PabstMirror
a31608073e
Maptools - Fix gps detection ( #10007 )
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* Maptools - Fix gps detection
* Use `infoPanelComponents`
Co-Authored-By: johnb432 <58661205+johnb432@users.noreply.github.com>
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Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-05-21 18:25:59 -05:00
Fabio Schick
ccb3e65734
Map Tools - Show GPS on Map when equipped with UAV Terminal ( #9885 )
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* Show Map GPS when equipped with UAV Terminal
* Update Maptools Documentation
* Reword documentation
* Reword docs, remove dash
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
* Allow GPS when terminal slot is not empty
* Allow GPS on map when GPS sidepanel is available
* Reword docs
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Return statement - remove ; and add comment
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
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Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-04-04 08:09:02 -03:00
johnb432
6ba46ffa90
Map Tools - Code cleanup ( #9750 )
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* Maptools cleanup
* Changed conditions to check
* Minor cleanup + fix
2024-02-03 10:48:21 -08:00
jonpas
742626ff1a
General - Relative script_component.hpp
includes ( #9378 )
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
PabstMirror
daa4581fe9
Maptools - Make GPS display a real 3d object ( #7086 )
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* Maptools - Make GPS display a real 3d object
* Fix header
* Apply suggestions from code review
Co-Authored-By: commy2 <commy-2@gmx.de>
2019-09-05 15:58:05 -05:00
Dedmen Miller
e2ac18a05d
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
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* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
2018-09-17 14:19:29 -05:00
Phyma
ffaa195fe5
Conform function headers to coding guidelines ( #5255 )
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* Fixed headers to work with silentspike python script
* Fixed rest of the files
* Fixed ace-team
2017-06-08 15:31:51 +02:00
jonpas
03e923aa68
Cleanup Function Headers titles
2016-06-18 11:50:41 +02:00
PabstMirror
6b0fb84f65
Cleanup / Headers
2015-04-07 15:01:44 -05:00
Nicolás Badano
5e79970740
Switching nicknames
2015-03-24 01:18:00 -03:00
Nicolás Badano
518010be36
Reordered the map, mapfx and pbos:
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- mapfx moved inside map
- everything related to map tools and drawing moved to it's own pbo called ace_maptools
Also fixed a couple of bugs in BFT
- Only a single marker was being drawn
- The BFT_HideAi parameter had the opposite effect
2015-03-14 16:58:05 -03:00