Commit Graph

33 Commits

Author SHA1 Message Date
esteldunedain
88eae19646 Replace execRemoteFnc in ace_medical 2016-02-17 22:54:43 -03:00
commy2
a9ebcf8543 fix setVariable and getVariable capitalization 2015-11-30 17:27:09 +01:00
commy2
34d351c652 fix exitWith capitalization 2015-11-30 17:14:05 +01:00
Glowbal
268220bbae Possible fix for weird unconscious behavior in basic medical 2015-09-05 12:20:40 +02:00
jokoho48
d09ca9ec8b Code Cleanup Medical Module (Part 1). 2015-08-22 16:25:10 +02:00
jaynus
c924baefd7 All instances of time and diagTicktime changed to ACE_time / ACE_diagTime. 2015-05-21 09:42:44 -07:00
Glowbal
2b1468db24 Added pain suppression instead of removal 2015-05-20 17:15:22 +02:00
PabstMirror
1d64e5917f re-add brackets 2015-05-15 02:32:19 -05:00
Glowbal
56aec85616 fixed incorrect private var name 2015-05-15 09:25:57 +02:00
Glowbal
4b245c0fc4 consistent usage of brackets 2015-05-15 09:25:00 +02:00
PabstMirror
39bc7d06be Use PFEH array instead of setVariable 2015-05-15 02:15:03 -05:00
PabstMirror
eb5af0cd89 Medical Private Variables 2015-04-30 01:17:26 -05:00
PabstMirror
6e077de829 Medical - Use default value instead of 0 for getVar
#683 - should prevent people getting knocked out from any damage source
if the variables are undefined
2015-04-17 12:13:23 -05:00
Glowbal
b6133eb73e removed diag_log calls 2015-03-24 23:10:03 +01:00
Glowbal
f252b2c96f advanced medical JIP improvements 2015-03-22 17:04:42 +01:00
Glowbal
85cbe5eb5f Added support for locality switch and killed units 2015-03-08 17:50:06 +01:00
Glowbal
4ed19dce75 Fixed injured sounds 2015-03-08 15:13:32 +01:00
Glowbal
784a5e9fcb Synchronizing of vital values across the net every 10-25 seconds 2015-03-08 13:56:24 +01:00
Glowbal
9590661cc5 Removed left overs 2015-03-07 13:39:09 +01:00
Glowbal
d780592629 Fixed issue with addToInjuredCollection 2015-03-07 13:06:50 +01:00
Glowbal
10f30fa543 Improvements and fixes for injured loop and enabledFor check 2015-03-05 18:42:08 +01:00
Glowbal
91a52a4b76 Added support for JIP injury synchronizing
Enabled heart beat sounds
2015-03-01 12:33:05 +01:00
Glowbal
d293008586 Fixed indentation 2015-02-28 19:28:05 +01:00
Glowbal
cff3e23d38 More work done on medical
Added TODOs for remoteFuncExecs to be replaced by event system
Added usage of displayTextStructed events
Fixed useItem calls instead of useItems
2015-02-28 13:17:17 +01:00
Glowbal
65137b347b Replaced quote(func for quote(dfunc 2015-02-28 13:02:05 +01:00
Glowbal
a609d00730 Implemented a setDead function. Allows for interception of all kills and using a revive script instead.
Added playInjuredSound for damaged units.
Fixed some mistakes with variable names.
2015-02-08 13:18:08 +01:00
Glowbal
a3c4c60b7f Added possibility to add unconscious conditions. 2015-02-08 13:06:44 +01:00
Glowbal
633037c1b4 Replaced injuredCollection array for separate PFH for each unit. 2015-02-08 11:34:20 +01:00
Glowbal
bf762bbdf1 Updated headers to correct format
Reorganized function names.
Added unit vitals loop
2015-02-08 10:01:32 +01:00
KoffeinFlummi
930fb51a20 Medical: First Draft 2015-02-03 20:09:25 +01:00
Thomas Kooi
dce0b61d57 Added damage threshold module
Removed debug prints
2015-01-22 23:29:18 +01:00
Glowbal
1337c2c562 Made unit loop flag public 2015-01-20 11:36:52 +01:00
Thomas Kooi
e468832324 Added initial port of CSE medical (CMS) 2015-01-18 22:16:35 +01:00