Commit Graph

13064 Commits

Author SHA1 Message Date
classic
d31f004ac2 Update Japanese translation (#6503)
* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation
2018-08-06 11:18:59 -05:00
SilentSpike
9e5c4a7ed9
Move medical settings into their respective components (#6493)
* Transfer medical AI to CBA setting
* Neuter the old settings module

I've left the entry in CfgVehicles so that it doesn't cause errors on
older missions, but it's just a dumb logic now and does nothing.

* Remove medic setting
* Move increaseTraining setting
* Move fnc_adjustPainlevel to medical_status
* Move pain and bleed coefficients to medical_status
* Move advanced bandages to medical_treatment
* Move advanced medication to medical_treatment
* Move advanced diagnose to medical_treatment
* Move wound reopening and screams settings
* Move damage threshold settings
* Move showPain setting
* Move statemachine settings
* Move pain visualisation setting
* Move all treatment usage settings
* Move self IV setting
* Move remaining settings
* Sort treatment setting string categories
2018-08-06 17:08:43 +01:00
Josuan Albin
29d11bc752 Fix terminals not being properly added to currentItems (#6504) 2018-08-05 23:15:49 -05:00
Josuan Albin
bac4156d1a Arsenal - Fix weapon without mag showing weird velocity (#6500)
* Fix weapon without mag showing weird velocity

* Update stringtable.xml

* Change string to str_empty
2018-08-05 22:22:39 -05:00
Thomas Kooi
21eb5e3df6
Merge branch 'master' into armake 2018-08-02 21:49:35 +02:00
PabstMirror
d48e336915 v3.12.3 2018-08-02 14:48:41 -05:00
PabstMirror
240046ceee
Medical Menu - Check cursorObject if cursorTarget is invalid (#6496)
Should fix #6488
2018-08-02 14:42:44 -05:00
Dedmen Miller
7a0a00ea09 Cleanup using SQFLint (#6485)
* Use private
* Fix wrong spacing
* Fix wrong variable being used
* Cleanup empty line after header
* ace_common_fnc_getCountOfItem
* Remove useless _return variable
* Naming
2018-08-02 15:02:10 +01:00
Zakant
60a8158246 Fix GUI bodypart string names (#6490)
* Fixed new names in stringtable
* Removed duplicated entries from stringtable
* Fixed comma
2018-08-02 09:43:30 +01:00
PabstMirror
6ae7c28025
Dragging - Add compatibilty for 1.84 static weapons and radars (#6494)
* Dragging - Add compatibilty for 1.84 static weapons and radars

* Reload - Disable check ammo keybind when in UAV
2018-08-01 15:29:54 -05:00
Josuan Albin
9f85a53711 Fix error in setupExplosive with CBA 3.8.0 (#6476)
* Fix error in setupExplosive with CBA 3.8.0

getFov has a param check now, this function was passing args to it and causing an error.

* Fix getFov call in attach and viewDistance modules
2018-07-31 17:36:22 -05:00
Zakant
7cf483d598 Removed icon from legacy modules (#6486) 2018-07-30 14:11:18 -05:00
Dedmen Miller
6bd8542eed Move #includes before function headers (#6484) 2018-07-30 10:22:14 +01:00
Thomas Kooi
c9ad92e92d
Disable debugging (#6482) 2018-07-30 00:07:30 +02:00
Thomas Kooi
36f2c5fcc9 Minor code clean up (#6474)
* Minor code clean up
* refactor(medical): shorten some code
* refactor(medical): use macros for tourniquets
* refactor(medical): pull cache expiry values into script_macros_medical
2018-07-29 22:43:14 +01:00
Thomas Kooi
9e26833b94
fix(medical): make sure vitals handling works properly again (#6481) 2018-07-29 23:16:06 +02:00
SilentSpike
2ea7c349ca
Add possibility for lethal organ damage (#6277)
* Change fatal injury to emulate lethal organ damage
2018-07-29 21:19:04 +01:00
PabstMirror
2767fddd92
Update goggles.md (#6479) 2018-07-29 13:53:16 -05:00
Dystopian
a44411c666 Wire cutter - Allow use when unit has RHS Engineer UMBTS backpack (#6462)
* Allow wirecutter use when unit has RHS Engineer UMBTS backpack

* Move flag from code to config
2018-07-27 12:26:26 -05:00
Dystopian
4e0df9b90e Minor fixes (#6465)
* Fix example in ace_map_fnc_simulateMapLight

