johnb432
|
dbe372cb48
|
Dragging - Improve code (#9271)
* Code cleanup
* Moved keybinds to initKeybinds.sqf
* Update addons/dragging/initKeybinds.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Update addons/dragging/functions/fnc_carryObject.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Update addons/dragging/functions/fnc_getWeight.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Rephrasing and adjustments for dragging
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
|
2023-07-24 02:07:37 +03:00 |
|
Dystopian
|
1b8c56f0be
|
Interaction - Add actions to access and allow carrying inventory holders (#6029)
* Add interaction to inventory holders
* Add Take Weapon action
* Add Drag/Carry actions
* Fix menu position
* Add Inventory action also to unconscious
* Underwater: Fix menu position, disable gear action
* Add dead body weapons carrying with workaround
* Disable man gear action in water
* Optimize position code
* Fix macro using
* Use macro and power
* Restrict max dragged items count
* Remove superfluous condition, Add Take action to all holders
* Cleanup XEH
* Remove weapon carry-drop workaround
* code style changes
* code style changes
* brackets, isEqualTo, vehicle check
* code style changes
* brackets, isEqualTo, vehicle check
---------
Co-authored-by: Salluci <salluci.lovi@gmail.com>
|
2023-07-10 05:49:37 +03:00 |
|
Wakbub
|
6a213bcf60
|
Cargo / Dragging - Fix Invisible Target Soldier being loadable and draggable/carriable (#8873)
|
2022-05-02 18:54:30 -05:00 |
|
Dedmen Miller
|
2ff27d86fb
|
Cargo/Dragging - Add Flexible Fuel Tanks cargo/dragging (#8604)
* Add flexible fueltanks cargo/dragging
* Use proper macros in cargo
* Enable carrying
|
2021-10-25 18:26:58 -05:00 |
|
Dystopian
|
0c58d8b20b
|
Interaction - Add interaction with terrain objects (#8103)
* Add interaction with terrain objects
* Optimize with new commands
* Handle z-position under ground
* Add warning for setting
* Add parentheses to condition
Co-authored-by: jonpas <jonpas33@gmail.com>
* Add comments
* Add parentheses to condition
Co-authored-by: jonpas <jonpas33@gmail.com>
* Add parentheses to condition
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
* Add replacement configs to dragging
This reverts commit afc5abe6cd .
* Fix validator error and optimize condition
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
|
2021-10-12 14:36:33 -05:00 |
|
Dystopian
|
ad41bf2c60
|
Dragging - Add more objects configs (#8104)
Co-authored-by: jonpas <jonpas33@gmail.com>
|
2021-07-23 16:11:57 +02:00 |
|
commy2
|
cea1599112
|
manual merge
|
2019-03-23 23:46:30 +01:00 |
|
PabstMirror
|
6ae7c28025
|
Dragging - Add compatibilty for 1.84 static weapons and radars (#6494)
* Dragging - Add compatibilty for 1.84 static weapons and radars
* Reload - Disable check ammo keybind when in UAV
|
2018-08-01 15:29:54 -05:00 |
|
Dystopian
|
a2804f6097
|
Add Camping Light interaction (#6078)
* Add camping light interaction
* Add dragging
* Add cargo loading
* Handle Camping_Light_off objects
* Fix work in MP
* Replace action with command
|
2018-02-26 12:12:21 -06:00 |
|
Broström.A | Evul
|
a50cf4e300
|
Added drag and Cargo ability to Orange crates (#5421)
* Added load and carry ability to some new upcoming crates
* Added missing crate to dragging
* Added missing ones for cargo.
|
2017-09-07 19:45:37 +02:00 |
|
PabstMirror
|
183eaaecdc
|
Cleanup heli pod actions (#5271)
Close #4783
- Make taru pods non loadable
- Make taru pods non draggable
- Increase interaction range for huron pods
|
2017-06-14 15:35:17 +02:00 |
|
PabstMirror
|
b3fa074c38
|
Disable dragging on big AA Turrets (#5251)
|
2017-06-06 01:39:49 -05:00 |
|
jonpas
|
07ebb83281
|
Fix PlasticCase drag direction
|
2016-10-29 21:37:50 +02:00 |
|
jonpas
|
e83791c246
|
Fix carrying direction for Land_WoodenBox_F
|
2016-10-27 23:30:40 +02:00 |
|
Broström.A | Evul
|
0dfee34a56
|
Added additional cargo and dragging for crates (#4129)
* Added Cargo and Dragging for `Land_WoodenBox_F` and `Land_WoodenCrate_01_F`.
