PabstMirror
aed2222b81
Artillery Tables - Support for ammo that has native airFriction
( #10059 )
...
* Artillery Tables - Support for ammo that has native `airFriction`
* fix comment
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/artillerytables/functions/fnc_rangeTableOpen.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* replace if block with select const
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-22 22:34:34 -05:00
johnb432
f45dff8a09
Fire - Mini-Rewrite ( #9757 )
...
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-06-22 15:07:36 -03:00
johnb432
f86e882b18
Advanced Fatigue - Various improvements (continuation of #5723 ) ( #9714 )
...
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: ulteq <ulteq@web.de>
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2024-06-22 14:53:08 -03:00
johnb432
7ea2aab2c9
Common - Improve PBO checking ( #9266 )
...
* Update PBO checking
* Added kicking of clients without ACE loaded
* Update fnc_errorMessage.sqf
* Update fnc_checkVersionNumber.sqf
* More compatibility for #9568
* Cleanup
* Minor cleanup + added server source
* update outdated/not present error message
* check version number fixes
* Update fnc_errorMessage.sqf
* Changed error names
Server is always right, client has either older or newer versions, or missing or additional addons
* Improved ACE detection method
* Tweaks and fixes
* Try another approach
* Update events-framework.md
* Update XEH_postInit.sqf
* Update fnc_checkVersionNumber.sqf
* Removed check for non-ACE clients
* Update XEH_postInit.sqf
* Cleanup
* Remove rogue change
* Improved message display in systemChat
* Update fnc_checkPBOs.sqf
* Removed loop variable initialisers
* Fixed header
* Updated headers
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2024-06-22 15:52:59 +02:00
Will/KJW
33dc7e3dbd
Hit Reactions - Add weapon dropping on arm hit ( #9539 )
...
* Create fnc_checkWeaponDrop.sqf
* Update fnc_checkWeaponDrop.sqf
* Create XEH_postInit.sqf
* Update XEH_postInit.sqf
* Update XEH_postInit.sqf
* Update fnc_checkWeaponDrop.sqf
* fix spelling issue
* Update initSettings.sqf
Add weaponDropEnabled setting
* Update stringtable.xml
* Update fnc_checkWeaponDrop.sqf
* Update initSettings.sqf
Forgot a bracket
* Add weapon drop chance setting
* Update XEH_postInit.sqf
* Update CfgEventHandlers.hpp
actually make it run postinit
* Update XEH_PREP.hpp
* Update stringtable.xml
* Update initSettings.sqf
No need, set chance to 0
* Update XEH_postInit.sqf
already comparing against chance, can just set to 0
* Update initSettings.sqf
* Update stringtable.xml
* Update XEH_postInit.sqf
* add arm hit chance
fix weapon thing too
* Update stringtable.xml
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* appearance stuff
* Update addons/hitreactions/initSettings.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
* kjw's poor arithmetic
* Update fnc_checkWeaponDrop.sqf
wrong check
* remove systemchat debug
whoops
* Update fnc_checkWeaponDrop.sqf
* Update XEH_postInit.sqf
* Update fnc_checkWeaponDrop.sqf
* Early exit, wait for clear
* Make default setting 0
* Update script_component.hpp
* Update XEH_postInit.sqf
* Update script_component.hpp
* Update XEH_postInit.sqf
* Update XEH_postInit.sqf
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
* Update XEH_postInit.sqf
Unsure if exitWith in postInit is proper? Seems better than nesting all of that in another scope imo
* Update XEH_preInit.sqf
* Update fnc_checkWeaponDrop.sqf
* Update addons/hitreactions/XEH_preInit.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Update hitreactions.md
* Update hitreactions.md
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/hitreactions/initSettings.sqf
* Update XEH_postInit.sqf
* Update addons/hitreactions/XEH_postInit.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/hitreactions/XEH_postInit.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update XEH_postInit.sqf
* Update XEH_postInit.sqf
* Update fnc_checkWeaponDrop.sqf
* Spacing fixes
* Update addons/hitreactions/XEH_postInit.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Take _hitEntity into account if exists
* Update fnc_checkWeaponDrop.sqf
_didHitGun will no longer ever be true
* Minor component cleanup
* Removed gun hits, added double hit detection
* Decouple AI and player probabilities
* Tweaks and fixes
* Update XEH_PREP.hpp
* Add missing param
* Fixed bugged state AI are in after using TakeWeapon
* Fixes and cleanup
* Made API clear, moved undroppable to config entry
* Update fnc_checkWeaponDrop.sqf
* Check for Zeus RC and avoid `setUnitLoadout`
* Expand `addWeapon`'s capabilities
* Cleaned up `addWeapon`
* Removed weapon replacement as it's apparently not necessary
* Defined undefined variable
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-06 04:49:15 -07:00
johnb432
c44a1e7ea7
Cookoff - Mini-Rewrite ( #9758 )
...
