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Arma3_Epoch/ACE3
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mirror of https://github.com/acemod/ACE3.git synced 2025-07-25 12:52:41 +00:00
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2,465 Commits 61 Branches 105 Tags
c66f99faac445ccfa63e13861f454291ae665393
Commit Graph

9 Commits

Author SHA1 Message Date
jaynus
c66f99faac Fixed: Locking reticles would lock out-of-order. Fixed: Locking was hard. Fixes #539 2015-04-13 08:59:36 -07:00
jaynus
9a25fb4f2f Remove debug. 2015-04-12 16:19:18 -07:00
jaynus
4bd489cd96 Fixed: Javelin CLU UI should have been a PFH not a draw. Migrated. Closes #531 2015-04-12 16:18:39 -07:00
jaynus
2418d99f97 Finalizes port. Closes #75 2015-04-11 13:41:00 -07:00
jaynus
2999ff55e1 Working javelin targeting and gating. Still has red center target optic because I cant do optic p3d's. TODO: We need an optic p3d. 2015-04-11 13:37:55 -07:00
jaynus
505005891d Remove debug, targeting constraints working. 2015-04-11 12:42:30 -07:00
jaynus
458958ef09 Target gating implemented. 2015-04-11 11:17:34 -07:00
jaynus
fb6c99d69b re-path. Wtf safezones. 2015-04-11 10:56:58 -07:00
jaynus
efaee770bb rename wep_javelin to javelin 2015-04-11 10:44:13 -07:00
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