* Add custom anim entries
* Switch to SQF based animation detection
* Add time out to CBA_fnc_waitUntilAndExecute
* Remove unneeded comments or defines
* Restore line break
* Styling and removal of not needed code
* Move waitForAnime and make it local nil
* Extended comment
* Add Kola to authors file
* Small bug fix in terms of animation names
* Add custom anim entries
Switch to SQF based animation detection
Add time out to CBA_fnc_waitUntilAndExecute
Remove unneeded comments or defines
Restore line break
Styling and removal of not needed code
Move waitForAnime and make it local nil
Extended comment
Add Kola to authors file
Small bug fix in terms of animation names
* Move animations into data folder
* add uppercase on sqf command
* Rename animation config names and files
* fix physx uncon fix
* Change initial after ragdoll animation name
Not sure of the original reason we interpolate to this ACE unconscious
animation, but removing it seemingly has no effect and fixes all the
other animations that were broken by it.