|
2016-08-13 11:33:41 +02:00 |
|
ColdEvul
|
43c1c89cc1
|
Made new APEX crates draggable
|
2016-07-14 15:12:54 +02:00 |
|
PabstMirror
|
598c3dc181
|
Fix 1.60 UBC (slingloads)
|
2016-05-30 17:11:06 -05:00 |
|
BaerMitUmlaut
|
7fcbe93b71
|
Cleaned up excessive whitespace
|
2016-05-03 02:32:44 +02:00 |
|
jonpas
|
357045a0ed
|
Merge pull request #3518 from ColdEvul/CargoAndInteractionCase
Carry, drag and load metal and plastic cases
|
2016-04-03 11:43:11 +00:00 |
|
commy2
|
4ceb1b34b8
|
Merge pull request #3566 from acemod/removeDragCarryFromCannons
Disable drag and carry for StaticCannon
|
2016-03-08 19:05:04 +01:00 |
|
PabstMirror
|
1a77b0fcd4
|
Disable drag and carry for StaticCannon
#3528
|
2016-03-08 11:43:35 -06:00 |
|
Thomas Kooi
|
60af0d3162
|
Merge pull request #3456 from acemod/StandardizeConfigArrayGVAR
Standardize GVAR array brackets in configs.
|
2016-03-08 18:19:50 +01:00 |
|
ColdEvul
|
80bada0365
|
Fixed carrying rotation.
|
2016-03-02 22:27:29 +01:00 |
|
ColdEvul
|
b91897de3b
|
Added comment
|
2016-03-02 16:41:45 +01:00 |
|
ColdEvul
|
e7ec87d284
|
Added carry and interaction for case.
|
2016-03-02 16:38:23 +01:00 |
|
commy2
|
fa3913752b
|
replace XEH_ENABLED macro with actual class, fix #3482, fix #3483
|
2016-03-01 17:05:00 +01:00 |
|
VKing
|
8bb7b072d4
|
Standardize grammar of GVAR arrays in configs to place the square brackets outside the GVAR macro.
This prevents any possible confusion when the GVARs are used in code.
|
2016-02-28 15:18:15 +01:00 |
|
Thomas Kooi
|
27c6934ff2
|
Merge pull request #2230 from SzwedzikPL/interactions_lamps
Interaction with portable lamps
|
2016-02-20 16:47:28 +01:00 |
|
SzwedzikPL
|
5f0a2b1945
|
use event system, polish translation
|
2016-02-05 04:26:54 +01:00 |
|
SzwedzikPL
|
7b8be590b4
|
Merge branch 'acemod/master' into interactions_lamps
|
2016-02-05 01:43:06 +01:00 |
|
PabstMirror
|
276aea04c1
|
Changes for CBA 2.3
|
2016-01-24 11:41:10 -06:00 |
|
commy2
|
427628045c
|
fix ThingX capitalization, fix #3076
|
2016-01-03 15:21:38 +01:00 |
|
ColdEvul
|
03b82e5859
|
Adjusted interaction nod, changed carrying height for he barrier.
|
2015-11-01 22:38:55 +01:00 |
|
Broström.A | Evul
|
100c20fc83
|
Fixed missing strings
XEH_ENABLED
carryPosition
carryDirection
dragPosition
dragDirection
|
2015-11-01 20:33:18 +01:00 |
|
ColdEvul
|
b82350baa2
|
Made ``RoadCone_F ` and its inhered `RoadBarrier_F `` dragable, carryable and storeable.
I remade it and removed comments and unnecessary strings. I also removed the unworking one from the last version.
|
2015-10-28 21:33:00 +01:00 |
|
SzwedzikPL
|
3e19b33493
|
interaction with portable lamps
|
2015-08-22 20:00:26 +02:00 |
|
commy2
|
f231b2b14c
|
removing wheels logic, carryable wheels
|
2015-03-29 03:35:55 +02:00 |
|
commy2
|
c23c0788f6
|
tweaks, carry static weapons
|
2015-03-18 13:36:22 +01:00 |
|
commy2
|
75548e21d9
|
add carry objects
|
2015-03-17 15:42:25 +01:00 |
|
commy2
|
27404fed1b
|
function to drop object, fix position event
|
2015-03-16 19:25:29 +01:00 |
|
commy2
|
efb3657da3
|
drag boxes
|
2015-03-16 14:31:16 +01:00 |
|
commy2
|
f3f20439c8
|
config stuff, functions to make objects dragable
|
2015-03-14 13:51:23 +01:00 |
|