Mike-MF
1c6c4d6bff
All - Fix parentheses around code ( #10073 )
...
* Fix Brackets around code
* Update fnc_handleFired.sqf
* Shouldn't have changed this one
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-06-18 14:08:03 +00:00
PabstMirror
a3aef6a066
General - Cleanup spaces in macros ( #9769 )
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Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2024-02-05 14:04:24 -03:00
BrettMayson
1e404cf85b
General - SQF Improvements ( #9698 )
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Co-authored-by: Dystopian <sddex@ya.ru>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-02-04 14:50:24 -03:00
jonpas
742626ff1a
General - Relative script_component.hpp
includes ( #9378 )
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
Laid3acK
b75d20634b
Ballistics - Add 12.7x108mm APDS AB values ( #9191 )
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* 127x108_apds_compat_ace3
* 127x108_apds_compat_ace3
* 127x108_apds_compat_ace3
* 127x108_apds_compat_ace3
* 127x108_apds_compat_ace3
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2023-06-22 16:01:09 +03:00
Laid3acK
4aacbb960f
Ballistics - Improve B_127x108_Ball values ( #9192 )
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* 127x108_compat_ace3
* 127x108_compat_ace3
* 127x108_compat_ace3
2023-06-22 04:35:44 -03:00
PabstMirror
7bc6fdfa66
Cleanup - Trim all trailing whitespace ( #8651 )
2021-10-30 16:42:03 -05:00
Neviothr
75f7ed7532
Utilize isNotEqualTo ( #7929 )
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* Utilize isNotEqualTo
* undo changes to some files
* redo some changes, fix based on @Vdauphin 's comment
* fix validator issues
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:05:05 -06:00
Laid3acK
2f9c4b6b41
Ballistics - Add a 5.8mm magazine with the CMR-76 (QBU-88) ( #7820 )
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* 58x42_qbu_mag
* 58x42_qbu_mag
* 58x42_qbu_mag
* 58x42_qbu_mag
* 58x42_qbu_mag
* 58x42_qbu_mag
* 58x42_qbu_mag
* 58x42_qbu_mag
* 58x42_qbu_mag
* 58x42_qbu_mag
* 58x42_qbu_mag
2020-08-18 12:44:58 -05:00
PabstMirror
a9a69ac4ff
Headers - Fix function names in examples ( #7663 )
2020-04-25 08:41:45 +02:00
Laid3acK
cf3b0467ac
Ballistics - B_50BW_Ball_F updated ( #7572 )
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* 50bw_noformat
* 50bw_noformat
* 50bw_noformat
* 50bw_noformat
* 50bw_noformat
2020-04-06 10:27:39 -05:00
Laid3acK
3db9a24007
Ballistics - 300WM Berger Hybrid OTM airFriction updated ( #7570 )
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* ballistics_300WM
* ballistics_300WM
* ballistics_300WM
* ballistics_300WM
2020-03-09 11:43:11 -05:00
Laid3acK
4a6d32774e
space_atragmx_initgunlist
2020-02-28 10:13:59 +01:00
Laid3acK
09332d333f
polish_atragmx_initgunlist
2020-02-28 10:11:07 +01:00
jonpas
3145a31d00
Remove requirements for usable items to be in backpack ( #7545 )
2020-02-23 02:11:20 +01:00
Laid3acK
e1f6db8a69
Ballistics - B_93x64_Ball updated ( #7474 )
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* 93x64_svdk
* 93x64_svdk
* 93x64_svdk
* 93x64_svdk
* 93x64_svdk
* 93x64_svdk
* 93x64_svdk
* 93x64_svdk
2020-02-22 14:15:39 -06:00
Laid3acK
2e4e59f6e0
Ballistics - Contact DLC rifles added ( #7156 )
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* contact_dlc_rifles_added
* contact_dlc_rifles_added
* contact_dlc_rifles_added
* contact_dlc_rifles_added
* contact_dlc_rifles_added
* contact_dlc_rifles_added
* contact_dlc_rifles_added
* contact_dlc_rifles_added
2019-09-03 19:09:12 -05:00
Dedmen Miller
e2ac18a05d
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
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* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
2018-09-17 14:19:29 -05:00
ulteq
a5523bc0c7
ATagMX - Allow one decimal place for the bullet mass (in grams) ( #6041 )
