mharis001
f3f57c6a38
Cleanup unused priority entry for interact menu actions ( #6372 )
2018-05-30 16:48:19 -05:00
PabstMirror
cd30b09b4f
Convert ACE_settings to CBA_settings ( #4895 )
...
* Convert ACE_settings to CBA_settings
* Run Modules Globaly, BWC for SetSetting
* Add support for string settings
* ACE_ServerSettings warning
* Add handler for global setting being changed
* Add deprecated and replaced not to Settings Framework doc
* Remove options menu UI, Move Debug and HeadBug Fix to Options in Pause Menu
* Change modules scope to 1
* Disable debug
2017-11-11 20:21:55 +01:00
jonpas
85b4366368
Use new QPATHTOF and QPATHTOEF macros
2016-04-08 20:34:50 +02:00
looterz
00f06f81d1
Added Show Player Names option to Blue Force Tracking Module
2016-02-25 07:57:32 -06:00
PabstMirror
0273dd1d4d
Merge branch 'master' into fixFlashlightPrivates
2015-11-23 17:45:41 -06:00
PabstMirror
acc3504d7b
Merge branch 'master' into fixFlashlightPrivates
...
Conflicts:
addons/map/stringtable.xml
2015-10-19 13:59:15 -05:00
PabstMirror
64de91ed06
Add warning for duplicate setting modules.
2015-10-18 23:34:11 -05:00
PabstMirror
6ffde8150f
Simplify Map Light Interactions
2015-10-14 14:36:40 -05:00
PabstMirror
c0b78ecf3a
Set Default Channel at mission start
2015-09-29 11:36:30 -05:00
PabstMirror
97921aa665
#2503 - run BFT module on server
2015-09-18 12:18:43 -05:00
voiper
1f8b16f7fb
Fixed BFT module weirdness.
2015-08-24 14:06:19 -07:00
voiper
2144a56be1
Fix attempt.
2015-08-11 10:49:39 -07:00
PabstMirror
2d051188a7
#1957 - Fix BFT Module / Settings (for 3.2.1)
2015-08-01 00:01:33 -05:00
jonpas
4f35e10afa
Changed BFT_Enabled to module option for proper ACE_Settings handling
2015-06-21 04:46:55 +02:00
jonpas
541f1010a7
Merge branch 'master' into macroSTR
...
Conflicts:
addons/attach/functions/fnc_attach.sqf
addons/captives/functions/fnc_moduleSurrender.sqf
addons/common/CfgVehicles.hpp
addons/explosives/CfgModule.hpp
addons/hearing/CfgVehicles.hpp
addons/interaction/CfgVehicles.hpp
addons/map/CfgVehicles.hpp
addons/microdagr/CfgVehicles.hpp
addons/mk6mortar/CfgVehicles.hpp
addons/nametags/CfgVehicles.hpp
addons/nightvision/functions/fnc_changeNVGBrightness.sqf
addons/respawn/CfgVehicles.hpp
addons/switchunits/CfgVehicles.hpp
addons/vehiclelock/CfgVehicles.hpp
addons/winddeflection/stringtable.xml
2015-06-02 22:14:32 +02:00
esteldunedain
9d29aa2107
- Change all modules on ACE using settings to type ACE_Module, so we can guarantee that they wait for settings before initing.
...
- Make ace_common require ace_modules, so all ACE pbos are guaranteed to have it
2015-05-30 01:37:41 -03:00
jonpas
0b0f7274d7
Applied ESTRING and ECSTRING macros
2015-05-27 22:04:41 +02:00
jonpas
6072e14077
Changed all strings to macros (except external)
2015-05-27 19:04:25 +02:00
Grzegorz Sikora
44466e8be8
Remove tabs and repair errors @Glowbal found
...
Conflicts:
addons/map/CfgVehicles.hpp
addons/medical/CfgVehicles.hpp
Conflicts:
addons/map/CfgVehicles.hpp
addons/medical/CfgVehicles.hpp
addons/optionsmenu/stringtable.xml
2015-05-12 18:27:27 +02:00
Grzegorz Sikora
156bba3321
Yes/No to BOOL
...
Conflicts:
addons/common/CfgVehicles.hpp
addons/common/stringtable.xml
addons/explosives/stringtable.xml
addons/hearing/CfgVehicles.hpp
addons/hearing/stringtable.xml
addons/interaction/stringtable.xml
addons/map/CfgVehicles.hpp
addons/map/stringtable.xml
addons/medical/CfgVehicles.hpp
addons/medical/stringtable.xml
addons/nametags/stringtable.xml
addons/respawn/stringtable.xml
addons/switchunits/CfgVehicles.hpp
addons/switchunits/stringtable.xml
Conflicts:
addons/common/CfgVehicles.hpp
addons/common/stringtable.xml
addons/explosives/stringtable.xml
addons/hearing/stringtable.xml
addons/interaction/stringtable.xml
addons/map/CfgVehicles.hpp
addons/map/stringtable.xml
addons/medical/CfgVehicles.hpp
addons/medical/stringtable.xml
addons/nametags/stringtable.xml
addons/respawn/stringtable.xml
addons/switchunits/CfgVehicles.hpp
addons/switchunits/stringtable.xml
2015-05-12 18:26:24 +02:00
Grzegorz Sikora
6a821715a0
Stringtable modules
...
Conflicts:
addons/missionmodules/CfgVehicles.hpp
addons/respawn/CfgVehicles.hpp
2015-05-12 18:25:40 +02:00
esteldunedain
b18bcf8835
Add option to turn on/off cursor coordinates
2015-04-08 01:49:56 -03:00
bux578
ba42ec831b
second batch of icons
2015-03-23 20:02:35 +01:00
Nicolás Badano
4c1f7111b5
Add map module
2015-03-16 20:24:53 -03:00
Nicolás Badano
518010be36
Reordered the map, mapfx and pbos:
...
- mapfx moved inside map
- everything related to map tools and drawing moved to it's own pbo called ace_maptools
Also fixed a couple of bugs in BFT
- Only a single marker was being drawn
- The BFT_HideAi parameter had the opposite effect
2015-03-14 16:58:05 -03:00
Nicolás Badano
47eec69ebe
Removed old config entries
2015-03-01 01:33:38 -03:00
Nicolás Badano
f7d5d615ee
allow actions to be defined for different selections
2015-02-19 15:36:27 -03:00
Nicolás Badano
fd4a2192e9
map: small fixes
2015-01-17 16:04:48 -03:00
PabstMirror
89654a42d2
Needs Testing
2015-01-16 17:13:26 -06:00
PabstMirror
687c7e98aa
almost done
2015-01-16 02:13:29 -06:00
PabstMirror
4c5912e2f1
More progress
2015-01-15 22:30:04 -06:00
PabstMirror
f4c84182d4
Progress on Map
2015-01-15 03:51:18 -06:00