* Cook-off improvements
* More changes
* Update fnc_getVehicleAmmo.sqf
* Better engine fire placement
* Update fnc_detonateAmmunition.sqf
* Update XEH_postInit.sqf
* Update fnc_getVehicleAmmo.sqf
* Update events-framework.md
* Various improvements
* Separate effect handling
* Tweaks
* Update XEH_postInit.sqf
* Prevent double ammo detonation
* Fixed objects not being able to cook-off again
* Added incendiary rounds as source of box cookoff
* Converted enable setting to bool
* Fixed brackets
* Update fnc_cookOff.sqf
* Update CfgEden.hpp
* Removed GVAR(enable), added GVAR(enableFire) back
* Update initSettings.inc.sqf
* Update events-framework.md
* Update addons/cookoff/functions/fnc_cookOffEffect.sqf
* Restructured, redid API events
* Fix effect for JIP, minor optimisations
* Removed `cbaSettings_settingChanged`
* Renamed variables, tweaked string table entries
* Update fire damage #9991
* Capitalize comments again
* Fix cookoff for very short durations and fix effect removal being too quick
2024-06-05 12:36:39 -07:00
johnb432
73111fa0fd
Nametags - Add documentation ( #10055 )
...
Create nametags-framework.md
2024-06-05 08:51:14 -07:00
johnb432
60eabda47e
Vehicle Damage - Add API to prevent AI from dismounting from immobile vehicles ( #9990 )
...
* Add API to prevent AI from dismounting from immobile vehicles
* Update vehicledamage-framework.md
2024-06-01 09:55:56 -07:00
johnb432
120589512e
Headless - Improve group transfer and add API ( #9874 )
2024-05-29 15:49:59 -03:00
johnb432
be9797d11d
Grenades - Add grenade rolling ( #10005 )
...
* Add grenade rolling
* Added some safeguards
* Use `setVectorDirAndUp` instead of rotation
* Don't allow players to roll grenades when in vehicles
* Grenades - Rolling only add PFEH when needed (#10015 )
* Grenades - Rolling only add PFEH when needed
* Corrected minor typo, moved variable init in preInit, fixed bugs
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Don't switch modes if grenade can't be thrown
* Minor tweaks
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-05-27 02:19:52 -07:00
Dystopian
7c65f8503d
Refuel - Add enable setting ( #7613 )
...
* Add enable setting
* Exclude man class init
* Fix multiplayer terrain pump fuel sync
* Add terrain pumps positions
* Add vanilla fuel cargo restoring before destroying
* Add Livonia positions by bux
* Fix terrain pumps destruction
* Improve settings init
* Fix double settings category
* Check enabled var in public functions
* Fix fnc_makeSource
* Handle recent CUP Terrains changes
* Update includes
* Fix issues introduced in #9133
* Change warning
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Optimisations and cleanup
- Use hashmaps wherever possible
- Reduced pump search radius by ~30%
- Sorted pumps alphabetically and sorted positions by "smallest" first, for consistency
* Add init debug trace
* compileScript in dev
* yoda conditions & DFUNC macro
* Wait until CBA settings are ready
* Update Chernarus 2020 and add more maps configs
* Remove vanilla fuel cargo restoring before destroying
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-05-23 21:47:19 +02:00
johnb432
67fe22a5a6
Grenades - Make flashbang detonation sound configurable via config ( #9985 )
...
