ulteq
6b68ff426f
Scopes - Fixed zero angle prediction
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* Corrects the prediction of the (hair-raising!) zero angle calculation in the vanilla-game
2017-11-12 12:21:03 +01:00
ulteq
3fae70bf80
More accurate zero calculation
2017-11-10 17:10:27 +01:00
ulteq
f26dfb0495
Advanced Ballistics - Utilize vector library
2017-11-10 17:10:14 +01:00
ulteq
fecc77e225
Advanced Ballistics - Improved random seed generator
2017-11-08 15:26:43 +01:00
ulteq
fb0a60b018
Gravity correction
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* ArmA is using 9.8066
2017-11-08 15:26:39 +01:00
ulteq
1997edb62e
Advanced Ballistics - More advanced drag update routine
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* Handles greater 'simulationIntervals' much better:
* 'simulationInterval=0.00' -> Error (at 2km): 0.004 MILs
* 'simulationInterval=0.05' -> Error (at 2km): 0.030 MILs
* 'simulationInterval=0.10' -> Error (at 2km): 0.070 MILs
* Almost completely FPS invariant
2017-11-08 15:15:50 +01:00
ulteq
502648fae3
Advanced Ballistics - Disable BC degradation in the transonic zone
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* Does not do justice to reality
2017-11-08 15:15:50 +01:00
ulteq
048b076f1d
Advanced Ballistics - Removed duplicate code
2017-10-30 10:07:38 +01:00
ulteq
4bfc956e1a
Advanced Ballistics - Fixes bug in the vanilla drag removal routine
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* More accurate bullet drop at extreme long ranges
* Fixes Client FPS affecting the trajectory
2017-10-30 10:07:37 +01:00
ulteq
805d5c8b09
Extensions - Reduce warning level from /Wall to /W4
2017-10-29 13:04:15 +01:00
Dedmen Miller
a5b73d2c29
Optimize vector math ( #5705 )
2017-10-29 09:43:31 +01:00
Dedmen Miller
c4f9b6c19b
Removed/disable unused stuff ( #5694 )
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C++17 compat by removing stuff that was deprecated in C++14
2017-10-28 21:39:46 +02:00
ulteq
be482ea097
Advanced Ballistics - Drag model revamp & Spin drift correction ( #5566 )
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* Advanced Ballistics - Drag model revamp
- Moved away from using the drag tables from the GNU exterior ballistics library
- The drag functions are now based off this data from JBM Ballistics: http://www.jbmballistics.com/ballistics/downloads/text/
- The differences are minor, but some players might still appreciate the additional authenticity
* The Mach number is now calculated in relation to the air temperature.
* Improved speed of sound calculation accuracy.
* Advanced Ballistics - DLL update
* Advanced Ballistics - Added drag function reference (JBM Ballistics)
* Advanced Ballistics - Fixed calculation error in the spin drift simulation
- The error was introduced with this PR (https://github.com/acemod/ACE3/pull/4708 )
* More descriptive variable names
* Minor performance optimizations
* Fixed some minor issues
* DLL rebuild
* Utilize new 'toFixed' script command
- Small performance improvement
* Fixed a typo
* Use correct reference speed for the drag compensation
* Updated all 'airFriction' values to match the new drag model
* 'Default' atmosphere now equals the ICAO standard atmosphere
* Update reference humidity to meet the ICAO standard
2017-10-06 13:05:20 -05:00
PabstMirror
49f549013d
Update AB dll for 3.11 changes ( #5538 )
2017-09-22 10:53:42 -05:00
ulteq
ecd688647c
AdvancedBallistics - Utilize 'parseSimpleArray' ( #5496 )
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- Decent performance improvement compared to the old 'call compile' approach
2017-09-16 11:08:25 +02:00
PabstMirror
ff212d5b3d
Fix AB water vapor pressure calc ( #4956 )
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* Fix AB water vapor pressure calc
* Fix calc in weather
* Cleanup usage of constant
* Add RVExtensionVersion, Rebuild AB DLLs
2017-05-29 12:55:26 -05:00
ulteq
8afc4083d0
Advanced Ballistics - Improved spin drift calculation ( #4755 )
2016-12-09 13:22:53 -06:00
ulteq
8f16702e64
Advanced Ballistics - Performance improvement ( #4708 )
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* Up to 16% faster frame times with 200 simultaneously flying projectiles
2016-11-25 19:25:03 +01:00
ulteq
e70a23d93a
Greatly improves the plausibility of the transonic flight simulation ( #4652 )
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* Transonic flight now induces yawing and pitching of the nose of the bullet instead of modifying the bullet velocity directly
* The ballistic coefficient now starts to decreases once the bullet goes transonic
2016-11-22 10:20:02 +01:00
ulteq
10cc0ba951
Moved all zero angle calculations into the advanced_ballistics.dll
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* Speeds up ATragMX
* Speeds up RangeCards
* Speeds up Scopes
2016-11-15 23:11:22 +01:00
ulteq
eec0c62dc5
FCS - removed dead code ( #4663 )
2016-11-12 17:36:21 +01:00
Glowbal
6abe937488
Update extensions
2016-06-21 18:17:24 +02:00
Glowbal
b52c1c8ce3
Merge branch 'master' into fix-c4996
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Conflicts:
extensions/clipboard/ace_clipboard.cpp
2016-06-12 17:35:19 +02:00
jonpas
816da2aef1
Normalize to LF line endings
2016-05-30 18:37:03 +02:00
novichiv
955333b0bc
Fixed strncpy in parse_imagepath
2016-03-06 22:06:11 +03:00
looterz
f0f7f14093
Fixed linux compilation support
2016-02-19 12:24:08 -06:00
looterz
a1224c5ca6
Fixed several issues with ace_clipboard's implementation
2016-02-17 20:06:24 -06:00
looterz
051973a546
Cleaned up and patched ace_clipboard.
