Commit Graph

9 Commits

Author SHA1 Message Date
Glowbal
b489750d5b Minor optimizations using private, params, and isEqualType (#4323)
* Optimizations with private, params, and isEqualType

* Fixed tab being used instead of space

* Fixed tabs inserted by notepad++

* More usage of new private syntax and params

- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax

* clean up and formatting
2016-09-04 16:44:22 +02:00
Ozan Eğitmen
8f80cd59c8 Use GVAR where applicable 2016-07-20 07:15:18 +03:00
SilentSpike
108ff4f644 Replace ACE event system calls with CBA counterparts
Regex used:

\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent

E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event

E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
PabstMirror
7bd2378c41 Concertina Wire - Don't recoil broken wire, fix killer
Close #3695
- Don't recoil broken wire
- Use midpoint to search for nearby cars, and ensure the veh was moving.
2016-04-16 12:54:33 -05:00
jokoho48
7bdfe03c92 Code cleanup of Concertina_wire module 2015-08-09 02:19:34 +02:00
PabstMirror
ddc83e0889 #1639 - Apply damage where vehicle is local 2015-07-17 15:43:00 -05:00
ulteq
3e25a8b4a9 Finished ACE2 port:
* The concertina wire can now be placed in the editor
* Added handleDamage EH to avoid wire destruction with bullets/grenades
* Added proper detection routine of what killed the wire
2015-06-10 22:29:33 +02:00
ulteq
fb2f3f8c3f Added function headers / Fixed requiredAddons 2015-06-04 17:51:04 +02:00
ulteq
39a6c29e3e ACE2 concertina wire port. 2015-06-04 17:11:09 +02:00