* Added configurable flashbang detonation sound
Updated documentation by filling missing information in
* Update grenades-framework.md
* Update grenades-framework.md
2024-05-22 13:38:59 -07:00
johnb432
db2bf60c28
Cargo - Add documentation on adding cargo via config ( #9994 )
...
* Fix bag of holdings in cargo
* Update CfgVehicles.hpp
* Update CfgVehicles.hpp
* Revert space changes
2024-05-21 20:16:05 -05:00
johnb432
2a3ff8e185
Medical Treatment - Fix low SpO2 making units go into cardiac arrest again ( #10003 )
...
* Set SpO2 after successful CPR
* Update fnc_cprLocal.sqf
* Add API
* Update fnc_cprLocal.sqf
2024-05-10 20:39:41 -05:00
johnb432
3987c62acc
Grenades - Add missing documentation on flares and incendiaries ( #9984 )
...
Update grenades-framework.md
2024-04-29 00:34:35 -07:00
johnb432
60b87f0b41
Medical - Add _createLitter
to medical events ( #9959 )
...
Added `_createLitter` to medical events
2024-04-26 17:35:57 -05:00
Crowdedlight
5a6d6a73df
Wiki - Fix search being broken by the attach-framework page ( #9969 )
2024-04-22 19:08:49 +02:00
Dart
ac9ffb5276
Docs - Fix tables and inconsistencies ( #9952 )
...
Co-authored-by: LinkIsGrim <69561145+LinkIsGrim@users.noreply.github.com>
2024-04-19 20:53:33 +00:00
Tim Beswick
23842aab39
Medical - Fix script error when bandaging ( #9956 )
...
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-04-19 16:57:41 -03:00
BrettMayson
f3f7f2c492
Medical Status - API to modify getBloodLoss ( #9926 )
...
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-04-06 22:18:07 -03:00
Sotirios Pupakis
558849b91c
Interaction - Add door events ( #9910 )
...
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
2024-04-03 17:47:51 -03:00
Dart
31217ae5d0
Fortify - Add onDeployStop event for cancelling before confirming ( #9854 )
...
* onDeployStop event
* Updated wiki with new event
* Fixed params
* Revert "onDeployStop event"
This reverts commit c3dae82915
.
* Uses deployCanceled
* Re-added fortify stop event
* Update fnc_deployObject.sqf
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-03-25 09:08:06 -07:00
BrettMayson
3c5b46c42d
Medical - Support Magazine Treatment Items ( #9816 )
...
* count treatment items
* getCountofItem
Co-Authored-By: Blue <itzblueman@gmail.com>
* getCountofItem fix
Co-Authored-By: Blue <itzblueman@gmail.com>
* convert painkillers to magazine
* use isclass
Co-Authored-By: johnb432 <58661205+johnb432@users.noreply.github.com>
* forget to change variable
* Update addons/medical_treatment/functions/fnc_hasItem.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* better magazine adjustment
* Update addons/common/functions/fnc_adjustMagazineAmmo.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/medical_treatment/functions/fnc_medication.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/medical_treatment/functions/fnc_treatmentFailure.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update docs/wiki/framework/arsenal-framework.md
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
* Update addons/common/functions/fnc_adjustMagazineAmmo.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Header
* use switch statement in fnc_useItem
* Update addons/common/functions/fnc_adjustMagazineAmmo.sqf
* Update addons/common/functions/fnc_adjustMagazineAmmo.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* only check adding to mags that are not full
Co-Authored-By: LinkIsGrim <salluci.lovi@gmail.com>
* Update addons/common/functions/fnc_adjustMagazineAmmo.sqf
* Update fnc_getCountOfItem.sqf
* Optimisations & header fix
* Update addons/common/functions/fnc_adjustMagazineAmmo.sqf
* Fixed vehicle implementation
---------
Co-authored-by: Blue <itzblueman@gmail.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2024-03-21 22:56:24 +01:00
Dart
af3c95a5a6
Fire - Add ability to disable screams for individual units ( #9863 )
...
* Disable screams for individual units
* Update addons/fire/XEH_postInit.sqf
* Changed wording
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* isGlobal instead of true
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-03-21 20:20:23 +01:00
johnb432
017d47f8c9
Fortify - Skip placement animation for no cost fortifications ( #9861 )
...
