Dystopian
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86b4f08101
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Fix CBA_fnc_getActiveFeatureCamera call (#6660)
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2018-11-04 00:32:37 +01:00 |
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jonpas
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4ff01967b6
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Add Feature Camera Player EH and Handling (#6573)
* Switch to CBA Feature Camera handling
* Register ACE3's Feature Cameras
* Backwards compatiblity for old ace event
* Require CBA 3.9
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2018-10-12 14:59:40 +02:00 |
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Dedmen Miller
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e2ac18a05d
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[WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
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2018-09-17 14:19:29 -05:00 |
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PabstMirror
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5108ffe20c
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Add goggles setting for level of effects
Can chose between none, tint/colorCC/ and full dust/dirt/rain/rotorwash
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2016-06-25 19:16:26 -05:00 |
|
esteldunedain
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c87f19c8da
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Fix #3258
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2016-02-04 10:04:26 -03:00 |
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PabstMirror
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dc60860421
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Fix Third Person Goggle Effect Not Displaying
#3074
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2015-12-26 23:31:49 -06:00 |
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commy2
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53bfcdb61e
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more goggles code cleanup
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2015-09-29 18:51:24 +02:00 |
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Tenga
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c8cff6e91c
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- Added isFeatureCameraActive to ace_common
- ace_goggles_fnc_externalCamera now checks for cameras made by a BI feature
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2015-04-10 21:48:24 +02:00 |
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Tenga
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eec5f458db
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Count the commander camera as a 3rd person camera
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2015-04-10 20:05:33 +02:00 |
|
Nicolás Badano
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18fa6f9850
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Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into aceSettings
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2015-02-03 17:48:24 -03:00 |
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Garth L-H de Wet
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7acd7854b7
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Updated headers of the goggles to be as required.
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2015-02-02 11:04:53 +02:00 |
|
Nicolás Badano
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96b7c0d30c
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ACE_Settings: replace all ACE_Options
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2015-01-30 19:19:45 -03:00 |
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PabstMirror
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8a27a49d31
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#84 - goggles option error
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2015-01-22 16:58:11 -06:00 |
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PabstMirror
|
cb561a2d93
|
Convert Old Ace_Options
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2015-01-21 18:19:10 -06:00 |
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Garth L-H de Wet
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fc18cb443f
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Converted Goggles to use ACE/CBA macros.
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2015-01-18 23:50:45 +02:00 |
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