Commit Graph

18 Commits

Author SHA1 Message Date
Dedmen Miller
81e02a7336 Refactor private ARRAY to private keyword (#5598)
* Everything

* Fixed missing ;

* Fix missing ; and double private

* Fixed cannot isNull on number

* Turn _temparture back to isNil

* Fix error from merge
2017-10-10 09:39:59 -05:00
Vdauphin
c3986b0a04 Add optional parameter useEffects for damage (#5318)
Since 1.67, you can  skip destruction effects if you want to. see  :
https://community.bistudio.com/wiki/setDamage and
https://community.bistudio.com/wiki/setHitPointDamage
This add an optional parameter  to ace_repair_fnc_setHitPointDamage to
allow this new choice
2017-08-22 12:56:14 -05:00
Ozan Eğitmen
ff1247daef Change "Remove Wheel" Action's Color Based on Damage (#5415)
* Change repair action's colors on wheels

* Add dots.
2017-08-10 13:32:55 +02:00
PabstMirror
f33ff4e767 Repair - Handle depends = "0" (#5283)
* Repair - Handle depends = "0"

* quote
2017-06-22 22:58:00 -05:00
commy2
05d30c5573 convert log macros to cba versions (#4282)
* convert log macros to cba versions

* Add changes to AB

* remove obsolete macro
2016-10-02 12:55:31 +02:00
commy2
e7bc2e9d62 remove deprecated code for 3.8.0 (#4457)
* remove deprecated scroll wheel event handler

* remove deprecated ace hash functions

* remove deprecated execNextFrame

* remove deprecated insertionSort

* remove deprecated getConfigType

* remove deprecated binocularMagazine

* remove deprecated wait(Until)AndExecute

* remove old ass and deprecated alternative syntax setHitPointDamage

* remove deprecated event handlers (#4459)

* remove deprecated event handlers#

* remove ACE_newEvents

* Remove old ACE PlayerEventHandler wrappers
2016-09-24 22:31:10 +02:00
Glowbal
b489750d5b Minor optimizations using private, params, and isEqualType (#4323)
* Optimizations with private, params, and isEqualType

* Fixed tab being used instead of space

* Fixed tabs inserted by notepad++

* More usage of new private syntax and params

- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax

* clean up and formatting
2016-09-04 16:44:22 +02:00
Ozan Eğitmen
8f80cd59c8 Use GVAR where applicable 2016-07-20 07:15:18 +03:00
jonpas
331c3c70cb Verify and fix cargo, nametags, rearm, reload, repair, ui, Convert infoDisplayChanged in common and mk6mortar Rsc's 2016-05-24 18:58:27 +02:00
PabstMirror
f676e6d9c9 Add some more typeNames replacements 2015-11-27 21:23:27 -06:00
PabstMirror
ab769757d9 Skip Depends Hitpoints - Use HitPoints selPos for wheels
Stuff

Normalize Depends - Skip Glass Repair

Fix spawned wheel/track not having correct damage

getHitpointString robustness, hatchback fuelHitpoint, fix count errors

-

Formatting

local -> private

Fix Stuff
2015-11-20 21:11:50 -06:00
PabstMirror
4e93b9c72d 2307 - Repair sub-turrets
Privates

Cleanup debug

Add repair actions for sub turrets

Cleanup

Fix Header

Error Handling

Cleanup setHitpointDamage

Fix common ACE_isEngineer to handle scalar or bool

Claim and release repair objects (wheel/track)

Repair sub-turrets
2015-11-20 21:11:05 -06:00
jonpas
701c98e0da Cleaned up repair function headers and some code 2015-08-16 20:14:54 +02:00
Glowbal
872d026cd0 All repair actions are now functional 2015-08-09 17:23:32 +02:00
PabstMirror
4b603ff46f Localization, params 2015-08-09 01:54:44 -05:00
commy2
26ece1af93 ignore selectionless hitpoints, dependand hitpoints and glass when averaging the total damage after repairing a hitpoint 2015-03-12 00:59:04 +01:00
commy2
45e79dcbbf normalize dependant hitpoints after repairing 2015-03-11 23:53:08 +01:00
commy2
fa10d1fd6b some basic function to manipulate structural and hit point damage 2015-03-10 19:42:21 +01:00