PabstMirror
ab769757d9
Skip Depends Hitpoints - Use HitPoints selPos for wheels
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Stuff
Normalize Depends - Skip Glass Repair
Fix spawned wheel/track not having correct damage
getHitpointString robustness, hatchback fuelHitpoint, fix count errors
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Formatting
local -> private
Fix Stuff
2015-11-20 21:11:50 -06:00
PabstMirror
4e93b9c72d
2307 - Repair sub-turrets
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Privates
Cleanup debug
Add repair actions for sub turrets
Cleanup
Fix Header
Error Handling
Cleanup setHitpointDamage
Fix common ACE_isEngineer to handle scalar or bool
Claim and release repair objects (wheel/track)
Repair sub-turrets
2015-11-20 21:11:05 -06:00
commy2
37aec2b3c3
enable repairing while on ladder
2015-08-31 21:22:22 +02:00
jonpas
701c98e0da
Cleaned up repair function headers and some code
2015-08-16 20:14:54 +02:00
PabstMirror
2be74dfdca
Privates
2015-08-14 15:14:36 -05:00
Glowbal
b45aa51d47
hacked approach for repair tracks.
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Could probably better go with config entries, but this seems to be a very good value for 90% of the vanilla tracked vehicles. It's also still easily accessible and on an acceptable place for the remaining vehicles.
2015-08-11 21:35:13 +02:00