Commit Graph

12 Commits

Author SHA1 Message Date
Nicolás Badano
ab6fc8efca Laser guidance for all designators (#3308)
* Fix laser and missileguidance over water

* Return a normalized vector in EFUNC(common,getTurretDirection)

* Make laser dispersion simulation optional, default off

* Prototype for ace_laser_designate

* Remove vanilla laser handling from ace_laser in favor of the new code on ace_laser_designate

* Simplify laser into one module

Rewrite large parts of laser
Merge laser_designate
Delete lase_selfDesignate

* Cleanup missile guidance

* Headers, fix laser over water

* Cleanup

* Test

* Change setting to scalar, more cleanup

* Add seeker debug drawing
2016-10-08 12:55:30 +02:00
jonpas
816da2aef1 Normalize to LF line endings 2016-05-30 18:37:03 +02:00
BaerMitUmlaut
7fcbe93b71 Cleaned up excessive whitespace 2016-05-03 02:32:44 +02:00
Niner1309
1a43341506 Fixed Laser Update Position Bug 2015-09-26 19:15:09 +02:00
jaynus
dfbfb4ace2 Laser code selection, hotkeys and locking. Turrets & designator, and gunner. Closes #751 2015-05-01 11:31:37 -07:00
jaynus
3a94753645 tab 2015-04-17 07:28:59 -07:00
jaynus
2ec74a6a3e align correctly, create event, remove FCS from laserDesignator. 2015-04-14 16:20:03 -07:00
jaynus
971566fc3e Laser code dialog entry. ACTUALLY HIDE THE DAMN LASER 2015-04-14 16:05:01 -07:00
jaynus
2317a3c988 Visually hide laser targets. 2015-04-12 14:03:15 -07:00
jaynus
6be8cc8d84 Removed: Laser visuals
Updated: comments and function defs
Changed: pass function name, not full code.
2015-04-12 11:29:33 -07:00
jaynus
ec64a1b0ca Changed: Laser functionality tweaking
Changed: DAGR deflection refinement
Clean up of tabs
2015-04-02 09:35:36 -07:00
jaynus
1e29509b45 Dragon, lasers, air_hud and javelin code. 2015-01-11 10:24:19 -08:00