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Closes : #6040
2018-01-10 19:44:53 +01:00
ulteq
fbaa071a4e
Merge pull request #5747 from acemod/scopes-zeroing-fix
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Scopes - Improved zero angle calculation
2017-11-12 14:16:34 +01:00
ulteq
6b68ff426f
Scopes - Fixed zero angle prediction
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* Corrects the prediction of the (hair-raising!) zero angle calculation in the vanilla-game
2017-11-12 12:21:03 +01:00
ulteq
9e11e39eb0
ATragMX - Utilize 'linearConversion' ( #5743 )
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* Improved muzzle velocity table lookup speed
* Improved drag coefficient table lookup speed
2017-11-11 20:44:23 +01:00
ulteq
fb0a60b018
Gravity correction
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* ArmA is using 9.8066
2017-11-08 15:26:39 +01:00
ulteq
008602590c
Fixes bugs in newly added macro based MRAD/MOA conversion
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* Fixes: 5729
2017-11-06 17:24:21 +01:00
ulteq
96d978615e
Merge pull request #5726 from acemod/atragmx-c1-vs-distance-interpolation
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ATragMX - Added 'C1 vs. Distance interpolation' data
2017-11-03 22:33:14 +01:00
ulteq
0bae4511e4
ATragMX - Fixed UI (C1 vs. Distance interpolation) ( #5720 )
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* The C1 coefficient needs to be updated automatically whenever the target range changes
2017-11-03 22:01:02 +01:00
ulteq
30fedc9ece
ATragMX - Utilize 'C1 vs. Distance' data in the range card output
2017-11-03 21:59:47 +01:00
ulteq
d3dbb77510
ATragMX - Added C1 vs. Distance interpolation data
...
* Significant accuracy improvement for some bullets
2017-11-03 21:59:42 +01:00
ulteq
25344deb80
Ballistics - 7.62x54R muzzle velocity correction ( #5711 )
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* Closes: https://github.com/acemod/ACE3/pull/5470
* Reference: https://github.com/acemod/ACE3/files/1272583/mousin.barrel.experiment.pdf
2017-10-31 10:58:12 +01:00
ulteq
cd3f2f03a1
ATragMX | Scopes - Fixed typo ( #5700 )
2017-10-28 21:42:03 +02:00
ulteq
0aca46d7aa
Scopes - BoreHeight config revamp ( #5648 )
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* Scopes - Added rail heights for all vanilla guns
* Scopes - Improved default rail height
* Scopes - Updated all scope heights
* ATragMX - New default bore heights
* ATragMX - Updated scope base angles
2017-10-22 10:28:20 +02:00
ulteq
61c044e16b
Fixed a typo in the airFriction generator script ( #5641 )
...
- Slightly improves the vanilla trajectory of the 'ACE_338_Ball' bullet
2017-10-20 17:33:40 +02:00
ulteq
923507d009
ATragMX and RangeCard - Fixed incorrect MRAD conversions ( #5640 )
...
- This greatly improves the accuracy of the MRAD output in both modules
- Old and incorrect conversion factor: 3.38 [(360 * 60) / 6400]
- New and correct conversion factor: 3.44 [54 / (5 * PI)]
2017-10-20 17:33:26 +02:00
Dedmen Miller
81e02a7336
Refactor private ARRAY to private keyword ( #5598 )
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* Everything
* Fixed missing ;
* Fix missing ; and double private
* Fixed cannot isNull on number
* Turn _temparture back to isNil
* Fix error from merge
2017-10-10 09:39:59 -05:00
ulteq
be482ea097
Advanced Ballistics - Drag model revamp & Spin drift correction ( #5566 )
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* Advanced Ballistics - Drag model revamp
- Moved away from using the drag tables from the GNU exterior ballistics library
- The drag functions are now based off this data from JBM Ballistics: http://www.jbmballistics.com/ballistics/downloads/text/
- The differences are minor, but some players might still appreciate the additional authenticity
* The Mach number is now calculated in relation to the air temperature.
