Commit Graph

13 Commits

Author SHA1 Message Date
GhostIsSpooky
998f86f034
General - Move to CBA Settings (#8461)
* first pass

* second pass

* third pass

* final pass

* missing commas

* newlines

* switch to cba eventhandler

* newlines, formatting

* laser - movedToSQF

* add logging to ace_common_fnc_cbaSettings_loadFromConfig

* Update initSettings.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-11 15:48:30 -05:00
PabstMirror
a3c50a6c76 Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
commy2
46a239f9f6 precompile on game start 2016-02-22 15:20:36 +01:00
esteldunedain
38c4b1dc81 Add a diagnose script to detect incompatibilities between vanilla and ab initial velocities 2016-02-19 00:45:00 -03:00
jokoho48
e41ce78dbb Code Test PFH 2015-08-16 19:49:47 +02:00
ulteq
26843dad88 Merge pull request #1057 from acemod/abConfigCaching
Config caching (advanced ballistics)
2015-05-13 11:30:21 +02:00
ulteq
b03333c9e8 Moved all wind calculations into the weather module 2015-05-11 10:59:07 +02:00
ulteq
03fd740f8e Config caching is now done in the uiNamespace 2015-05-08 18:43:26 +02:00
ulteq
89e33dc177 Refactored the weather module:
* No changes in functionality
2015-04-20 13:54:22 +02:00
ulteq
c532742a5b Overworked the module settings (WIP) 2015-04-12 11:48:21 +02:00
ulteq
26c8f9588a AdvancedBallistics is now always using the dll extension 2015-04-07 21:22:58 +02:00
esteldunedain
6f89233e12 Move wind info display to weather 2015-04-06 00:02:34 -03:00
ulteq
93eaaeb8e2 Added new advanced_ballistics module 2015-04-05 21:08:55 +02:00