Skip placement animation for no cost fortifications
2024-03-19 08:57:09 +01:00
Grim
8e975a6b91
Medical Treatment - Add hook to modify bandaging treatment ( #9814 )
...
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-03-09 14:15:24 -03:00
BrettMayson
67fa53fd2c
General - Events for Mods ( #9813 )
...
* full heal local
* update body image
* log list
* better _enable in categories
* update injury list
* cardiac output internal variable
* typo
* remove duplicate event
* rename event
* add docs
* Update docs/wiki/framework/events-framework.md
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-03-04 15:08:12 -06:00
Grim
64538f2ad0
Arsenal - Native baseWeapon support for CBA items ( #9799 )
...
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-03-02 14:29:20 -03:00
johnb432
fd5e56ffbc
Arsenal - Improved sorting, insignia detection, identity info verification and minor cleanup ( #9795 )
...
* Changed sorting + minor cleanup
* Update addons/arsenal/functions/fnc_fillLeftPanel.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* check and log missing extended info
* fix extended loadout logging
* Made voice stuff config case
* use lowercase voice everywhere
* check loadout voice against configCase
* Update fnc_verifyLoadout.sqf
* Update addons/arsenal/functions/fnc_verifyLoadout.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Update addons/arsenal/functions/fnc_verifyLoadout.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Update addons/arsenal/functions/fnc_verifyLoadout.sqf
---------
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-02-13 11:22:27 -08:00
BrettMayson
1002dfe31b
Grenades - Flashbang events ( #9796 )
2024-02-12 14:01:24 -03:00
Grim
1e1d1d63f2
Arsenal - Add ace_arsenal_loadoutVerified
event ( #9792 )
...
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-02-11 20:25:12 -03:00
johnb432
28e45c2979
Laser - Public getter and setter for laser codes ( #9772 )
...
* Getter and setter for laser codes
* Documentation
* Sanitising input
2024-02-07 08:49:36 -08:00
Grim
e69ffb6f21
Arsenal Actions - Add support for multiline text & updating on cargo event ( #9771 )
...
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-02-06 20:34:52 -03:00
Grim
676a4b97a6
Add documentation for Medical Vehicles & Facilities ( #9724 )
...
* add doc on medical facilities and vehicles
* fix typo
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update docs/wiki/framework/medical-treatment-framework.md
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-01-13 11:44:21 -03:00
johnb432
dababe84b9
Captives - Add listenable event handler for escorting ( #9709 )
...
Added escorting EH
2024-01-02 18:50:29 -03:00
Jaffa
5458fdfe83
Wiki - Fix spelling in vehicle lock framework wiki page ( #9680 )
2023-12-17 03:54:06 +01:00
PabstMirror
11c1917e7b
Wiki - Update cargo-framework.md ( #9672 )
...
* Update cargo-framework.md
* Update cargo-framework.md
2023-12-09 11:52:07 -06:00
Mr. Zorn
65be883eea
Weather - Add variable to temporarily pause wind simulation ( #9057 )
...
* added exit condition
This would enable mission maker to temporarily disable the execution of setWind every second.
Currently, a temporary pause isnt possible.
* Update weather-framework.md
* Apply suggestions from code review
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* actually disable wind simulation
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2023-11-23 15:16:55 -03:00
johnb432
ac9044f2d6
Zeus - Add medical menu module ( #9367 )
...
* open medical menu from Zeus
* fix function header
* Zeus can use every action, add room for more buttons in medical menu
* Update addons/medical_treatment/functions/fnc_treatment.sqf
* Added zeus treatment time coeff
* Update addons/medical_gui/functions/fnc_canOpenMenu.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update fnc_canOpenMenu.sqf
* Update initSettings.sqf
* Update fnc_moduleMedicalMenu.sqf
* Added check + documentation
* Update fnc_canTreat.sqf
---------
Authored-by: Brett <brett@mayson.io>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-11-20 13:52:29 -08:00
johnb432
d1f0dc5e83
Cargo - Improve various aspects ( #9617 )
...