* Make fnc_addActionToObject public

* Repair - Delete unnecessary condition
2018-07-27 12:24:56 -05:00
Thomas Kooi
e22f35da37 Remove medkit (#6473)
Due to be replaced by an alternative treatment option such as a split
2018-07-26 17:14:11 +01:00
SilentSpike
9349179213
Fix and use hemorrhage stringtable descriptions (#6472)
* Fix hemorrhage stringtable descriptions
* Use hemorrhage descriptions always
2018-07-25 18:42:53 +01:00
SilentSpike
873ed90cc1
Introduce bleedout condition and fix IV hemorrhage (#6470)
* Introduce bleedout condition and fix IV hemorrhage
* Update patient info display hemorrhage values
* Update UI info hemorrhage values
2018-07-25 11:40:37 +01:00
SilentSpike
39b1d144e1
Vary time taken to bandage based on circumstances (#6467) 2018-07-25 09:35:04 +01:00
Glowbal
5ad9641ee6 Line endings on fortify.md 2018-07-24 20:59:35 +02:00
Tim Beswick
10a988836d Ignore interaction distance with zeus cargo load module (#6396) 2018-07-21 18:07:16 -05:00
PabstMirror
2203cb7b16
Common - Update showHud function for new elements (#6459)
Showhud command has been updated to 10 elements
2018-07-21 18:03:00 -05:00
commy2
78ee7d4677
simplify animations config 2018-07-21 09:16:05 +02:00
SilentSpike
3b5747423a
Improve unconscious volume handling (#6455)
* Lower player hearing upon entering unconscious
* Fix potential for unconscious units to use radio
* Evaluate player's volume upon changing unit
* Reset player volume on death
* Remove unnecessary public variable
2018-07-20 22:23:48 +01:00
Josuan Albin
8a37b6093d Arsenal - Fix locality issue for adding weapons/backpacks and remove unnecessary check in scanConfig (#6456)
* Remove unnecessary itemInfo check in scanConfig

I got the best tests folks, believe me, the best.
I made sure this didn't break anything by making sure the array had the same number of elements before and after removing those, best tests folks.

* Change onSelChangedLeft to use global variant of addWeapon and addBackpack

Fix a possible locality issue when opening ace arsenal on other players.
2018-07-20 15:54:04 -05:00
TheMagnetar
b8cd85135e Changes unit vitals rw (#6449)
* Some changes to UnitVitals

* increase to 40% chance

* Added bloodpressure L above limits cardiac arrest
2018-07-20 22:49:55 +02:00
SilentSpike
cde22a675a Fix ladder dismount animation bug (#6454)
Not sure of the original reason we interpolate to this ACE unconscious
animation, but removing it seemingly has no effect and fixes all the
other animations that were broken by it.
2018-07-20 22:48:48 +02:00
mharis001
0b19a8d527 Arsenal - 3DEN Attribute (#6257)
* Initial commit

* Add/remove items and switching between categories

* Add ability to change mode

* Save attribute and clear button

* Search bar and double click to toggle

* Add export button

* Add attribute init function

* Fix multiple selection with different items

* Correct bad code and remove unneeded include

* Update stringtable.xml

From common pbo whitelist (modified) and a3 stringtables

* Disable attribute on humans

* Move includes to top

ref #6407
2018-07-20 12:35:44 -05:00
shukari
8a81e3b675 Geforce, RHS Geforce adjustments and MH6M can now fastrope (#6439) 2018-07-19 22:54:06 -05:00
Dmitry-Yuri
c33fc6106d Fix Rearming Pylon Magazines (#6378)
* Update fnc_keyPress.sqf

* Update fnc_keyPress.sqf

* Update fnc_rearmSuccessLocal.sqf

* Update fnc_rearmSuccessLocal.sqf
2018-07-19 18:40:04 -05:00
Thomas Kooi
f7f89725fe
Fix respawn not resetting variables (#6453) 2018-07-20 00:09:08 +02:00
shukari
bf2cbaab79 added new fences to wirecutter (#6423)
* added apex and tacops fences

informations from #6420

* added new p3d fences

infos by #6420

* tabs fix

* tabs fix2

* fix tabs3

* Remove comments from macro

* Fix merge

* Update script_component.hpp
2018-07-19 16:59:46 -05:00
SilentSpike
ac5fedff44 Fix cardiac arrest timeout death (#6451) 2018-07-19 19:12:59 +02:00
Glowbal
13cdb76dce Fix some more stringtable usage 2018-07-18 23:20:31 +02:00
Thomas Kooi
245a18599e Fix stringtable references 2018-07-18 23:19:27 +02:00
Glowbal
259afc169b Line endings 2018-07-18 22:51:53 +02:00
Thomas Kooi
604fa0e4cb
Fix some script errors on medical rewrite (#6450) 2018-07-18 22:50:03 +02:00
SilentSpike
6497f6c9d4 Fix missing include 2018-07-18 21:17:44 +01:00
TheMagnetar
5c768f7784 Fix duplicate entry (#6448) 2018-07-18 21:53:54 +02:00
TheMagnetar
3054803e44 Improvements to vitals and display (#6444)
- Improvements to vitals and display
- Fixes some undeclared variables
- Adds advanced diagnose: hemorrhage classes.
- Original idea for displaying hemorrhage classes belongs to @Arcanum417
2018-07-18 21:38:00 +02:00
Glowbal
e8f00fbe7c
Merge remote-tracking branch 'origin/master' into medical-rewrite 2018-07-18 20:42:41 +02:00
SilentSpike
0e50aca9d8
Add support to toggle allowDamage (#6266) 2018-07-18 19:31:29 +01:00
Thomas Kooi
3bbc1d21e4
Merge pull request #6301 from acemod/medical-rewrite-restructure
Restructure medical rewrite
2018-07-18 20:25:02 +02:00
SilentSpike
34eb5553ea
Move scream and moan sounds to medical feedback (#6438)
* Move scream and moan sounds to medical feedback
* Move vanilla feedback overrides to medical feedback
* Update all function calls
* Use events to avoid a dependency
2018-07-18 19:21:27 +01:00
SilentSpike
ec7a9a133e
Fix required addons in medical restructure (#6441) 2018-07-18 19:19:28 +01:00