Glowbal
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79b3df9815
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fixed bodybag classname
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2015-03-07 13:37:31 +01:00 |
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Glowbal
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dc29cad4cd
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Added items for curator and medical supply crate
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2015-03-07 13:36:56 +01:00 |
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Glowbal
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5718649639
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Added medic, medical vehicle and medical facility modules
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2015-03-07 13:25:28 +01:00 |
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Glowbal
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1c05f3578c
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Added moduleMedicalSettings
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2015-03-07 13:06:33 +01:00 |
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Glowbal
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f322884176
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Added medical settings module
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2015-03-06 22:54:44 +01:00 |
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Nicolás Badano
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8fd13f3fe5
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Activate bandaging conditions
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2015-03-03 00:04:15 -03:00 |
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Nicolás Badano
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8b761e3528
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Bandage actions moved from base to second level
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2015-03-01 18:28:05 -03:00 |
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KoffeinFlummi
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424f156977
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Various Cleanups
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2015-02-28 20:46:36 +01:00 |
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KoffeinFlummi
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bde6ec1996
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Indentation in CfgVehicles
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2015-02-28 15:19:49 +01:00 |
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KoffeinFlummi
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a2ee41f01d
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First draft of basic damage handling.
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2015-02-06 13:47:17 +01:00 |
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KoffeinFlummi
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930fb51a20
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Medical: First Draft
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2015-02-03 20:09:25 +01:00 |
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Thomas Kooi
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dce0b61d57
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Added damage threshold module
Removed debug prints
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2015-01-22 23:29:18 +01:00 |
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Thomas Kooi
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23f8b8a9ad
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Added AGM config changes
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2015-01-22 21:59:34 +01:00 |
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Thomas Kooi
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e468832324
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Added initial port of CSE medical (CMS)
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2015-01-18 22:16:35 +01:00 |
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