Dystopian
cc3b669fcd
Fix missing refuel menu on static fuel stations ( #4533 )
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* fix static fuel stations
* Directly compile menus and remove XEH from buildings
2016-12-14 12:48:00 -06:00
jonpas
5922aad91c
Fix 3rd party air and sea vehicle fuel capacity ( #4554 )
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* Fix fuel capacity for air vehicles
* Sea vehicles as well, minor empty classes cleanup
2016-10-18 20:21:28 +02:00
jonpas
2034234940
Refuel nozzle taking, disconnecting, connecting and returning interaction fixes ( #4337 )
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* Prevent taking or disconnecting a nozzle if already carrying one
* Fix multiple nozzle connect actions, Fix returning nozzle into a vehicle being refueled
2016-09-05 20:23:28 +02:00
Ozan Eğitmen
8f80cd59c8
Use GVAR where applicable
2016-07-20 07:15:18 +03:00
PabstMirror
6c732bf789
Fix action name, put actions on base class
2016-07-05 00:22:47 -05:00
PabstMirror
ea140f63a5
Refuel - Simplify Actions, Fix Van_01 config
2016-07-03 15:17:00 -05:00
PabstMirror
598c3dc181
Fix 1.60 UBC (slingloads)
2016-05-30 17:11:06 -05:00
jonpas
85b4366368
Use new QPATHTOF and QPATHTOEF macros
2016-04-08 20:34:50 +02:00
commy2
fa3913752b
replace XEH_ENABLED macro with actual class, fix #3482 , fix #3483
2016-03-01 17:05:00 +01:00
Thomas Kooi
508f6a16ae
Merge pull request #3162 from acemod/Refuel_Fuelbladders
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Refuel - Add refuel actions to fuel bladder objects
2016-02-04 19:57:50 +01:00
Githawk
4d403d21aa
Fixes
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Moved models into data
fixed vehicle attach for certain angles
2016-02-02 15:45:57 +01:00
Githawk
5e103ba398
Added nozzle
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Added code for nozzle object
Params and private update
2016-02-02 15:03:06 +01:00
VKing
195f0a6874
GVAR it
2016-01-14 20:07:53 +01:00
VKing
1da2b69de4
Make fuel bladders work
2016-01-14 20:07:32 +01:00
VKing
7158a89de9
Start
2016-01-14 18:48:16 +01:00
VKing
74435ba777
Style guide formatting
2016-01-14 18:47:51 +01:00
Githawk
d16417a00b
Changed scope on nozzle
2015-12-22 17:49:58 +01:00
Githawk
ebb28177b1
More fixes to make jerryCan work
2015-12-21 17:54:52 +01:00
PabstMirror
4aeeefdfe8
Fix UBC and increase Heli_04 Pod interaction distance
2015-11-26 11:47:25 -06:00
IngoKauffmann
f9266764fb
Moved module to ACE_Logistics
2015-11-24 21:33:38 +01:00
IngoKauffmann
d4c708e731
Missing ;
2015-11-24 17:33:33 +01:00
IngoKauffmann
931c6830fc
Added reset
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It's now possible to reset a fuel truck by console command:
[fuel_truck] call ace_refuel_fnc_reset
2015-11-23 19:28:51 +01:00
IngoKauffmann
8b53b4f0d0
Fixes
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Moved macros to function
Fixed MP bugs
Changed class history of nozzle
2015-08-22 13:34:24 +02:00
IngoKauffmann
22576f938e
Added dropping and progress bars
2015-08-21 22:43:45 +02:00
IngoKauffmann
f44060c6a0
Cleanup and improvements
2015-08-20 22:10:26 +02:00
IngoKauffmann
f852eb5f4b
Moved compatibility stuff
2015-08-18 23:48:25 +02:00
IngoKauffmann
cdd0c4c013
Next few things
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Clean up
Removed MP issues
Added macros for reused code
Added death handling
Added unconscious handling
Added fueling restart
2015-08-18 23:18:32 +02:00
IngoKauffmann
f54beb5c86
Many things
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Added correct hooks for fuel trucks
Added code for finding closest hook
Cleanup
2015-08-18 00:42:35 +02:00
jonpas
9ad8718762
Added canCheckFuel for check fuel condition, removed extra spaces
2015-08-17 01:57:05 +02:00
jonpas
4dc8747430
Bypassed interaction menu subactions distance bug
2015-08-17 01:44:47 +02:00
jonpas
68370f63d7
Fixed returnNozzle function, Moved Return action up
2015-08-17 01:24:45 +02:00
jonpas
40eb5a5ba9
Made return nozzle bypass connect-attach
2015-08-17 01:12:14 +02:00
jonpas
b717ff8dde
Fixed interaction menu overwrapping, Moved all actions under one main Refuel action, Changed fuel nozzle pickup action to config
2015-08-17 00:55:26 +02:00
IngoKauffmann
94a5b38cf6
Renamed an interaction
2015-08-15 17:24:11 +02:00
IngoKauffmann
67091a7aeb
Added real fuel amounts
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Some are best guesses though
2015-08-15 16:49:57 +02:00
IngoKauffmann
de500fb80b
First batch of fixes
2015-08-14 03:18:54 +02:00
IngoKauffmann
7d75f9cd2c
Initial draft
2015-08-13 19:33:55 +02:00