2016-02-17 17:07:06 -06:00
looterz
8b16912ad7
Patched advanced_ballistics extension
2016-02-17 16:51:09 -06:00
looterz
aae0709772
Patched medical extension
2016-02-17 16:26:14 -06:00
looterz
1f95c0f021
Patched fcs, parse_imagepath extensions
2016-02-17 16:19:23 -06:00
looterz
2309a52671
Fixed c4996 compiler warning/error due to use of strncpy
2016-02-17 15:31:12 -06:00
PabstMirror
f1797feead
Make wound assignment consistent for dll/sqf
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Dll now exits on first match for threshold damage (exitWith)
Remove random wound in sqf to match dll
Fix backblast threshold order
Add lower vehiclecrash threshold
Add dll version logging
2016-02-16 12:19:18 -06:00
fr89k
7f0821dd12
Added the correct preprocessor macro for parse_imagepath, so that the source can now be compiled on Linux.
2016-01-29 12:21:46 +01:00
PabstMirror
bba908fcae
Better fix for M_PI definition
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Just use #define _USE_MATH_DEFINES for cmath
2015-12-20 13:50:13 -06:00
PabstMirror
683f45682a
Fix Eotvos effect
2015-12-20 02:16:29 -06:00
Thomas Kooi
60684c584a
Merge pull request #2382 from TheMagnetar/master
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Removed pedantic errors and redefinition of M_PI variable
2015-11-26 16:14:09 +01:00
Glowbal
0c25f9d8fb
Added error handling and debug printing to the medical extension
2015-09-19 11:51:41 +02:00
TheMagnetar
2b80285ad7
Removed pedantic errors. Mainly extra ';' in namespace definitions
2015-09-08 21:53:29 +02:00
TheMagnetar
dd76a67783
Added pedantic errors to compiling flags
2015-09-08 21:52:50 +02:00
TheMagnetar
4ad124d1fe
M_PI was redefined in extensions/common/shared.hpp
2015-09-08 21:47:16 +02:00
PabstMirror
8cb0b8a30c
Rebuild dlls for 3.2
2015-07-26 23:29:07 -05:00
PabstMirror
5e80f9d8d3
Merge branch 'master' into userActionPrototype
2015-07-01 15:04:40 -05:00
Glowbal
6374a39edb
Fixed extra [
2015-06-16 17:08:39 +02:00
Glowbal
154cf9d032
strcpy instead of sprintf
2015-06-16 08:03:11 +02:00
PabstMirror
4a8344e1a4
Merge branch 'master' into userActionPrototype
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Conflicts:
addons/interact_menu/ACE_Settings.hpp
addons/interact_menu/stringtable.xml
extensions/CMakeLists.txt
2015-06-13 15:05:57 -05:00
Glowbal
d448c9e7c0
Fixed select new injuryToAdd always selects first
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It should not always take the first injury in the list. That would with the current configuration almost always be the same injury as in `highestSpot`.
This might need to be expanded with something that prefers higher damage types.
2015-06-13 12:37:41 +02:00
Glowbal
b8b980bd92
Changed speed of sound to double
2015-05-31 14:21:25 +02:00
Glowbal
552b2f390f
Merge pull request #1256 from acemod/medicalExtension
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Medical Extension for handleDamage wounds
2015-05-29 23:16:00 +02:00
ulteq
1ec37aabed
Merge pull request #1424 from acemod/barometricPressureFix
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Fixed incorrect barometric pressure calculation
2015-05-29 12:40:17 +02:00