commy2
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e007a247d8
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detach when entering a vehicle, don't mess up animation insidea vehicle
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2015-03-25 21:51:50 +01:00 |
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commy2
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01b7d3b213
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global setDir on attachTo
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2015-03-25 20:45:47 +01:00 |
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commy2
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3634eaf568
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tweak carry stance req., timeout certain PFH, exit PFH, debug
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2015-03-25 20:18:23 +01:00 |
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commy2
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569a77d41b
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logic
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2015-03-25 14:34:19 +01:00 |
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commy2
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0c8e8236dd
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logic
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2015-03-25 14:32:36 +01:00 |
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commy2
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e1b5b96a7e
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derped the file
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2015-03-25 14:09:49 +01:00 |
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commy2
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20882ed694
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properly remove fake weapon after carrying persons
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2015-03-25 14:07:50 +01:00 |
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commy2
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ebe9d7ed5f
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carrying unconscious persons
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2015-03-25 13:32:59 +01:00 |
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commy2
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655f23b53c
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start carrying phase
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2015-03-24 21:37:27 +01:00 |
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commy2
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749352f0a8
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animations, onUnconscious events
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2015-03-24 19:07:39 +01:00 |
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commy2
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43846970fa
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init drag/carry options on persons
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2015-03-24 16:12:46 +01:00 |
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commy2
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84dbeb19d1
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fix: timeout could cause being stuck with attached item
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2015-03-22 17:35:26 +01:00 |
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commy2
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11bb1a050a
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fix: could drag and carry object at the same time
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2015-03-22 17:12:14 +01:00 |
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commy2
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e1200f8753
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fix: release action didn't show up
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2015-03-22 16:38:21 +01:00 |
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Nicolás Badano
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b854db0195
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Updated interact_menu api calls on ace_dragging
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2015-03-19 23:33:11 -03:00 |
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commy2
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1071284010
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properly remove fake weapon, fix grabDrag action with fake weapon
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2015-03-18 16:55:57 +01:00 |
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commy2
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be17e25487
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handle dc is the same fnc as handle killed
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2015-03-18 16:02:01 +01:00 |
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commy2
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0bc7811912
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don't drag or carry dead objects
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2015-03-18 15:52:34 +01:00 |
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commy2
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4ea6b91e47
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use eventhandlers instead of PFH
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2015-03-18 15:42:33 +01:00 |
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commy2
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ec6496ed2f
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fix authors, add weight checks
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2015-03-18 14:14:16 +01:00 |
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commy2
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c23c0788f6
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tweaks, carry static weapons
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2015-03-18 13:36:22 +01:00 |
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commy2
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ab39608e4d
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change height when carrying, fix most cases of floating objects
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2015-03-18 01:36:56 +01:00 |
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commy2
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dc7cfab06f
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change default carry position
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2015-03-17 15:45:34 +01:00 |
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commy2
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75548e21d9
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add carry objects
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2015-03-17 15:42:25 +01:00 |
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commy2
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57becc203c
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handle disconnection when dragging
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2015-03-17 13:47:07 +01:00 |
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commy2
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5f39cf213b
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some fixes for MP
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2015-03-17 12:20:46 +01:00 |
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commy2
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6d868d1bd1
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fix collisions when releasing, fix crate fliping in buildings
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2015-03-17 11:44:41 +01:00 |
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commy2
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fef150cff2
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attempt to fix collisions
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2015-03-17 00:24:25 +01:00 |
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commy2
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2aaef08c1d
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can drag / drop functions, localization
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2015-03-16 20:39:49 +01:00 |
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commy2
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2da0eee1e2
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add drop dragged object action
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2015-03-16 20:09:54 +01:00 |
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commy2
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27404fed1b
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function to drop object, fix position event
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2015-03-16 19:25:29 +01:00 |
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commy2
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ad181de578
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main me
nu for reammo_box
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2015-03-16 15:41:55 +01:00 |
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commy2
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efb3657da3
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drag boxes
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2015-03-16 14:31:16 +01:00 |
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commy2
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b79978116d
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some functions
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2015-03-14 18:38:44 +01:00 |
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commy2
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f3f20439c8
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config stuff, functions to make objects dragable
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2015-03-14 13:51:23 +01:00 |
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commy2
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58212f5ce0
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add PBO to drag objects
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2015-03-14 12:05:43 +01:00 |
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