* Update CfgVehicles.hpp
* Cargo cleanup
* Update menu.hpp
* Updated status effect key
* Update fnc_onMenuOpen.sqf
* Update fnc_onMenuOpen.sqf
* fix comment from merge
* nil interaction GVARs on menu close
* fix carry bug
* Fix floating objects in MP
* Updated ace_cargoAdded doc
* Fix progress bar prematurely stopping
* Finer cursor object selection
---------
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2023-11-17 20:07:28 -03:00
Crowdedlight
548ab810df
Attach - Add config property to set object orientation ( #9623 )
...
* added possibility to define orientation on attach items in config
* added documentation on attach framework
* whitespace
* changed to use roll and yaw parameters instead of vectordir for easier usage, and to support placement view with rolled objects. Changed vector calculations
* Update addons/attach/functions/fnc_attach.sqf
* Docs and comments
* fix derp
* Update docs/wiki/framework/attach-framework.md
* Update attach-framework.md
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2023-11-10 21:04:22 -03:00
Grim
bbcec5c468
Arsenal - Add param to skip refresh animation ( #9546 )
...
* add animate param
* add refresh param
* remove param from event
* add 3DEN handling, update docs
* derp
* fix doc numbering
2023-10-26 11:59:00 -05:00
Jo David
697a4b75ca
Documentation - Improve and move to a modern build system, Fix search not working ( #9574 )
...
* fix tabs in xm157
* use rollup, remove grunt, fix scss build
2023-10-24 11:53:42 +02:00
Grim
58e4476b7d
Documentation - Add arsenal snippets ( #9567 )
...
add snippet
2023-10-23 17:19:41 -04:00
Mike-MF
262b7fe5c6
Night Vision - Add prefix to colorPreset
( #9520 )
...
* Add ACE Prefix to colorPreset, update docs.
* remove pointless bwc
2023-10-18 15:03:21 -04:00
Tim Beswick
bd377c49fc
Repair - Allow setting spare wheels/tracks count in config ( #9481 )
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* Allow setting spare wheels/tracks count in config
* Update repair framework docs
2023-10-12 12:45:56 -04:00
PabstMirror
3c9d7733e8
Medical Treatment - Fix grave digging ( #9455 )
2023-10-02 11:05:56 -04:00
BrettMayson
66deb59037
Medical Treatment - Add event and setting for grave creation ( #9441 )
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graves: event and setting for markers
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2023-10-01 14:31:38 -04:00
Grim
ac29287542
Arsenal/Compat RHS - Improve support for RHS attachments ( #9386 )
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-25 18:36:46 +02:00
Drofseh
94f3b301e0
Medical Treatment - Add Grave Digging for Corpse Disposal ( #9276 )
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* Add grave digging
* Update fnc_placeInBodyBagOrGrave.sqf
* Update fnc_placeInBodyBagOrGrave.sqf
* Update fnc_placeInBodyBagOrGrave.sqf
* Update addons/medical_treatment/functions/fnc_placeInBodyBag.sqf
Co-authored-by: BrettMayson <brett@mayson.io>
* Add setting to enable/disable
* improvements
- fix flipped bool in fnc_canDigGrave
- improve fnc_placeInBodyBagOrGrave.sqf by splitting out some checks and item assignment into separate bodybag and grave functions
* fix typo in variable
* Apply suggestions from code review
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Apply suggestions from code review
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* add to XEH_PREP and fix event for non-local patient
* Add interaction to check name on headstone
* Update addons/medical_treatment/XEH_postInit.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Simplify Setting
* Apply suggestions from code review
Co-authored-by: jonpas <jonpas33@gmail.com>
* Update addons/medical_treatment/stringtable.xml
Co-authored-by: jonpas <jonpas33@gmail.com>
* Make placeInBodyBagOrGrave more generic and use any grave class
* Update addons/medical_treatment/functions/fnc_placeInGrave.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update medical-treatment-framework.md
* Update docs/wiki/framework/medical-treatment-framework.md
Co-authored-by: jonpas <jonpas33@gmail.com>
* update docs
* Update addons/medical_treatment/functions/fnc_placeInBodyBagOrGrave.sqf
* Update addons/medical_treatment/functions/fnc_placeInGrave.sqf
* fix includes
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Co-authored-by: BrettMayson <brett@mayson.io>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2023-09-24 15:57:08 -04:00