glowbal
|
847ee7e229
|
Moved unconscious event, so it won't conflict in case the unit is still being carried
|
2015-04-17 20:38:02 +02:00 |
|
Glowbal
|
8b7e46c45f
|
fixes #656
|
2015-04-17 20:26:28 +02:00 |
|
Glowbal
|
c86be12668
|
fixes #599
|
2015-04-17 20:24:05 +02:00 |
|
Glowbal
|
111a350a84
|
Merge branch 'master' into advMedicalEventSync
|
2015-04-17 20:11:53 +02:00 |
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PabstMirror
|
6e077de829
|
Medical - Use default value instead of 0 for getVar
#683 - should prevent people getting knocked out from any damage source
if the variables are undefined
|
2015-04-17 12:13:23 -05:00 |
|
EpMAK
|
31a2f1b279
|
Russian translations
Again, filling strings, fixing errors
|
2015-04-17 19:36:07 +03:00 |
|
ruPaladin
|
2698490569
|
medical (patient status semantic fixes)
|
2015-04-17 17:49:03 +03:00 |
|
ruPaladin
|
874cc75271
|
medical (semantic correction)
|
2015-04-17 16:22:02 +03:00 |
|
esteldunedain
|
9de834e156
|
Prototype of simplified diagnosis for basic medical. The left gui is completely scraped. Instead, the medical interaction points are color coded to reflect theier damage (bleeding rate).
|
2015-04-17 00:04:27 -03:00 |
|
simon84
|
e7f9bc09df
|
German translations
Conflicts:
addons/disarming/stringtable.xml
addons/hearing/stringtable.xml
addons/medical/stringtable.xml
addons/microdagr/stringtable.xml
addons/nametags/stringtable.xml
addons/optionsmenu/stringtable.xml
addons/overheating/stringtable.xml
addons/winddeflection/stringtable.xml
|
2015-04-16 22:52:49 +02:00 |
|
simon84
|
cc75928cc0
|
Merge remote-tracking branch 'acemod/master'
Conflicts:
addons/disarming/stringtable.xml
addons/hearing/stringtable.xml
addons/medical/stringtable.xml
addons/microdagr/stringtable.xml
addons/nametags/stringtable.xml
addons/optionsmenu/stringtable.xml
addons/overheating/stringtable.xml
addons/winddeflection/stringtable.xml
|
2015-04-16 22:47:51 +02:00 |
|
simon84
|
c18284d964
|
German translation
|
2015-04-16 22:04:24 +02:00 |
|
bux578
|
5764310833
|
german translation
double checked by bw medic
|
2015-04-16 21:58:39 +02:00 |
|
KoffeinFlummi
|
11f9478035
|
Merge https://github.com/Legolasindar/ACE3 into spanish-merge
Conflicts:
addons/advanced_ballistics/stringtable.xml
addons/atragmx/stringtable.xml
addons/ballistics/stringtable.xml
addons/javelin/stringtable.xml
addons/kestrel4500/stringtable.xml
addons/laserpointer/stringtable.xml
addons/medical/stringtable.xml
addons/scopes/stringtable.xml
addons/weather/stringtable.xml
|
2015-04-16 18:31:31 +02:00 |
|
Glowbal
|
59ae4623ff
|
Derp
|
2015-04-16 00:17:17 +02:00 |
|
Glowbal
|
f3ca1a85b9
|
Merge branch 'master' of github.com:acemod/ACE3
|
2015-04-16 00:15:57 +02:00 |
|
Glowbal
|
0f4b7d0977
|
fixes #347
Please??
|
2015-04-16 00:14:05 +02:00 |
|
PabstMirror
|
0076be6a86
|
Fix stringtables
|
2015-04-15 17:08:35 -05:00 |
|
KoffeinFlummi
|
8aeeff616e
|
Merge branch 'master' of https://github.com/acemod/ACE3
|
2015-04-15 22:21:21 +02:00 |
|