Glowbal
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e2acb2385b
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Support for a max damage value for wounds
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2015-03-06 22:41:20 +01:00 |
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Glowbal
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10f30fa543
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Improvements and fixes for injured loop and enabledFor check
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2015-03-05 18:42:08 +01:00 |
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Glowbal
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3fc29673bb
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More fixes and improvements for wounds
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2015-03-03 23:26:54 +01:00 |
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Glowbal
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e4756efaa0
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Optimization for new wound system
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2015-03-03 22:13:22 +01:00 |
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Glowbal
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91a52a4b76
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Added support for JIP injury synchronizing
Enabled heart beat sounds
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2015-03-01 12:33:05 +01:00 |
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Glowbal
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8f253620c1
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Fixed handleDamage wounds
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2015-02-28 22:37:39 +01:00 |
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Glowbal
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68626f54fc
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Missing semicolon
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2015-02-28 21:09:39 +01:00 |
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Glowbal
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18998bb619
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Split up the openWounds through the ACE event system
Based upon the suggestions from Jaynus
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2015-02-28 20:48:34 +01:00 |
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Glowbal
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9dc33c659d
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Now takes selections into account
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2015-02-22 10:56:46 +01:00 |
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Glowbal
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ead5f2ee79
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Added new injury and treatment systems for advanced medical
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2015-02-21 21:10:57 +01:00 |
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Glowbal
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5b507ed9f5
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Combined medium and advanced into one, with options to turn on other features.
Changed wounds for a more diverse variation.
Added handleDamage caching for advanced.
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2015-02-13 22:55:13 +01:00 |
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Glowbal
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bf762bbdf1
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Updated headers to correct format
Reorganized function names.
Added unit vitals loop
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2015-02-08 10:01:32 +01:00 |
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Glowbal
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b8be7775bd
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Updated open wounds injuries to newest CMS version.
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2015-02-08 00:07:49 +01:00 |
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Glowbal
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26527489d6
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Added initial medium wounds.
Fixed merge conflict.
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2015-02-07 23:48:24 +01:00 |
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