ulteq
af2e2f71fd
Added 'parachute' and 'camera' hitpoints to the HuntIR model:
...
* You can now shoot the parachute to make it fall faster
* And you can shoot the camera to kill the video feed
2015-06-14 12:25:56 +02:00
ulteq
1393b79a82
Reduced the descending speed of the parachute:
...
* Adjusted the geometry LOD mass in the huntir.p3d
* Fixed the calculating of the recording time
2015-06-12 20:22:09 +02:00
ulteq
eff31db128
HuntIR parachute falling speed experiment
2015-06-11 21:50:43 +02:00
ulteq
f7a76480f9
Made the HuntIR camera destroyable:
...
* Shooting the parachute will increase its damage
* The falling speed now increases with damage
* Damaged cameras won't be able to transmit video
* The HuntIR spawn positions now really depends on the grenade trajectory
2015-06-11 19:37:51 +02:00
ulteq
cb2b120023
Reduced the max. transmission range
2015-06-07 14:47:56 +02:00
ulteq
618d557227
Layer IDs are now stored in #defines
2015-06-07 13:55:35 +02:00
ulteq
9ce655dcd2
Fixes stuck camera on remote controlled units.
2015-06-07 13:50:38 +02:00
ulteq
0f186154c0
Tabs -> Spaces
2015-06-07 11:44:28 +02:00
ulteq
a870d5d760
ACE2 HuntIR port
2015-06-06 14:13:34 +02:00