Commit Graph

6 Commits

Author SHA1 Message Date
PabstMirror
ab769757d9 Skip Depends Hitpoints - Use HitPoints selPos for wheels
Stuff

Normalize Depends - Skip Glass Repair

Fix spawned wheel/track not having correct damage

getHitpointString robustness, hatchback fuelHitpoint, fix count errors

-

Formatting

local -> private

Fix Stuff
2015-11-20 21:11:50 -06:00
PabstMirror
4e93b9c72d 2307 - Repair sub-turrets
Privates

Cleanup debug

Add repair actions for sub turrets

Cleanup

Fix Header

Error Handling

Cleanup setHitpointDamage

Fix common ACE_isEngineer to handle scalar or bool

Claim and release repair objects (wheel/track)

Repair sub-turrets
2015-11-20 21:11:05 -06:00
commy2
37aec2b3c3 enable repairing while on ladder 2015-08-31 21:22:22 +02:00
jonpas
701c98e0da Cleaned up repair function headers and some code 2015-08-16 20:14:54 +02:00
PabstMirror
2be74dfdca Privates 2015-08-14 15:14:36 -05:00
Glowbal
b45aa51d47 hacked approach for repair tracks.
Could probably better go with config entries, but this seems to be a very good value for 90% of the vanilla tracked vehicles. It's also still easily accessible and on an acceptable place for the remaining vehicles.
2015-08-11 21:35:13 +02:00