Commit Graph

11 Commits

Author SHA1 Message Date
voiper
d5b3b03c1c Make flashlight on/off + glow a PVAR.
Clean up all privates.
Change glow proxies to not inherit from chemlight_base, to avoid ammo detection issues.
Make handleDisconnect glow deletion dedi server compatible (was only listen server compatible).
Clean up determineMapLight: faster when no chemlights nearby, a tad slower when chemlights nearby, however sources the colour settings directly from the chemlight's config.
2016-06-17 17:18:06 -07:00
voiper
a20629066a Further cleanup. Checked some privates. 2016-06-15 16:27:46 -07:00
voiper
2158d39e8a Used QPATHTOF. Reverted config names.
Optimised fnc_getUnitFlashlights.
2016-06-15 14:58:07 -07:00
voiper
01c335d13a More cleanup + a bug fix. 2016-06-13 19:23:14 -07:00
voiper
f3fc99f3b8 Housekeeping of ace_flashlights and ace_map.
ace_map now handles flashlights independently of ace_flashlights.
ace_map searches for flashlight beam textures directly from weapon configs.
ace_map has acc_flashlight config (so vanilla ace_map will have at least one flashlight to use).
2016-06-12 15:31:11 -07:00
jokoho48
2dcdd224bd fix privates in Map module 2015-10-14 19:56:54 +02:00
PabstMirror
5d76395914 #2734 - Map effects / flashlights for TrippleHead 2015-10-12 11:27:38 -05:00
voiper
f8f8d7fd19 Simplified the colour check again. 2015-08-24 15:43:21 -07:00
voiper
720f6c075a Removed old references to NVG. 2015-08-24 14:08:02 -07:00
voiper
8230dbd272 Git fix #4. 2015-08-11 11:08:01 -07:00
voiper
2144a56be1 Fix attempt. 2015-08-11 10:49:39 -07:00