Commit Graph

6 Commits

Author SHA1 Message Date
johnb432
b7f48a912f
IR Light - Fix bad item replacements and switching to primary weapons (#10119)
* Fix bad item replacements and switching to primary weapons

* Update addons/irlight/functions/fnc_initItemContextMenu.sqf

* Update fnc_initItemContextMenu.sqf

* Remove unused funtions

* Various fixes/tweaks

- Added a weapon parameter to `switchAttachmentMode`
- Made `switchPersistentLaser` take pointer switching into account
- Fixed IR light attachments being added to the wrong weapon
2024-08-11 08:08:50 -07:00
johnb432
7838dea543
Common - Improve persistent lights/lasers (#10118)
* Improve persistent lasers

* Update addons/common/functions/fnc_switchPersistentLaser.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Fix inventory changes toggling laser, removed alignment code

* Update addons/common/functions/fnc_switchPersistentLaser.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Added API for setting weapon lights/lasers

* Fix undefined variables

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-08-08 01:01:39 -07:00
jonpas
742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
Dedmen Miller
e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00
Dystopian
59783a2e7a Small changes to persistent laserpointer (#6101) 2018-02-09 15:31:05 -06:00
Dystopian
0d69f6ac67 Add persistent laserpointer (#5821)
* Add persistent laser

* Fix init in favour of CBA Settings one
2017-12-03 07:22:49 +01:00