ulteq
b2dfe956d7
Adds realistic names for the QBZ-95 camo variants
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Green Hex and Hex variants of:
* QBZ-95-1
* QBZ-95-1 GL
* QBZ-95-1 LSW
2016-10-31 20:37:53 +01:00
jonpas
2a9d76c2f8
Allow checking dogtags inside vehicles and when sitting ( #4619 )
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* Allow checking dogtag inside and when sitting
* Remove redundant format
2016-10-31 20:36:26 +01:00
ulteq
510622dfc9
Adds realistic names for the QBZ-95 camo variants
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Green Hex and Hex variants of:
* QBZ-95-1
* QBZ-95-1 GL
* QBZ-95-1 LSW
2016-10-31 20:35:38 +01:00
ulteq
b91c4acca8
Merge pull request #4613 from acemod/realisticnames-apex-update
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Adds realistic names for the QBZ-95 camo variants
2016-10-31 19:58:46 +01:00
ulteq
22ce12ec57
Merge pull request #4609 from acemod/kestrel4500-typo-fix
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Fix Kestrel4500 wind speed calculation
2016-10-31 12:57:24 +01:00
ulteq
2e94c40a46
Merge pull request #4616 from acemod/apex-weapon-ballistics
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Updates the ballistics module to support Apex
2016-10-31 12:57:02 +01:00
PabstMirror
ace24d0282
Fix ubc
2016-10-30 18:46:55 -05:00
PabstMirror
9f56ba50c1
Add semi-colon
2016-10-30 18:43:43 -05:00
jonpas
657c790ee3
Allow checking dogtags inside vehicles and when sitting ( #4619 )
...
* Allow checking dogtag inside and when sitting
* Remove redundant format
2016-10-30 21:53:14 +01:00
jonpas
2222834c43
Allow checking dogtags inside vehicles and when sitting ( #4619 )
...
* Allow checking dogtag inside and when sitting
* Remove redundant format
2016-10-30 18:54:54 +01:00
Rebel
9ac12aaee8
Blocks AI getting back into the vehicle on cookoff ( #4587 )
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* no message
* Header.
* Typo.
* Less code.
* New getPos syntax.
* leaveVehicle seems to work.
* Removed the second waypoint.
* Clear previous waypoints.
* Run away waypoint before others.
* Use arr select code
* Revert select. Use doMove.
2016-10-30 18:11:17 +01:00
commy2
357d5c119b
remove scrollbars from javelin scope ( #4618 )
2016-10-30 18:10:40 +01:00
commy2
18e5fa2849
remove scrollbars from javelin scope ( #4618 )
2016-10-30 14:46:31 +01:00
Rebel
e84cdef817
Blocks AI getting back into the vehicle on cookoff ( #4587 )
...
* no message
* Header.
* Typo.
* Less code.
* New getPos syntax.
* leaveVehicle seems to work.
* Removed the second waypoint.
* Clear previous waypoints.
* Run away waypoint before others.
* Use arr select code
* Revert select. Use doMove.
2016-10-30 13:33:28 +01:00
ulteq
c3f967e365
Updates the ATragMX gun list
2016-10-30 12:26:15 +01:00
ulteq
14af5577c6
Updates the ballistics module to support Apex
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* Made the new ammo types ready for advanced ballistics
* Made the new weapons ready for advanced ballistics
* Recalculated all initSpeed coefficients
* Updated the airFrictionAnalysis report
2016-10-30 09:02:55 +01:00
ulteq
0e364b0d48
Adds realistic names for the QBZ-95 camo variants
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Green Hex and Hex variants of:
* QBZ-95-1
* QBZ-95-1 GL
* QBZ-95-1 LSW
2016-10-29 13:49:24 +02:00
PabstMirror
6a7998d47d
WebDoc Version to 3.8.1 ( #4611 )
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Close #4610
2016-10-29 08:28:24 +02:00
ulteq
7b2d736ba3
Fix Kestrel4500 wind speed calculation
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* Cosine was applied twice (on some screens)
2016-10-28 22:25:47 +02:00
PabstMirror
e1900d81bc
Fix bleeding hit logic for enabledFor = 1 ( #4585 )
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* Fix bleeding hit logic for enabledFor = 1
* Handle RC
* fix
2016-10-28 22:12:38 +02:00
PabstMirror
70439aaa9d
Fix bleeding hit logic for enabledFor = 1 ( #4585 )
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* Fix bleeding hit logic for enabledFor = 1
* Handle RC
* fix
2016-10-28 22:12:37 +02:00
commy2
eb38290aaf
cookoff ammo selections default values ( #4604 )
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* cookoff ammo selections default values
* Add missing subTurret cache for Wheeled APCs
2016-10-28 22:10:40 +02:00
commy2
416ab31610
cookoff ammo selections default values ( #4604 )
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* cookoff ammo selections default values
* Add missing subTurret cache for Wheeled APCs
2016-10-28 22:10:31 +02:00
PabstMirror
7a95d66085
Remove repair locization warning ( #4607 )
2016-10-28 19:25:38 +02:00
PabstMirror
2df4a28145
Remove repair locization warning ( #4607 )
2016-10-28 12:16:23 -05:00
BaerMitUmlaut
60d98df5fc
Fix makeJerryCan locality issues ( #4600 )
2016-10-27 22:19:55 +02:00
BaerMitUmlaut
945adf8fef
Fix makeJerryCan locality issues ( #4600 )
2016-10-27 22:19:51 +02:00
PabstMirror
8c700cfd17
Cleanup map gesture sync / color mapping ( #4486 )
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* Cleanup map gesture sync / color mapping
- Adds ace_common_fnc_setPlayerOwner which syncs player's owner var
- Redo publicVarClient with CBA's ownerEvent
- Remove old ace_settings
- Make color module run globaly
- Ad public ace_map_gestures_fnc_addGroupColorMapping
* fix return
2016-10-27 19:55:08 +02:00
PabstMirror
aeb0614e7e
Cleanup map gesture sync / color mapping ( #4486 )
...