* Improved speed of sound calculation accuracy.
* Advanced Ballistics - DLL update
* Advanced Ballistics - Added drag function reference (JBM Ballistics)
* Advanced Ballistics - Fixed calculation error in the spin drift simulation
- The error was introduced with this PR (https://github.com/acemod/ACE3/pull/4708 )
* More descriptive variable names
* Minor performance optimizations
* Fixed some minor issues
* DLL rebuild
* Utilize new 'toFixed' script command
- Small performance improvement
* Fixed a typo
* Use correct reference speed for the drag compensation
* Updated all 'airFriction' values to match the new drag model
* 'Default' atmosphere now equals the ICAO standard atmosphere
* Update reference humidity to meet the ICAO standard
2017-10-06 13:05:20 -05:00
ulteq
1ca43c4bd9
ATragMX - Fixed AT mode ( #5485 )
...
Fixes #5330
2017-09-08 18:18:17 +02:00
Phyma
ffaa195fe5
Conform function headers to coding guidelines ( #5255 )
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* Fixed headers to work with silentspike python script
* Fixed rest of the files
* Fixed ace-team
2017-06-08 15:31:51 +02:00
Laid3acK
7c7d779250
AtragMx: BC G1 .338LM API526 ( #5069 )
...
* Update fnc_initGunList.sqf
* Update fnc_initGunList.sqf
* C1 coefficient 0.58
2017-05-10 19:28:43 +02:00
PabstMirror
19af072c99
Give options menu list focus ( #4965 )
2017-03-08 19:26:05 +01:00
PabstMirror
0bc1e12775
Verify params in atragmx profile gunlist ( #4917 )
2017-02-24 19:20:27 -06:00
ulteq
448dcddc55
ATragMX - cleanup and some fixes ( #4714 )
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* ATragMX - Improved the default gun profiles
* Recalculated all muzzle velocities (based on 15 degrees Celsius)
* Recalculated all scope base angle (based on the new muzzle velocities)
* ATragMX - Removed lots of duplicate code
* Introduced dynamic simulation interval (based on muzzle velocity)
* ATragMX - Fixed simulation interval for the truing drop feature
2016-12-01 10:23:03 +01:00
ulteq
dff577d5d1
ATragMX - Simplified Coriolis calculation ( #4716 )
2016-11-27 09:56:23 +01:00
ulteq
aaebdc3752
ATragMX - Minimize the integration error ( #4703 )
...
* The goal is to keep the error below 0.1 MRAD
2016-11-25 10:29:49 +01:00
ulteq
b2ba95913a
ATragMX - Truing Drop fix ( #4704 )
...
* Fixes a bug in the truing drop feature that occurs when the zero range is greater than the truing range
2016-11-25 00:15:04 +01:00
ulteq
dcd4137491
Fixed several bugs in the unit conversion code
...
* Proper min, max capping for both metric and imperial units
* Fixed unit conversion issues on the interpolation table input fields
2016-11-21 21:20:48 +01:00
ulteq
cb3693f664
ATragMX - Fixes possible divison through zero
2016-11-21 21:20:48 +01:00
ulteq
f94b1a7a10
ATragMX - Improved gun list readability ( #4674 )
...
* Reduced the gun list font size
* Redesigned the listbox scrollbars (new colors, smaller width)
* Added a negative offset for the horizontal text position in the gun list
* Limited the max. allowed length of custom gun names to 14 characters
2016-11-19 18:05:26 +01:00
ulteq
69cd53de2a
Optimized ATragMX solution calculations
2016-11-15 23:11:22 +01:00
ulteq
10cc0ba951
Moved all zero angle calculations into the advanced_ballistics.dll
...
* Speeds up ATragMX
* Speeds up RangeCards
* Speeds up Scopes
2016-11-15 23:11:22 +01:00
ulteq
f0279726ce
Fixed typo (copy & paste remains) ( #4673 )
2016-11-15 16:14:35 +01:00