Commit Graph

1723 Commits

Author SHA1 Message Date
PabstMirror
8346de8150 vehLock disable debug rpt spam 2015-03-24 04:01:20 -05:00
PabstMirror
3ab033065f #233 - Clean up mDAGR interaction menu
Adds exception to use on map (also for base ACE_equipment)
selfInteract has 3 options [close, show minimap, show dialog] (only 2
possible shown at any time)
Keybinds are just toggle and close
2015-03-24 03:50:06 -05:00
Nicolás Badano
5e79970740 Switching nicknames 2015-03-24 01:18:00 -03:00
Nicolás Badano
bc0dae63ca Fix #173 2015-03-24 00:57:03 -03:00
Nicolás Badano
58ea333b42 Fix #236 2015-03-24 00:34:41 -03:00
Nicolás Badano
8767a0d6ac Fix #206 2015-03-24 00:30:15 -03:00
Nicolás Badano
a823fb2dca Tweaks on action names to:
- Remove >> for submenus
- Split long action names in two lines
2015-03-24 00:16:32 -03:00
Nicolás Badano
17d0c0ae38 Various tweaks on interact_menu styling to improve usability 2015-03-24 00:15:22 -03:00
Nicolás Badano
70ffefde10 Possibly close multiple dialogs when interact_menu is opened 2015-03-23 21:26:40 -03:00
Nicolás Badano
65d3e312d1 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-03-23 20:03:08 -03:00
Nicolás Badano
f64092f09c Close dialogs when pressing the interaction k 2015-03-23 20:02:30 -03:00
PabstMirror
ed3fc5919f #231 - Close DAGR if player dead/null 2015-03-23 17:34:40 -05:00
Nicolás Badano
50f5e2c858 Change the interact_menu selector to be a control. Makes it work reliably when surrendered 2015-03-23 19:16:10 -03:00
Nicolás Badano
a432f74a6b Make self interact_menu finally work on the map screen!! 2015-03-23 18:26:20 -03:00
Nicolás Badano
75a09357aa Properly configure canInteractWith and exceptions for self interaction 2015-03-23 18:08:58 -03:00
Nicolás Badano
eb557bf777 Make interac_menu work in real 2D:
- Children positions are calculated directly on screen space
- Saves a lot of worldToScreen, ATLtoASL, etc calls
- Selector is now a control instead of a 3D icon
2015-03-23 18:08:31 -03:00
PabstMirror
20362e8dc9 Cleanup exception names 2015-03-23 15:22:26 -05:00
PabstMirror
ef3b411c6c Close dagr when dropping item 2015-03-23 15:02:20 -05:00
Nicolás Badano
ba9fce8636 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-03-23 16:53:56 -03:00
Nicolás Badano
dbbfdd88df Forgotten line 2015-03-23 16:53:28 -03:00
bux578
ba42ec831b second batch of icons 2015-03-23 20:02:35 +01:00
PabstMirror
17eddb089b Missing Semicolon 2015-03-23 13:57:16 -05:00
PabstMirror
2329212060 Medical Action Stringtable 2015-03-23 13:52:26 -05:00
PabstMirror
14d6db4596 Merge pull request #183 from KoffeinFlummi/microDAGR
MicroDAGR
2015-03-23 13:24:37 -05:00
bux578
cdb6a1f947 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into ModuleIcons 2015-03-23 18:43:00 +01:00
Nicolás Badano
c8b6f6dc78 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-03-23 14:02:06 -03:00
Nicolás Badano
bf1d808b82 Small optimizations on interact_menu 2015-03-23 14:01:38 -03:00
Nicolás Badano
1e5a194bf6 Optimize ace_common_fnc_toHex 2015-03-23 12:16:50 -03:00
bux578
1114e12186 add first batch of module icons, naming conventions 2015-03-23 13:56:59 +01:00
PabstMirror
d6ad0e15b4 Move wep_dragon to toMerge
Always throws error during compile
Has multiple references to Arma2 assets.
2015-03-22 17:34:28 -05:00
Glowbal
cb63302926 Merge pull request #193 from KoffeinFlummi/Medical_Dragging
Medical: Carry, drag and dropping of a unit
2015-03-22 23:30:32 +01:00
Glowbal
15edb0bff2 fixes 2015-03-22 23:24:24 +01:00
Glowbal
d7de92c60d Merge branch 'master' into Medical_Dragging
Conflicts:
	addons/medical/XEH_postInit.sqf
	addons/medical/XEH_preInit.sqf
2015-03-22 22:41:36 +01:00
Glowbal
079910d54d Merge pull request #221 from KoffeinFlummi/medical-advanced
Medical: Self interaction
2015-03-22 22:38:39 +01:00
Glowbal
9e43ab5c25 Merge branch 'master' into medical-advanced 2015-03-22 22:37:37 +01:00
Glowbal
0233b923f5 Merge pull request #220 from KoffeinFlummi/medical-jip-fixes
Medical jip fixes
2015-03-22 22:36:26 +01:00
Glowbal
df43b7fd2d Merge branch 'master' into medical-jip-fixes
Conflicts:
	addons/medical/CfgVehicles.hpp
2015-03-22 22:35:32 +01:00
Glowbal
4ff849c2fd Merge branch 'master' into medical-advanced 2015-03-22 22:34:07 +01:00
Glowbal
c7b505a31c Merge pull request #218 from KoffeinFlummi/pre-postInit-module-exec
Pre-postInit module execution
2015-03-22 22:33:32 +01:00
Glowbal
1bb32dcfcb fixed missing condition variable 2015-03-22 22:20:44 +01:00
Glowbal
1aa2425c1e Merge branch 'master' into Medical_Dragging 2015-03-22 21:07:26 +01:00
Glowbal
4995016a66 Switched to canInteractConditions 2015-03-22 20:59:57 +01:00
Glowbal
7bc6fa3c3b Disable interaction for objects 2015-03-22 20:39:22 +01:00
Glowbal
6eac193825 Replaced deleting of body by hiding it 2015-03-22 20:37:55 +01:00
commy2
84dbeb19d1 fix: timeout could cause being stuck with attached item 2015-03-22 17:35:26 +01:00
Glowbal
2d2687e759 Added self interact items 2015-03-22 17:28:48 +01:00
commy2
11bb1a050a fix: could drag and carry object at the same time 2015-03-22 17:12:14 +01:00
Glowbal
dd7dad1b90 define base class 2015-03-22 17:05:31 +01:00
Glowbal
f252b2c96f advanced medical JIP improvements 2015-03-22 17:04:42 +01:00
commy2
c243513227 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 2015-03-22 16:38:38 +01:00