* Cleanup map gesture sync / color mapping
- Adds ace_common_fnc_setPlayerOwner which syncs player's owner var
- Redo publicVarClient with CBA's ownerEvent
- Remove old ace_settings
- Make color module run globaly
- Ad public ace_map_gestures_fnc_addGroupColorMapping
* fix return
2016-10-27 19:54:58 +02:00
ace3mod
d44770a27e
[Docs] Update component dependencies
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Automatically committed through Travis CI.
[ci skip]
2016-10-27 19:35:23 +02:00
Ozan Eğitmen
fd1888be36
Add 'uniforms' Component ( #4435 )
2016-10-27 19:34:25 +02:00
Ozan Eğitmen
49b5a0ea86
Cleanup Frag Component ( #4581 )
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* Cleanup frag component
* Optimize fnc_addTrack
* Add additional cleanup
* Please work?
* Add more cleanup
* Fix script errors
* Fix/optimize spalling
* Add missing changes
2016-10-27 00:16:31 +02:00
Ozan Eğitmen
029b68526f
Cleanup Frag Component ( #4581 )
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* Cleanup frag component
* Optimize fnc_addTrack
* Add additional cleanup
* Please work?
* Add more cleanup
* Fix script errors
* Fix/optimize spalling
* Add missing changes
2016-10-27 00:16:28 +02:00
Glowbal
a13441fa85
Merge branch 'release'
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Conflicts:
addons/main/script_version.hpp
2016-10-25 20:33:25 +02:00
Glowbal
e1aa5b4292
Increment build
2016-10-25 20:27:34 +02:00
Glowbal
36085ebd9c
Prep 3.8.1 release
2016-10-25 20:20:26 +02:00
Glowbal
27eb30bdd8
Prep 3.8.1
2016-10-25 20:16:16 +02:00
Glowbal
d2f485329f
Update make.py to 0.8 ( #4579 )
2016-10-25 20:11:57 +02:00
jonpas
ffd1f0aff2
Update make.py to 0.8 ( #4579 )
...
* Update make.py to 0.8
* Remove redundant extras folder obsolete handling
* Fix version updating in files when version changes number of digits
* Satisfy bux
2016-10-25 20:11:05 +02:00
Rory
07068260fe
Wiki update ( #4589 )
...
* Wiki update
- Updated class-names.md entries for chemlights, incendiary grenade and spraypaint.
Added chemlights feature with usage info.
Added spraypaint feature with usage info.
* correct version of spray paint in class-names.md
* Correction
removed spraypaint.md since tagging.md was already present
updated chemlights with removal of 1.1 (adding throw possibilities)
* Reworked chemlights.md
removed usage => already referred to advanced grenades
Changed description
* removed tagging addition from class-names.md
* added |
2016-10-24 08:45:21 +02:00
PabstMirror
eeb482eb7e
#4557 - Fix warning about bad func type ( #4582 )
2016-10-22 10:57:49 +02:00
PabstMirror
fc15ab9cf0
#4557 - Fix warning about bad func type ( #4582 )
2016-10-22 10:56:26 +02:00
PabstMirror
23568609a6
Faster, non movment blocking gesture for tap shoulder ( #4578 )
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Close #4577
2016-10-20 23:44:34 +02:00
Glowbal
1390b845d4
Prep 3.8.1 patch
2016-10-20 19:45:40 +02:00
PabstMirror
89d6fefff1
Sanatize damage value used for blood creation ( #4574 )
...
Fix #4571
2016-10-20 19:44:16 +02:00
PabstMirror
f2746891af
Sanatize damage value used for blood creation ( #4574 )
...
Fix #4571
2016-10-20 19:43:52 +02:00
PabstMirror
e5c59b56fb
Update wiki version to 3.8 ( #4570 )
2016-10-19 15:52:46 -05:00
Glowbal
bf5892aa2a
Merged branch release into master
2016-10-18 22:59:44 +02:00
Glowbal
d5160b436f
Fix build tools not working with two digit build numbers
2016-10-18 22:15:49 +02:00
Glowbal
b150f440e6
Prep 3.8.0 Release
2016-10-18 21:57:40 +02:00