Commit Graph

53 Commits

Author SHA1 Message Date
diwako
88eb743485 Medical - Show tourniquets in Medical and Patient information (#6681)
* Show tourniquets in Medical and Patient information

* Ace styling

* Move tourniquet update function to medical
2018-12-06 13:41:23 -06:00
Dedmen Miller
e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00
Dedmen Miller
81e02a7336 Refactor private ARRAY to private keyword (#5598)
* Everything

* Fixed missing ;

* Fix missing ; and double private

* Fixed cannot isNull on number

* Turn _temparture back to isNil

* Fix error from merge
2017-10-10 09:39:59 -05:00
jonpas
e11e102a76 Underwater actions support (#4984)
* Enable majority of actions underwater

* Remove log

* Add logistics_wirecutter support (don't play kneel animations underwater - looks silly)

* Don't perform kneel animations when repairing or medicaling underwater

* Fix interaction menu rendering underwater (was moving based on player eye level due to height max used for large vehicles)

* Fix attach underwater (LIW does not work underwater, LIS does), Add attach scan drawing define

* Remove left-over systemChat

* Remove vehiclelock from Plane, Disallow linking belt underwater, Allow checking ammo when sitting via action (was already possible via keybind), Use param for LIS
2017-08-22 13:30:56 -05:00
Phyma
ffaa195fe5 Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script

* Fixed rest of the files

* Fixed ace-team
2017-06-08 15:31:51 +02:00
PabstMirror
a320a56813 Fix blood bags not showing in medical menu (#4351)
fix #4306
2016-09-06 21:52:22 +02:00
Glowbal
b489750d5b Minor optimizations using private, params, and isEqualType (#4323)
* Optimizations with private, params, and isEqualType

* Fixed tab being used instead of space

* Fixed tabs inserted by notepad++

* More usage of new private syntax and params

- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax

* clean up and formatting
2016-09-04 16:44:22 +02:00
Glowbal
295ad3b037 Merge branch 'medical-impr' into merge-basic-and-advanced 2016-06-13 14:32:15 +02:00
Glowbal
fd108478fe Clean up medical menu privates 2016-06-13 12:49:35 +02:00
Glowbal
d568041838 Change medical menu to work with basic medical injury overhaul 2016-06-13 12:19:19 +02:00
SilentSpike
90ebf9638b Update common event names to meet new standard 2016-06-04 11:12:56 +01:00
Glowbal
694503c01b Fix medical events 2016-06-03 20:57:21 +02:00
Glowbal
fa2cf55156 Fix medical related events 2016-06-03 20:22:34 +02:00
jonpas
26fbc36cab Merge branch 'master' into cbaEventSystem 2016-05-31 22:36:08 +02:00
commy2
7512c4e52e manual merge 2016-05-30 21:14:34 +02:00
SilentSpike
c4b75160a4 Run event renaming script 2016-05-24 14:13:11 +01:00
SilentSpike
108ff4f644 Replace ACE event system calls with CBA counterparts
Regex used:

\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent

E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event

E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
jonpas
e7dbcd7b58 Replace delayed execution functions with new CBA counterparts 2016-05-22 15:29:01 +02:00
commy2
467075ad67 replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
Thomas Kooi
4f10d551d6 Merge pull request #2949 from gienkov/fixWoundCount
ceil number of wounds
2016-02-20 16:56:17 +01:00
PabstMirror
fb0738bd30 Merge branch 'master' into release 2015-12-31 20:27:26 -06:00
PabstMirror
74aec45921 Fix medical menu not closing on range, litter dir
- Medical Menu didn't close when target moved out of range
- Litter was always created in the same direction
2015-12-19 20:50:57 -06:00
gienkov
1132efaf48 ceil number of wounds 2015-12-06 02:57:21 +01:00
commy2
5a1aae6028 manual merge 2015-11-30 17:44:15 +01:00
commy2
a9ebcf8543 fix setVariable and getVariable capitalization 2015-11-30 17:27:09 +01:00
commy2
b3950bd7f0 fix forEach capitalization 2015-11-30 17:23:48 +01:00
commy2
5e41643cff fix pushBack capitalization 2015-11-30 17:21:28 +01:00
commy2
34d351c652 fix exitWith capitalization 2015-11-30 17:14:05 +01:00
PabstMirror
69b53af1d3 1.54 - Replace typeName with isEqualType 2015-11-20 11:40:31 -06:00
commy2
a57d1bca75 replace local keyword with private 2015-11-17 17:43:07 +01:00
PabstMirror
c326bc2f87 #2772 - Display basicMed wounds for AI in mixed mode 2015-11-06 01:05:25 -06:00
PabstMirror
680f52cd27 Handle Distance when mounted 2015-10-13 13:40:16 -05:00
PabstMirror
8ffe1b4e01 #2528 (2) - Integrate Dragging 2015-10-13 02:20:19 -05:00
PabstMirror
ad1191cdd5 #2528 - Medical Menu Work
(1) Verify target is valid and in reasonable range
2015-10-13 02:01:59 -05:00
PabstMirror
b0b755720c #2672 - Use ACE_gameTime for triage card 2015-10-03 12:28:54 -05:00
PabstMirror
c62ea5e406 Fix some nil functions 2015-09-18 13:47:19 -05:00
jokoho48
c70c9cdee6 Add Screen Blur and Blackout for Medical Menu by Interact_menu setting 2015-09-05 12:49:23 +02:00
Glowbal
25a75b9f69 fixed incorrect macro usage 2015-09-05 12:35:48 +02:00
Glowbal
85dc59d66c Fixed: should only display "no injuries" when there are no injuries. Not the other way around 2015-09-05 11:57:41 +02:00
Glowbal
130569c485 Made basic medical bleeding information work with new damage system 2015-09-05 11:57:17 +02:00
jokoho48
4d81e4a99e Code Cleanup Medical Menu Module. 2015-08-22 22:33:15 +02:00
Glowbal
bf8318530e Merge pull request #2081 from acemod/close-med-menus-distance
Fixed #1893 - Menu closes when patient is more as 10 meters away
2015-08-21 14:20:41 +02:00
nsgundy
3aab62fa7c Return true / false if event was handled so that CBA keybinding doesn't have a reason to complain.
Converted tabs to spaces
2015-08-19 15:32:46 -03:00
Glowbal
aa4840d860 fixes #2075 - menu doesn't show which bodypart is selected on Basic medical 2015-08-09 20:08:45 +02:00
Glowbal
298f64a7bf fixes #2078
1. Fixed incorrect activity string for tourniquet
2. Fixed incorrect macro usage, should have grabbed variables from medical module.
2015-08-09 20:07:06 +02:00
Glowbal
3cac137851 Fixed #1893 - Menu closes when patient is more as 10 meters away 2015-08-09 09:14:42 +02:00
Glowbal
696546de5c Finalized ACE medical menu settings 2015-08-08 20:22:19 +02:00
Glowbal
4c7bcbb6fe Added triage card display 2015-08-08 18:29:30 +02:00
Glowbal
d7db2e159c Split up into activity and quick view logs 2015-08-07 19:11:27 +02:00
Glowbal
471e8d27df Fixed clean up 2015-08-07 19:11:10 +02:00